vaskey

Poland
329 matches tracked 93 matches in 30 days
Last updated:

How does vaskey play?

Rating 0.96 (from 248 matches) K/R 0.68 ADR 77.1 from 329 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 19% on level 10
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with at least a normal rating (0.90 and up). 52%
Rating spread from 248 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 15% good 1.10 to 1.29 16% normal 0.90 to 1.09 21% weak 0.75 to 0.89 23% very weak below 0.75 25%
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (242 matches).

Opening

Average
The first duels of the round
Rounds with first kill 10%−1 pp better than 43%
Opening duels won 51%0 pp level

Clutch

Weakness
Last one alive
Clutch 1v1 won 40%0 pp level
Clutch 1v2 won 16%−5 pp better than 17%
Clutch kills per match 1.3−0.3 better than 19%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 45%−6 pp better than 21%
AWP share of kills 17%+6 pp better than 77%
K/D 0.95−0.09 better than 19%
Pistol kills per match 2.6
Knife kills 3 in 329 matches

Impact

Weakness
Damage and big rounds
Rounds with 2K 12.2%−1.2 pp better than 18%
Rounds with 3K 3.4%−0.7 pp better than 19%
MVPs per match 2.2−0.2 better than 35%
4Ks and aces 38x 4K, 3 aces in 242 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 31%−4 pp better than 24%
Utility damage per round 4.6+0.5 better than 64%
Enemies flashed per round 0.22−0.08 better than 29%
Rounds with a death 72%+1 pp better than 42%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Win rate +6 pp
= Stayed the same
K/R at 0.69, ADR at 77.4, Headshots at 45%, ELO at 2,228
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.79
MayJunJulAugSepOct

Best month: October 2026 with 0.79. Last 3 months: 0.69 (at the start 0.68).

Patterns

From the last 329 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

In match 1 of the day −191 ELO
63 matches · 30% wins
On Nuke −168 ELO
37 matches · 43% wins
On Thursdays −150 ELO, win rate 41%

vaskey loses the most ELO in match 1 of the day: −191 ELO, 30% wins

Records and milestones

from recorded matches
  1. Most kills in a match: 37 · Anubis
  2. Highest rating in a match: 2.18 · Inferno
  3. Longest win streak: 5 wins in a row · Nuke

Maps in detail

from the last 329 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2121
50% better than 41%
0.70 better than 29%
77.9 better than 32%
0.98 better than 30%
51% of 538 duels better than 47%
46% of 48 situations better than 75%
Anubis83
48% better than 33%
0.70 better than 27%
79.3 better than 41%
0.96 better than 24%
52% of 411 duels level
37% of 41 situations better than 45%
Nuke37
43% better than 11%
0.64 better than 8%
76.4 better than 28%
0.89 better than 10%
44% of 169 duels better than 14%
41% of 17 situations better than 57%
Ancient31
39% better than 11%
0.69 better than 22%
76.0 better than 20%
0.93 better than 14%
50% of 134 duels better than 39%
46% of 13 situations better than 70%
Cache31
52% -
0.65 -
72.4 -
0.94-
56% of 133 duels -
33% of 18 situations -
Inferno25
44% better than 21%
0.68 better than 18%
74.7 better than 14%
0.98 better than 23%
50% of 101 duels better than 40%
33% of 9 situations better than 39%

Compared with players on the same level who have at least 15 matches on the map.

How vaskey plays

Across 329 matches vaskey averages K/R 0.68 and ADR 77.1; the rating across the 248 rated matches is 0.96. Most room to improve: Rating at 0.96. That is better than only 19% of players on level 10. On average 15.2 kills per match, 45% of them headshots. The strongest map is Cache with a 52% win rate in 31 matches. In 78 of 248 matches the rating was 1.10 or higher (31%), in 119 it was below 0.90. In 242 matches with detailed stats: 38 4Ks and 3 aces. Best month by rating: October 2026 at 1.10. vaskey loses the most ELO in match 1 of the day (−191 ELO, win rate 30%). Things go best on Anubis (+38 ELO, win rate 48%). Improved over the last three months: Win rate +6 pp. Unchanged in recent months: K/R at 0.69, ADR at 77.4, Headshots at 45%, ELO at 2,228. Last 30 days: 93 matches, win rate 43%, ELO balance −276.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.