vasenlaituri

Finland
On FACEIT since 2024 192 matches tracked 77 matches in 30 days
ELO ▲ 65
2,349
30-day peak: 2,349
Rank EU
#87,941
Finland #2,532 in Finland
Last updated:

How does vasenlaituri play?

Rating 1.14 (from 143 matches) K/R 0.80 ADR 87.9 from 192 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 83%
1.14
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 143 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 26% good 1.10 to 1.29 22% normal 0.90 to 1.09 18% weak 0.75 to 0.89 13% very weak below 0.75 15%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,250-2,499 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average.
EntryMulti-kills
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (118 matches).

2,250-2,499 ELO

Compared with 2,327 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 14% of rounds and so well above the average (11%).

Rounds with first kill 14%+3 pp · Ø 11% better than 89%
Opening duels won 56%+5 pp · Ø 51% better than 83%

Clutch

Average
Last one alive

36% of 1v1s won and so slightly below the average (39%).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 36%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 58%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 46%

Weapons and aim

Average
Where do the kills come from?

1.09 K/D and so slightly above the average (1.04).

Headshot rate 52%+2 pp · Ø 50% better than 63%
AWP share of kills 7%−5 pp · Ø 12% better than 39%
K/D 1.09+0.05 · Ø 1.04 better than 66%
Pistol kills per match 3.5
Knife kills 5 in 192 matches

Impact

Strength
Damage and big rounds

2.8 MVPs per match and so well above the average (2.4).

2K rounds 15.1%+1.6 pp · Ø 13.5% better than 82%
3K rounds 5.1%+0.9 pp · Ø 4.2% better than 81%
MVPs per match 2.8+0.4 · Ø 2.4 better than 87%
4Ks and aces 28x 4K, 3 aces in 118 matches

Utility and deaths

Average
Nades, flashes and deaths

0.36 enemies flashed per round and so well above the average (0.30).

Utility hit rate 34%−1 pp · Ø 35% better than 43%
Utility damage per round 4.8+0.6 · Ø 4.2 better than 69%
Enemies flashed per round 0.36+0.06 · Ø 0.30 better than 71%
Deaths per round 73%+1 pp · Ø 72% better than 31%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.06, ADR +9.0, Win rate +3 pp
= Stayed the same
Headshots at 52%, ELO at 2,349
▼ Got worse
Rating −0.07

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.80
MayJunJulAugSepOct

Best month: July 2026 with 0.87. Last 3 months: 0.82 (at the start 0.76). Clearly above the average (0.74).

Patterns

From the last 192 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −35 ELO
34 matches · 50% win rate
In match 4 of the day +25 ELO
20 matches · 40% win rate
Between 18:00 and 24:00 +13 ELO, win rate 43%
On Mondays −23 ELO, win rate 26%

vasenlaituri loses the most ELO on Ancient: −35 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 40 · Ancient
  2. Highest rating in a match: 2.34 · Dust 2
  3. Longest win streak: 5 wins in a row · Dust 2

Maps in detail

from the last 192 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage61
48% better than 35%
0.80 better than 72%
87.4 better than 76%
1.12 better than 74%
57% of 258 duels better than 80%
35% of 31 situations better than 40%
Ancient34
50% better than 41%
0.80 better than 72%
90.9 better than 86%
1.12 better than 74%
52% of 128 duels right on the average
40% of 15 situations better than 55%
Anubis32
59% better than 72%
0.83 better than 83%
92.1 better than 90%
1.21 better than 90%
55% of 119 duels better than 69%
25% of 12 situations better than 19%
Nuke29
48% better than 32%
0.82 better than 74%
88.7 better than 78%
1.20 better than 85%
57% of 120 duels better than 74%
45% of 20 situations better than 71%
Dust 218
28% better than 1%
0.67 better than 16%
71.9 better than 9%
0.93-
45% of 67 duels better than 18%
67% of 6 situations better than 98%
Cache10
60% -
0.75 -
84.1 -
1.09-
62% of 29 duels -
17% of 6 situations -
Inferno7
43% -
0.92 -
98.4 -
1.26-
70% of 27 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How vasenlaituri plays

Across 192 matches vasenlaituri averages K/R 0.80 and ADR 87.9; the rating across the 143 rated matches is 1.14. Biggest strength: Rounds with first kill at 14%, better than 89% of level 10 · 2,250-2,499 ELO players. Averages 17.5 kills per match with 52% headshots. The strongest map is Cache with a 60% win rate in 10 matches. In 76 of 143 matches the rating was 1.10 or higher (53%), in 41 it was below 0.90. In 118 matches with detailed stats: 28 4Ks and 3 aces. Best month by rating: May 2026 at 1.23. vasenlaituri loses the most ELO on Ancient (−35 ELO, win rate 50%). Things go best on Anubis (+109 ELO, win rate 59%). From match no. 5 of the day on, things go best: 54% win rate, +54 ELO. Improved over the last three months: K/R +0.06, ADR +9.0, Win rate +3 pp. Got weaker: Rating −0.07. Unchanged in recent months: Headshots at 52%, ELO at 2,349. Last 30 days: 77 matches, win rate 52%, net ELO +101.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.