uzbekist9nka

Kazakhstan
On FACEIT since 2020 392 matches tracked 93 matches in 30 days
ELO ▼ 62
3,438
30-day peak: 3,561
Rank EU ▼ 232 places
#1,579
Kazakhstan #57 in Kazakhstan
30 days · prev. #1,347 · best #679
Last updated:

How does uzbekist9nka play?

Rating 1.11 K/R 0.78 ADR 79.0 from 392 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 66%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 392 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 26% good 1.10 to 1.29 18% normal 0.90 to 1.09 22% weak 0.75 to 0.89 18% very weak below 0.75 13%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 3,000-3,499 ELO average.
AWPer
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (338 matches).

3,000-3,499 ELO

Compared with 7,443 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

56% of opening duels won and so clearly above the average (52%).

Rounds with first kill 12%+1 pp · Ø 11% better than 69%
Opening duels won 56%+4 pp · Ø 52% better than 76%

Clutch

Average
Last one alive

1.8 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 37%−3 pp · Ø 40% better than 36%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 72%

Weapons and aim

Average
Where do the kills come from?

49% headshots and so clearly below the average (53%).

Headshot rate 49%−4 pp · Ø 53% better than 28%
AWP share of kills 37%+25 pp · Ø 12% better than 97%
K/D 1.15+0.10 · Ø 1.05 better than 71%
Pistol kills per match 3.1
Knife kills 8 in 392 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.8% of rounds and so clearly above the average (13.5%).

2K rounds 14.8%+1.3 pp · Ø 13.5% better than 72%
3K rounds 4.7%+0.5 pp · Ø 4.2% better than 65%
MVPs per match 2.5+0.1 · Ø 2.4 better than 58%
4Ks and aces 59x 4K, 11 aces in 338 matches

Utility and deaths

Average
Nades, flashes and deaths

1.9 utility damage per round and so well below the average (3.8).

Utility hit rate 25%−9 pp · Ø 34% better than 4%
Utility damage per round 1.9−1.9 · Ø 3.8 better than 3%
Enemies flashed per round 0.39+0.07 · Ø 0.32 better than 71%
Deaths per round 68%−3 pp · Ø 71% better than 76%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
K/R +0.04, Headshots +3 pp, ELO +216
= Stayed the same
Rating at 1.13, ADR at 80.2, Win rate at 53%
▼ Got worse
Nothing clear

Sep to Oct 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.80
JunJulAugSepOctNov

Best month: September 2026 with 0.80. Last 3 months: 0.80 (at the start 0.76). Clearly above the average (0.75).

Patterns

From the last 392 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −162 ELO
86 matches · 48% win rate
On Nuke −132 ELO
48 matches · 50% win rate
On Saturdays −178 ELO, win rate 43%

uzbekist9nka loses the most ELO in match 1 of the day: −162 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 54 · Mirage
  2. Recorded match no. 250 · Mirage
  3. Longest win streak: 8 wins in a row · Dust 2
  4. Highest rating in a match: 2.33 · Mirage

Maps in detail

from the last 392 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage139
50% better than 30%
0.80 better than 68%
81.2 better than 45%
1.13 better than 71%
55% of 677 duels better than 65%
31% of 71 situations better than 26%
Anubis74
50% better than 32%
0.79 better than 67%
78.7 better than 34%
1.12 better than 68%
59% of 373 duels better than 83%
46% of 46 situations better than 69%
Ancient56
61% better than 69%
0.77 better than 56%
80.1 better than 38%
1.09 better than 60%
51% of 255 duels better than 41%
26% of 38 situations better than 20%
Nuke48
50% better than 26%
0.79 better than 60%
78.4 better than 29%
1.11 better than 59%
52% of 228 duels better than 44%
40% of 30 situations right on the average
Dust 244
66% better than 86%
0.74 better than 42%
72.2 better than 9%
1.11 better than 61%
59% of 202 duels better than 82%
35% of 23 situations better than 39%
Cache20
60% right on the average
0.75 better than 34%
77.1 better than 17%
1.10 better than 46%
56% of 81 duels better than 58%
29% of 17 situations better than 26%
Inferno11
55% -
0.74 -
79.7 -
1.05-
51% of 53 duels -
58% of 12 situations -

Compared with players on the same level who have at least 15 matches on the map.

How uzbekist9nka plays

Across 392 matches uzbekist9nka averages K/R 0.78, ADR 79.0 and a rating of 1.11. Biggest strength: Opening duels won at 56%, better than 76% of level 10 · 3,000-3,499 ELO players. Most room to improve: Utility damage per round at 1.9, better than only 3% of level 10 · 3,000-3,499 ELO players. Averages 17.2 kills per match with 49% headshots. The strongest map is Dust 2 with a 66% win rate in 44 matches. In 187 of 392 matches the rating was 1.10 or higher (48%), in 120 it was below 0.90. In 338 matches with detailed stats: 59 4Ks and 11 aces. Best month by rating: September 2026 at 1.15. uzbekist9nka loses the most ELO in match 1 of the day (−162 ELO, win rate 48%). Things go best in match 3 of the day (+164 ELO, win rate 60%). Match no. 3 of the day goes best: 60% win rate, +164 ELO. Improved over the last three months: K/R +0.04, Headshots +3 pp, ELO +216. Unchanged in recent months: Rating at 1.13, ADR at 80.2, Win rate at 53%. Last 30 days: 93 matches, win rate 47%, net ELO −213.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.