veldeN

Finland
On FACEIT since 2015 153 matches tracked 63 matches in 30 days
ELO ▲ 6
2,180
30-day peak: 2,230
Rank EU
#153,398
Finland #3,929 in Finland
Last updated:

How does veldeN play?

Rating 1.06 K/R 0.74 ADR 76.9 from 153 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 63%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 153 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 25% good 1.10 to 1.29 18% normal 0.90 to 1.09 22% weak 0.75 to 0.89 14% very weak below 0.75 21%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (130 matches).

2,001-2,249 ELO

Compared with 2,234 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 7%
Opening duels won 55%+4 pp · Ø 51% better than 80%

Clutch

Average
Last one alive

2.2 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 37%
Clutch 1v2 won 15%−7 pp · Ø 22% better than 14%
Clutch kills per match 2.2+0.5 · Ø 1.7 better than 90%

Weapons and aim

Average
Where do the kills come from?

42% headshots and so well below the average (49%).

Headshot rate 42%−7 pp · Ø 49% better than 15%
AWP share of kills 21%+9 pp · Ø 12% better than 87%
K/D 1.09+0.06 · Ø 1.03 better than 70%
Pistol kills per match 3.4
Knife kills 2 in 153 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.5% of rounds and so clearly below the average (4.1%).

2K rounds 13.5%+0.1 pp · Ø 13.4% better than 50%
3K rounds 3.5%−0.6 pp · Ø 4.1% better than 26%
MVPs per match 2.2−0.1 · Ø 2.3 better than 38%
4Ks and aces 29x 4K, 3 aces in 130 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 67% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 37%+2 pp · Ø 35% better than 64%
Utility damage per round 6.2+1.9 · Ø 4.3 better than 89%
Enemies flashed per round 0.26−0.03 · Ø 0.29 better than 45%
Deaths per round 67%−5 pp · Ø 72% better than 93%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.05, Rating +0.09
= Stayed the same
ADR at 77.5, ELO at 2,180
▼ Got worse
Headshots −8 pp, Win rate −6 pp

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.77
JunJulAugSepOctNov

Best month: October 2026 with 0.78. Last 3 months: 0.75 (at the start 0.70). Just above the average (0.74).

Patterns

From the last 153 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −74 ELO
31 matches · 29% win rate
On Mirage −2 ELO
45 matches · 51% win rate
Between 6:00 and 12:00 −50 ELO, win rate 42%
On Sundays −74 ELO, win rate 43%

veldeN loses the most ELO on Dust 2: −74 ELO, 29% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.68 · Anubis
  2. Recorded match no. 100 · Ancient
  3. Most kills in a match: 43 · Dust 2
  4. Longest win streak: 5 wins in a row · Mirage

Maps in detail

from the last 153 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage45
51% better than 48%
0.73 better than 45%
76.5 better than 29%
1.06 better than 61%
51% of 117 duels right on the average
39% of 46 situations better than 53%
Dust 231
29% better than 2%
0.72 better than 40%
76.4 better than 26%
1.00 better than 37%
54% of 93 duels better than 66%
27% of 26 situations better than 21%
Ancient21
62% better than 84%
0.74 right on the average
76.1 better than 27%
1.10 better than 74%
56% of 55 duels better than 78%
33% of 18 situations better than 40%
Anubis20
65% better than 89%
0.88 better than 94%
86.5 better than 76%
1.26 better than 96%
65% of 74 duels better than 98%
39% of 18 situations better than 51%
Nuke15
60% better than 67%
0.77 better than 56%
78.9 better than 41%
1.14 better than 73%
45% of 44 duels better than 16%
50% of 16 situations better than 80%
Cache9
22% -
0.59 -
69.8 -
0.85-
39% of 28 duels -
0% of 4 situations -
Inferno9
44% -
0.64 -
68.3 -
0.92-
56% of 25 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How veldeN plays

Across 153 matches veldeN averages K/R 0.74, ADR 76.9 and a rating of 1.06. Biggest strength: Deaths per round at just 67% (lower is better), better than 93% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rounds with first kill at 7%, better than only 7% of level 10 · 2,001-2,249 ELO players. Averages 16.0 kills per match with 42% headshots. The strongest map is Anubis with a 65% win rate in 20 matches. In 67 of 153 matches the rating was 1.10 or higher (44%), in 53 it was below 0.90. In 130 matches with detailed stats: 29 4Ks and 3 aces. Best month by rating: October 2026 at 1.15. veldeN loses the most ELO on Dust 2 (−74 ELO, win rate 29%). Things go best on Anubis (+25 ELO, win rate 65%). Match no. 3 of the day goes best: 58% win rate, −50 ELO. Improved over the last three months: K/R +0.05, Rating +0.09. Got weaker: Headshots −8 pp, Win rate −6 pp. Unchanged in recent months: ADR at 77.5, ELO at 2,180. Last 30 days: 63 matches, win rate 49%, net ELO +100.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.