varu

Madagascar
On FACEIT since 2018 272 matches tracked 47 matches in 30 days
ELO ▼ 251
2,888
30-day peak: 3,139
Rank EU ▼ 7,727 places
#13,660
Madagascar #6 in Madagascar
30 days · prev. #5,933 · best #5,055
Last updated:

How does varu play?

Rating 1.04 K/R 0.75 ADR 82.0 from 272 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 272 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 17% good 1.10 to 1.29 24% normal 0.90 to 1.09 21% weak 0.75 to 0.89 17% very weak below 0.75 20%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,750-2,999 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (217 matches).

2,750-2,999 ELO

Compared with 12,076 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

57% of opening duels won and so clearly above the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 57%+5 pp · Ø 52% better than 84%

Clutch

Average
Last one alive

46% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 46%+7 pp · Ø 39% better than 84%
Clutch 1v2 won 18%−4 pp · Ø 22% better than 25%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 37%

Weapons and aim

Average
Where do the kills come from?

57% headshots and so clearly above the average (52%).

Headshot rate 57%+5 pp · Ø 52% better than 80%
AWP share of kills 5%−7 pp · Ø 12% better than 29%
K/D 1.05+0.01 · Ø 1.04 better than 43%
Pistol kills per match 2.9

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.8% of rounds and so slightly below the average (4.2%).

2K rounds 13.6%+0.1 pp · Ø 13.5% better than 46%
3K rounds 3.8%−0.4 pp · Ø 4.2% better than 30%
MVPs per match 2.3−0.1 · Ø 2.4 better than 38%
4Ks and aces 33x 4K, 1 ace in 217 matches

Utility and deaths

Average
Nades, flashes and deaths

4.5 utility damage per round and so well above the average (4.0).

Utility hit rate 33%−1 pp · Ø 34% better than 41%
Utility damage per round 4.5+0.5 · Ø 4.0 better than 67%
Enemies flashed per round 0.35+0.04 · Ø 0.31 better than 64%
Deaths per round 71%0 pp · Ø 71% right on the average

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
ELO +118
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.07, Rating −0.09, ADR −6.6, Headshots −6 pp, Win rate −7 pp

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.67
JunJulAugSepOctNov

Best month: June 2026 with 0.83. Last 3 months: 0.71 (at the start 0.78). Slightly below the average (0.74).

Patterns

From the last 272 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −121 ELO
50 matches · 54% win rate
In match 3 of the day −94 ELO
48 matches · 46% win rate
On Saturdays −173 ELO, win rate 40%

varu loses the most ELO on Ancient: −121 ELO, 54% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Mirage
  2. Longest win streak: 10 wins in a row · Dust 2
  3. Most kills in a match: 36 · Dust 2
  4. Highest rating in a match: 2.19 · Mirage

Maps in detail

from the last 272 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage96
58% better than 70%
0.78 better than 62%
85.7 better than 69%
1.08 better than 59%
59% of 420 duels better than 86%
34% of 29 situations better than 35%
Dust 275
56% better than 59%
0.73 better than 38%
81.4 better than 47%
1.03 better than 39%
57% of 257 duels better than 76%
47% of 53 situations better than 74%
Ancient50
54% better than 52%
0.75 better than 47%
80.4 better than 39%
1.02 better than 38%
57% of 206 duels better than 76%
40% of 25 situations better than 53%
Anubis26
50% better than 37%
0.70 better than 25%
77.3 better than 26%
0.96 better than 19%
53% of 109 duels better than 55%
29% of 17 situations better than 25%
Cache13
46% -
0.80 -
82.7 -
1.12-
50% of 82 duels -
50% of 8 situations -
Nuke9
44% -
0.63 -
68.6 -
0.84-
41% of 46 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How varu plays

Across 272 matches varu averages K/R 0.75, ADR 82.0 and a rating of 1.04. Biggest strength: Opening duels won at 57%, better than 84% of level 10 · 2,750-2,999 ELO players. Averages 16.4 kills per match with 57% headshots. The strongest map is Mirage with a 58% win rate in 96 matches. In 116 of 272 matches the rating was 1.10 or higher (43%), in 99 it was below 0.90. In 217 matches with detailed stats: 33 4Ks and 1 ace. Best month by rating: June 2026 at 1.17. varu loses the most ELO on Ancient (−121 ELO, win rate 54%). Things go best on Dust 2 (+11 ELO, win rate 56%). Match no. 2 of the day goes best: 62% win rate, −60 ELO. Improved over the last three months: ELO +118. Got weaker: K/R −0.07, Rating −0.09, ADR −6.6, Headshots −6 pp, Win rate −7 pp. Last 30 days: 47 matches, win rate 38%, net ELO −219.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.