v1ksleo

Ukraine
On FACEIT since 2022 107 matches tracked 20 matches in 30 days
Last updated:

How does v1ksleo play?

Rating 1.03 K/R 0.74 ADR 81.9 from 107 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 73%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 107 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 21% good 1.10 to 1.29 13% normal 0.90 to 1.09 27% weak 0.75 to 0.89 11% very weak below 0.75 24%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 6 average. Higher headshot rate than the level 6 average. Rarely on the AWP.
Multi-killsHeadshotsRifler
better than most on level 6 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (57 matches).

Level 6

Compared with 1,122 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 69%
Opening duels won 48%−2 pp · Ø 50% better than 40%

Clutch

Average
Last one alive

40% of 1v2s won and so well above the average (21%).

Clutch 1v1 won 24%−13 pp · Ø 37% better than 4%
Clutch 1v2 won 40%+19 pp · Ø 21% better than 99%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 22%

Weapons and aim

Average
Where do the kills come from?

57% headshots and so well above the average (45%).

Headshot rate 57%+12 pp · Ø 45% better than 96%
AWP share of kills 2%−9 pp · Ø 11% better than 13%
K/D 1.01+0.03 · Ø 0.98 better than 66%
Pistol kills per match 2.2
Knife kills 3 in 107 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.7% of rounds and so well above the average (3.7%).

2K rounds 11.9%−1.1 pp · Ø 13.0% better than 24%
3K rounds 4.7%+1.0 pp · Ø 3.7% better than 87%
MVPs per match 2.3+0.1 · Ø 2.2 better than 71%
4Ks and aces 14x 4K, 0 aces in 57 matches

Utility and deaths

Average
Nades, flashes and deaths

21% of nades dealing damage or blinding and so well below the average (36%).

Utility hit rate 21%−15 pp · Ø 36% better than 1%
Utility damage per round 2.2−1.9 · Ø 4.1 better than 12%
Enemies flashed per round 0.250.00 · Ø 0.25 right on the average
Deaths per round 73%0 pp · Ø 73% right on the average

Progress

One value per month, dashed line is the level 6 average
▲ Improved
Headshots +2 pp, Win rate +6 pp, ELO +187
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.04, Rating −0.05, ADR −6.4

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.65
JunJulAugSepOctNov

Best month: August 2026 with 0.83. Last 3 months: 0.72 (at the start 0.76). Right on the average (0.72).

Patterns

From the last 107 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −21 ELO
32 matches · 44% win rate
In match 2 of the day +27 ELO
31 matches · 39% win rate

v1ksleo loses the most ELO on Dust 2: −21 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 37 · Dust 2
  2. Highest rating in a match: 2.05 · Mirage
  3. Longest win streak: 8 wins in a row · Dust 2

Maps in detail

from the last 107 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage34
53% better than 60%
0.79 better than 82%
84.6 better than 79%
1.09 better than 81%
52% of 160 duels better than 65%
28% of 18 situations better than 26%
Dust 232
44% better than 29%
0.76 better than 75%
84.3 better than 78%
1.05 better than 74%
52% of 159 duels better than 66%
16% of 19 situations better than 7%
Anubis16
44% better than 29%
0.66 better than 22%
72.7 better than 15%
0.90 better than 22%
44% of 90 duels better than 19%
17% of 6 situations better than 8%
Inferno12
33% -
0.69 -
78.4 -
0.96-
50% of 84 duels -
40% of 5 situations -
Ancient6
67% -
0.77 -
90.5 -
1.11-
53% of 15 duels -
50% of 2 situations -
Nuke5
60% -
0.70 -
79.4 -
0.98-
60% of 15 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How v1ksleo plays

Across 107 matches v1ksleo averages K/R 0.74, ADR 81.9 and a rating of 1.03. Biggest strength: Headshot rate at 57%, better than 96% of level 6 players. Most room to improve: Utility hit rate at 21%, better than only 1% of level 6 players. Averages 16.7 kills per match with 57% headshots. The strongest map is Mirage with a 53% win rate in 34 matches. In 40 of 107 matches the rating was 1.10 or higher (37%), in 38 it was below 0.90. In 57 matches with detailed stats: 14 4Ks and 0 aces. Best month by rating: August 2026 at 1.14. v1ksleo loses the most ELO on Dust 2 (−21 ELO, win rate 44%). Things go best in match 1 of the day (+50 ELO, win rate 54%). Match no. 1 of the day goes best: 54% win rate, +50 ELO. Improved over the last three months: Headshots +2 pp, Win rate +6 pp, ELO +187. Got weaker: K/R −0.04, Rating −0.05, ADR −6.4. Last 30 days: 20 matches, win rate 65%, net ELO +77.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.