usugoco

KZ
On FACEIT since 2024 250 matches tracked 31 matches in 30 days
Last updated:

How does usugoco play?

Rating 1.07 K/R 0.80 ADR 86.8 from 250 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 58%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 250 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 24% good 1.10 to 1.29 20% normal 0.90 to 1.09 21% weak 0.75 to 0.89 15% very weak below 0.75 18%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,500-2,749 ELO average. More first kills per match than the level 10 · 2,500-2,749 ELO average. Higher headshot rate than the level 10 · 2,500-2,749 ELO average.
ClutcherEntryHeadshots
better than most on level 10 · 2,500-2,749 ELO about average weaker than most
2,500-2,749 ELO

Compared with 2,328 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 19% of rounds and so well above the average (10%).

Rounds with first kill 19%+9 pp · Ø 10% better than 99%
Opening duels won 57%+6 pp · Ø 51% better than 84%

Clutch

Average
Last one alive

54% of 1v1s won and so well above the average (38%).

Clutch 1v1 won 54%+16 pp · Ø 38% better than 98%
Clutch 1v2 won 19%−2 pp · Ø 21% better than 32%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 36%

Weapons and aim

Average
Where do the kills come from?

60% headshots and so well above the average (51%).

Headshot rate 60%+9 pp · Ø 51% better than 94%
AWP share of kills 8%−3 pp · Ø 11% better than 44%
K/D 1.06+0.04 · Ø 1.02 better than 51%
Pistol kills per match 2.9
Knife kills 8 in 250 matches

Impact

Average
Damage and big rounds

3.0 MVPs per match and so well above the average (2.3).

2K rounds 14.5%+1.3 pp · Ø 13.2% better than 70%
3K rounds 4.6%+0.5 pp · Ø 4.1% better than 65%
MVPs per match 3.0+0.7 · Ø 2.3 better than 94%
4Ks and aces 55x 4K, 6 aces in 250 matches

Utility and deaths

Weakness
Nades, flashes and deaths

Died in 76% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 33%−1 pp · Ø 34% better than 38%
Utility damage per round 2.4−1.6 · Ø 4.0 better than 8%
Enemies flashed per round 0.20−0.11 · Ø 0.31 better than 21%
Deaths per round 76%+4 pp · Ø 72% better than 5%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
Whether usugoco is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 250 matches, all from the last 3 months.

Kills per round (K/R)

0.77
AugSepOct

Best month: September 2026 with 0.81.

Patterns

From the last 250 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −16 ELO
66 matches · 50% win rate
On Mirage −15 ELO
77 matches · 39% win rate
On Sundays +90 ELO, win rate 42%

usugoco loses the most ELO on Dust 2: −16 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.79 · Mirage
  2. Most kills in a match: 48 · Mirage
  3. Longest win streak: 6 wins in a row · Dust 2

Maps in detail

from the last 250 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage77
39% better than 8%
0.79 better than 68%
86.1 better than 72%
1.04 right on the average
58% of 498 duels better than 84%
34% of 35 situations better than 37%
Dust 266
50% better than 41%
0.84 better than 85%
90.9 better than 87%
1.12 better than 72%
56% of 404 duels better than 72%
38% of 32 situations better than 47%
Ancient43
63% better than 83%
0.84 better than 84%
90.4 better than 84%
1.12 better than 71%
59% of 346 duels better than 85%
40% of 20 situations better than 55%
Anubis33
48% better than 34%
0.79 better than 70%
83.0 better than 59%
0.99 better than 30%
54% of 216 duels better than 60%
38% of 13 situations right on the average
Nuke19
58% better than 64%
0.78 better than 60%
86.2 better than 73%
1.11 better than 67%
47% of 120 duels better than 24%
57% of 7 situations better than 89%
Inferno3
100% -
0.59 -
65.7 -
0.98-
60% of 65 duels -
60% of 65 situations -

Compared with players on the same level who have at least 15 matches on the map.

How usugoco plays

Across 250 matches usugoco averages K/R 0.80, ADR 86.8 and a rating of 1.07. Biggest strength: Rounds with first kill at 19%, better than 99% of level 10 · 2,500-2,749 ELO players. Most room to improve: Deaths per round at 76%, better than only 5% of level 10 · 2,500-2,749 ELO players. Averages 17.6 kills per match with 60% headshots. The strongest map is Ancient with a 63% win rate in 43 matches. In 113 of 250 matches the rating was 1.10 or higher (45%), in 84 it was below 0.90. In 250 matches with detailed stats: 55 4Ks and 6 aces. Best month by rating: August 2026 at 1.09. usugoco loses the most ELO on Dust 2 (−16 ELO, win rate 50%). Things go best on Anubis (+90 ELO, win rate 48%). Match no. 1 of the day goes best: 57% win rate, +14 ELO. Last 30 days: 31 matches, win rate 39%, net ELO −76.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.