valkyy91

Slovakia
On FACEIT since 2019 242 matches tracked 21 matches in 30 days
ELO ▲ 49
2,546
30-day peak: 2,546
Rank EU
#47,270
Slovakia #250 in Slovakia
Last updated:

How does valkyy91 play?

Rating 1.20 K/R 0.85 ADR 89.9 from 242 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 91%
1.20
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.44 ConsistencyShare of matches with a rating of 0.90 or higher. 74%
Rating distribution from 242 matches
outstanding 1.80 and up 11% strong 1.30 to 1.79 26% good 1.10 to 1.29 16% normal 0.90 to 1.09 21% weak 0.75 to 0.89 13% very weak below 0.75 13%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average. More first kills per match than the level 10 · 2,500-2,749 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,500-2,749 ELO average.
Multi-killsEntryClutcher
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (166 matches).

2,500-2,749 ELO

Compared with 2,617 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 16% of rounds and so well above the average (11%).

Rounds with first kill 16%+5 pp · Ø 11% better than 97%
Opening duels won 58%+6 pp · Ø 52% better than 89%

Clutch

Average
Last one alive

27% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 58%
Clutch 1v2 won 27%+5 pp · Ø 22% better than 82%
Clutch kills per match 1.9+0.3 · Ø 1.6 better than 74%

Weapons and aim

Average
Where do the kills come from?

1.22 K/D and so clearly above the average (1.04).

Headshot rate 51%0 pp · Ø 51% right on the average
AWP share of kills 8%−4 pp · Ø 12% better than 45%
K/D 1.22+0.18 · Ø 1.04 better than 89%
Pistol kills per match 3.0
Knife kills 27 in 242 matches

Impact

Strength
Damage and big rounds

3.2 MVPs per match and so well above the average (2.4).

2K rounds 16.7%+3.2 pp · Ø 13.5% better than 97%
3K rounds 6.1%+1.9 pp · Ø 4.2% better than 95%
MVPs per match 3.2+0.8 · Ø 2.4 better than 97%
4Ks and aces 70x 4K, 7 aces in 166 matches

Utility and deaths

Average
Nades, flashes and deaths

6.3 utility damage per round and so well above the average (4.1).

Utility hit rate 39%+4 pp · Ø 35% better than 79%
Utility damage per round 6.3+2.2 · Ø 4.1 better than 93%
Enemies flashed per round 0.37+0.07 · Ø 0.30 better than 71%
Deaths per round 70%−1 pp · Ø 71% better than 62%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
K/R +0.21, Rating +0.32, ADR +18.3, Headshots +5 pp, Win rate +22 pp, ELO +308
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.83
JunJulAugSepOctNov

Best month: September 2026 with 1.06. Last 3 months: 0.97 (at the start 0.76). Well above the average (0.74).

Patterns

From the last 242 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −61 ELO
45 matches · 47% win rate
From match 5 of the day −38 ELO
37 matches · 49% win rate
On Thursdays +16 ELO, win rate 50%

valkyy91 loses the most ELO on Anubis: −61 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 23 wins in a row · Inferno
  2. Most kills in a match: 64 · Inferno
  3. Highest rating in a match: 2.87 · Cache
  4. Recorded match no. 100 · Anubis

Maps in detail

from the last 242 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Inferno69
77% better than 99%
0.88 better than 87%
92.4 better than 81%
1.27 better than 88%
59% of 400 duels better than 76%
46% of 48 situations better than 72%
Nuke56
59% better than 62%
0.77 better than 58%
82.0 better than 48%
1.10 better than 67%
50% of 300 duels better than 38%
43% of 42 situations better than 59%
Ancient54
69% better than 93%
0.87 better than 90%
93.5 better than 91%
1.24 better than 93%
59% of 315 duels better than 85%
56% of 39 situations better than 88%
Anubis45
47% better than 29%
0.81 better than 77%
88.7 better than 84%
1.11 better than 69%
54% of 290 duels better than 63%
33% of 30 situations better than 37%
Vertigo8
50% -
0.98 -
103.3 -
1.34-
53% of 57 duels -
38% of 8 situations -
Cache7
57% -
1.05 -
102.7 -
1.46-
54% of 46 duels -
0% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How valkyy91 plays

Across 242 matches valkyy91 averages K/R 0.85, ADR 89.9 and a rating of 1.20. Biggest strength: Rounds with first kill at 16%, better than 97% of level 10 · 2,500-2,749 ELO players. Averages 18.5 kills per match with 51% headshots. The strongest map is Inferno with a 77% win rate in 69 matches. In 128 of 242 matches the rating was 1.10 or higher (53%), in 64 it was below 0.90. In 166 matches with detailed stats: 70 4Ks and 7 aces. Best month by rating: September 2026 at 1.53. valkyy91 loses the most ELO on Anubis (−61 ELO, win rate 47%). Things go best on Inferno (+221 ELO, win rate 77%). Match no. 3 of the day goes best: 70% win rate, +71 ELO. Improved over the last three months: K/R +0.21, Rating +0.32, ADR +18.3, Headshots +5 pp, Win rate +22 pp, ELO +308. Last 30 days: 21 matches, win rate 57%, net ELO +6.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.