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v1to____

Russia
On FACEIT since 2024 33 matches tracked 23 matches in 30 days
ELO ▲ 47
2,186
30-day peak: 2,212
Rank EU
#163,082
Russia #45,482 in Russia
Last updated:

How does v1to____ play?

Rating 1.21 K/R 0.85 ADR 86.1 from 33 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 94%
1.21
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 76%
Rating distribution from 33 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 36% good 1.10 to 1.29 15% normal 0.90 to 1.09 18% weak 0.75 to 0.89 9% very weak below 0.75 15%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average.
AWPerClutcherMulti-kills
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 2,300 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 84%
Opening duels won 56%+5 pp · Ø 51% better than 84%

Clutch

Strength
Last one alive

59% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 59%+20 pp · Ø 39% better than 99%
Clutch 1v2 won 39%+17 pp · Ø 22% better than 99%
Clutch kills per match 2.5+0.8 · Ø 1.7 better than 96%

Weapons and aim

Average
Where do the kills come from?

1.25 K/D and so well above the average (1.03).

Headshot rate 40%−10 pp · Ø 50% better than 9%
AWP share of kills 32%+21 pp · Ø 11% better than 97%
K/D 1.25+0.22 · Ø 1.03 better than 94%
Pistol kills per match 2.8
Knife kills 1 in 33 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.7% of rounds and so well above the average (4.1%).

2K rounds 14.8%+1.4 pp · Ø 13.4% better than 80%
3K rounds 5.7%+1.6 pp · Ø 4.1% better than 93%
MVPs per match 2.5+0.2 · Ø 2.3 better than 71%
4Ks and aces 10x 4K, 1 ace in 33 matches

Utility and deaths

Average
Nades, flashes and deaths

0.03 enemies flashed per round and so well below the average (0.29).

Utility hit rate 44%+9 pp · Ø 35% better than 95%
Utility damage per round 3.3−1.0 · Ø 4.3 better than 26%
Enemies flashed per round 0.03−0.26 · Ø 0.29 better than 1%
Deaths per round 68%−4 pp · Ø 72% better than 88%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether v1to____ is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 23 matches from the last 3 months and 10 before.

Kills per round (K/R)

0.84
AugSepOctNov

Patterns

Soon this shows where v1to____ loses ELO and when things go best. It takes 20 matches on one map or at one time of day. Closest so far: Mirage with 8 of 20.

Records and milestones

from recorded matches
  1. Longest win streak: 4 wins in a row · Cache
  2. Highest rating in a match: 2.08 · Mirage
  3. Most kills in a match: 38 · Mirage

Maps in detail

from the last 33 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage8
88% -
1.01 -
95.5 -
1.46-
71% of 41 duels -
50% of 8 situations -
Ancient6
67% -
0.98 -
105.5 -
1.43-
53% of 30 duels -
86% of 7 situations -
Anubis6
17% -
0.62 -
66.3 -
0.85-
36% of 28 duels -
67% of 3 situations -
Dust 25
40% -
0.65 -
68.8 -
0.89-
64% of 25 duels -
50% of 4 situations -
Inferno3
67% -
0.83 -
85.3 -
1.18-
41% of 17 duels -
100% of 1 situations -
Nuke3
33% -
1.05 -
98.3 -
1.53-
65% of 20 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How v1to____ plays

Across 33 matches v1to____ averages K/R 0.85, ADR 86.1 and a rating of 1.21. Biggest strength: Clutch 1v1 won at 59%, better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 40%, better than only 9% of level 10 · 2,001-2,249 ELO players. Averages 19.2 kills per match with 40% headshots. In 19 of 33 matches the rating was 1.10 or higher (58%), in 8 it was below 0.90. In 33 matches with detailed stats: 10 4Ks and 1 ace. Last 30 days: 23 matches, win rate 61%, net ELO +49.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.