vel4tol

Russia
On FACEIT since 2022 74 matches tracked 58 matches in 30 days
ELO ▼ 35
2,152
30-day peak: 2,213
Rank EU
#164,551
Russia #46,445 in Russia
Last updated:

How does vel4tol play?

Rating 1.35 K/R 0.97 ADR 106.2 from 74 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 99%
1.35
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.51 ConsistencyShare of matches with a rating of 0.90 or higher. 80%
Rating distribution from 74 matches
outstanding 1.80 and up 19% strong 1.30 to 1.79 30% good 1.10 to 1.29 16% normal 0.90 to 1.09 15% weak 0.75 to 0.89 9% very weak below 0.75 11%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average.
AWPerMulti-killsEntry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (62 matches).

2,001-2,249 ELO

Compared with 2,167 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 23% of rounds and so well above the average (10%).

Rounds with first kill 23%+13 pp · Ø 10% better than 99%
Opening duels won 62%+11 pp · Ø 51% better than 98%

Clutch

Strength
Last one alive

50% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 50%+11 pp · Ø 39% better than 95%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 42%
Clutch kills per match 2.3+0.6 · Ø 1.7 better than 92%

Weapons and aim

Average
Where do the kills come from?

1.33 K/D and so well above the average (1.03).

Headshot rate 48%−1 pp · Ø 49% better than 43%
AWP share of kills 29%+18 pp · Ø 11% better than 96%
K/D 1.33+0.30 · Ø 1.03 better than 97%
Pistol kills per match 5.1
Zeus kills2 in 74 matches
Knife kills 3 in 74 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 9.1% of rounds and so well above the average (4.1%).

2K rounds 18.1%+4.7 pp · Ø 13.4% better than 99%
3K rounds 9.1%+5.0 pp · Ø 4.1% better than 99%
MVPs per match 3.6+1.3 · Ø 2.3 better than 99%
4Ks and aces 33x 4K, 0 aces in 62 matches

Utility and deaths

Average
Nades, flashes and deaths

0.18 enemies flashed per round and so well below the average (0.28).

Utility hit rate 36%+1 pp · Ø 35% better than 59%
Utility damage per round 4.20.0 · Ø 4.2 right on the average
Enemies flashed per round 0.18−0.10 · Ø 0.28 better than 23%
Deaths per round 73%+1 pp · Ø 72% better than 35%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether vel4tol is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 62 matches from the last 3 months and 12 before.

Kills per round (K/R)

0.90
MarAprMayJunJulAugSepOctNov

Best month: October 2026 with 1.09.

Patterns

From the last 74 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day +26 ELO
26 matches · 38% win rate
Between 0:00 and 6:00 +1 ELO, win rate 40%

vel4tol loses the most ELO in match 1 of the day: +26 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.53 · Nuke
  2. Most kills in a match: 60 · Ancient
  3. Longest win streak: 4 wins in a row · Inferno

Maps in detail

from the last 74 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 221
38% better than 11%
1.07 better than 99%
118.1 better than 99%
1.48 better than 99%
67% of 165 duels better than 99%
54% of 13 situations better than 88%
Mirage21
43% better than 18%
0.81 better than 79%
91.0 better than 89%
1.14 better than 80%
57% of 170 duels better than 82%
43% of 14 situations better than 65%
Ancient10
50% -
0.95 -
97.3 -
1.34-
54% of 67 duels -
45% of 11 situations -
Inferno8
50% -
1.10 -
119.9 -
1.50-
56% of 77 duels -
50% of 8 situations -
Anubis7
29% -
0.89 -
100.0 -
1.25-
50% of 54 duels -
100% of 2 situations -
Nuke7
71% -
1.15 -
120.9 -
1.56-
75% of 59 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How vel4tol plays

Across 74 matches vel4tol averages K/R 0.97, ADR 106.2 and a rating of 1.35. Biggest strength: Rating at 1.35, better than 99% of level 10 · 2,001-2,249 ELO players. Averages 22.4 kills per match with 48% headshots. The strongest map is Ancient with a 50% win rate in 10 matches. In 48 of 74 matches the rating was 1.10 or higher (65%), in 15 it was below 0.90. In 62 matches with detailed stats: 33 4Ks and 0 aces. Best month by rating: October 2026 at 1.51. vel4tol loses the most ELO in match 1 of the day (+26 ELO, win rate 38%). Last 30 days: 58 matches, win rate 45%, net ELO −24.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.