unknown001

Germany
107 matches tracked
Last updated:

How does unknown001 play?

Rating 1.19 K/R 0.84 ADR 87.6 from 107 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 96%
1.19
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 78%
Rating distribution from 107 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 36% good 1.10 to 1.29 20% normal 0.90 to 1.09 18% weak 0.75 to 0.89 9% very weak below 0.75 13%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 9 average. More 4Ks and aces per 100 rounds than the level 9 average. More 1v1 and 1v2 wins than the level 9 average.
AWPerMulti-killsClutcher
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (84 matches).

Level 9

Compared with 1,630 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

56% of opening duels won and so well above the average (50%).

Rounds with first kill 12%+2 pp · Ø 10% better than 78%
Opening duels won 56%+6 pp · Ø 50% better than 90%

Clutch

Strength
Last one alive

2.5 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 44%+5 pp · Ø 39% better than 79%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 63%
Clutch kills per match 2.5+0.9 · Ø 1.6 better than 97%

Weapons and aim

Strength
Where do the kills come from?

1.20 K/D and so clearly above the average (1.01).

Headshot rate 56%+8 pp · Ø 48% better than 88%
AWP share of kills 20%+9 pp · Ø 11% better than 86%
K/D 1.20+0.19 · Ø 1.01 better than 95%
Pistol kills per match 3.3

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.5% of rounds and so well above the average (13.3%).

2K rounds 15.5%+2.2 pp · Ø 13.3% better than 93%
3K rounds 5.3%+1.3 pp · Ø 4.0% better than 91%
MVPs per match 2.5+0.2 · Ø 2.3 better than 79%
4Ks and aces 24x 4K, 5 aces in 84 matches

Utility and deaths

Average
Nades, flashes and deaths

1.8 utility damage per round and so well below the average (4.2).

Utility hit rate 26%−9 pp · Ø 35% better than 5%
Utility damage per round 1.8−2.4 · Ø 4.2 better than 3%
Enemies flashed per round 0.11−0.17 · Ø 0.28 better than 9%
Deaths per round 70%−2 pp · Ø 72% better than 76%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
ELO +190
= Stayed the same
K/R at 0.83, ADR at 87.0, Win rate at 55%
▼ Got worse
Rating −0.05, Headshots −4 pp

Sep to Oct 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.80
JunJulAugSepOctNov

Best month: August 2026 with 0.85. Last 3 months: 0.83 (at the start 0.85). Clearly above the average (0.73).

Patterns

From the last 107 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −23 ELO
26 matches · 50% win rate

unknown001 loses the most ELO on Ancient: −23 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Vertigo
  2. Highest rating in a match: 2.32 · Ancient
  3. Most kills in a match: 44 · Vertigo

Maps in detail

from the last 107 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage29
52% better than 56%
0.82 better than 87%
87.0 better than 82%
1.14 better than 86%
47% of 139 duels better than 30%
36% of 22 situations better than 47%
Ancient26
50% better than 47%
0.84 better than 91%
84.8 better than 74%
1.23 better than 97%
53% of 89 duels better than 65%
46% of 24 situations better than 69%
Dust 226
65% better than 91%
0.83 better than 90%
85.7 better than 79%
1.16 better than 89%
59% of 128 duels better than 90%
63% of 19 situations better than 96%
Anubis13
31% -
0.81 -
89.2 -
1.10-
59% of 63 duels -
50% of 8 situations -
Cache4
50% -
0.85 -
83.4 -
1.22-
60% of 10 duels -
33% of 3 situations -
Nuke4
75% -
0.96 -
101.6 -
1.34-
71% of 17 duels -
100% of 2 situations -
Vertigo4
75% -
1.00 -
104.8 -
1.51-
48% of 23 duels -
25% of 8 situations -

Compared with players on the same level who have at least 15 matches on the map.

How unknown001 plays

Across 107 matches unknown001 averages K/R 0.84, ADR 87.6 and a rating of 1.19. Biggest strength: Rating at 1.19, better than 96% of level 9 players. Most room to improve: Utility damage per round at 1.8, better than only 3% of level 9 players. Averages 18.2 kills per match with 56% headshots. The strongest map is Dust 2 with a 65% win rate in 26 matches. In 64 of 107 matches the rating was 1.10 or higher (60%), in 24 it was below 0.90. In 84 matches with detailed stats: 24 4Ks and 5 aces. Best month by rating: August 2026 at 1.20. unknown001 loses the most ELO on Ancient (−23 ELO, win rate 50%). Things go best on Mirage (+80 ELO, win rate 52%). Improved over the last three months: ELO +190. Got weaker: Rating −0.05, Headshots −4 pp. Unchanged in recent months: K/R at 0.83, ADR at 87.0, Win rate at 55%. Last 30 days: 3 matches, win rate 67%, net ELO +31.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.