unknown7--

Romania
On FACEIT since 2025 351 matches tracked 98 matches in 30 days
ELO ▼ 87
2,189
30-day peak: 2,276
Rank EU
#143,265
Romania #1,732 in Romania
Last updated:
Next update possible in 43m 40s

How does unknown7-- play?

Rating 1.00 K/R 0.71 ADR 74.5 from 351 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 38%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 351 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 14% good 1.10 to 1.29 19% normal 0.90 to 1.09 22% weak 0.75 to 0.89 15% very weak below 0.75 26%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (265 matches).

2,001-2,249 ELO

Compared with 1,951 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 30%
Opening duels won 50%−1 pp · Ø 51% better than 40%

Clutch

Average
Last one alive

1.5 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 37%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 36%

Weapons and aim

Average
Where do the kills come from?

47% headshots and so slightly below the average (49%).

Headshot rate 47%−2 pp · Ø 49% better than 36%
AWP share of kills 14%+3 pp · Ø 11% better than 71%
K/D 1.01−0.02 · Ø 1.03 better than 44%
Pistol kills per match 2.4

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.5% of rounds and so slightly below the average (13.4%).

2K rounds 12.5%−0.9 pp · Ø 13.4% better than 27%
3K rounds 4.0%−0.1 pp · Ø 4.1% better than 49%
MVPs per match 2.1−0.2 · Ø 2.3 better than 28%
4Ks and aces 37x 4K, 2 aces in 265 matches

Utility and deaths

Average
Nades, flashes and deaths

27% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 27%−8 pp · Ø 35% better than 6%
Utility damage per round 2.7−1.5 · Ø 4.2 better than 12%
Enemies flashed per round 0.21−0.08 · Ø 0.29 better than 31%
Deaths per round 70%−2 pp · Ø 72% better than 72%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +3 pp, Win rate +9 pp, ELO +283
= Stayed the same
K/R at 0.71, Rating at 1.00, ADR at 74.3
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: October 2026 with 0.73. Last 3 months: 0.71 (at the start 0.70). Slightly below the average (0.74).

Patterns

From the last 351 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −179 ELO
37 matches · 35% win rate
On Mirage −139 ELO
100 matches · 54% win rate
On Sundays −64 ELO, win rate 41%

unknown7-- loses the most ELO on Anubis: −179 ELO, 35% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 33 · Mirage
  2. Longest win streak: 11 wins in a row · Dust 2
  3. Highest rating in a match: 2.62 · Dust 2

Maps in detail

from the last 351 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2102
44% better than 28%
0.72 better than 43%
74.7 better than 20%
1.02 right on the average
49% of 421 duels better than 38%
42% of 64 situations better than 63%
Mirage100
54% better than 63%
0.70 better than 30%
75.0 better than 20%
0.98 better than 32%
52% of 397 duels better than 55%
40% of 48 situations better than 57%
Ancient66
59% better than 75%
0.73 better than 45%
74.8 better than 18%
1.05 better than 57%
50% of 220 duels better than 43%
35% of 48 situations better than 41%
Anubis37
35% better than 8%
0.72 better than 42%
75.0 better than 22%
1.01 better than 46%
45% of 149 duels better than 16%
24% of 25 situations better than 17%
Nuke21
48% better than 34%
0.63 better than 5%
71.8 better than 12%
0.89 better than 9%
51% of 67 duels better than 39%
25% of 12 situations better than 16%
Cache17
53% -
0.70 -
75.8 -
0.99-
52% of 77 duels -
14% of 7 situations -
Inferno5
40% -
0.66 -
65.3 -
0.90-
59% of 17 duels -
67% of 3 situations -
Vertigo3
100% -
0.60 -
57.0 -
0.88-
44% of 9 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How unknown7-- plays

Across 351 matches unknown7-- averages K/R 0.71, ADR 74.5 and a rating of 1.00. Most room to improve: Utility hit rate at 27%, better than only 6% of level 10 · 2,001-2,249 ELO players. Averages 15.3 kills per match with 47% headshots. The strongest map is Ancient with a 59% win rate in 66 matches. In 130 of 351 matches the rating was 1.10 or higher (37%), in 145 it was below 0.90. In 265 matches with detailed stats: 37 4Ks and 2 aces. Best month by rating: October 2026 at 1.02. unknown7-- loses the most ELO on Anubis (−179 ELO, win rate 35%). Things go best in match 1 of the day (−92 ELO, win rate 55%). Match no. 1 of the day goes best: 55% win rate, −92 ELO. Improved over the last three months: Headshots +3 pp, Win rate +9 pp, ELO +283. Unchanged in recent months: K/R at 0.71, Rating at 1.00, ADR at 74.3. Last 30 days: 98 matches, win rate 49%, net ELO −264.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.