unik--

Russia
On FACEIT since 2020 229 matches tracked 25 matches in 30 days
ELO ▼ 95
3,128
30-day peak: 3,252
Rank EU ▼ 322 places
#5,515
Russia #1,556 in Russia
30 days · prev. #5,193 · best #3,713
Last updated:
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How does unik-- play?

Rating 1.03 K/R 0.75 ADR 79.9 from 229 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 35%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 229 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 24% good 1.10 to 1.29 15% normal 0.90 to 1.09 21% weak 0.75 to 0.89 17% very weak below 0.75 22%
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (167 matches).

3,000-3,499 ELO

Compared with 7,553 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so clearly below the average (52%).

Rounds with first kill 12%+1 pp · Ø 11% better than 69%
Opening duels won 49%−3 pp · Ø 52% better than 22%

Clutch

Weakness
Last one alive

0.9 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 33%−7 pp · Ø 40% better than 19%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 45%
Clutch kills per match 0.9−0.7 · Ø 1.6 better than 1%

Weapons and aim

Average
Where do the kills come from?

1.01 K/D and so slightly below the average (1.06).

Headshot rate 53%0 pp · Ø 53% right on the average
AWP share of kills 15%+3 pp · Ø 12% better than 71%
K/D 1.01−0.05 · Ø 1.06 better than 26%
Pistol kills per match 3.3
Knife kills 6 in 229 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.3% of rounds and so clearly below the average (13.6%).

2K rounds 12.3%−1.3 pp · Ø 13.6% better than 16%
3K rounds 4.0%−0.2 pp · Ø 4.2% better than 37%
MVPs per match 2.3−0.1 · Ø 2.4 better than 37%
4Ks and aces 30x 4K, 4 aces in 167 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 75% of rounds and so well above the average (70%). Lower is better.

Utility hit rate 29%−5 pp · Ø 34% better than 17%
Utility damage per round 3.0−1.0 · Ø 4.0 better than 23%
Enemies flashed per round 0.44+0.12 · Ø 0.32 better than 83%
Deaths per round 75%+5 pp · Ø 70% better than 6%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Headshots +4 pp, ELO +218
= Stayed the same
ADR at 77.8, Win rate at 57%
▼ Got worse
K/R −0.04, Rating −0.08

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.63
JunJulAugSepOctNov

Best month: July 2026 with 0.86. Last 3 months: 0.72 (at the start 0.76). Slightly below the average (0.75).

Patterns

From the last 229 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −175 ELO
35 matches · 46% win rate
On Mirage −53 ELO
80 matches · 55% win rate
Between 0:00 and 6:00 −88 ELO, win rate 46%
On Fridays +31 ELO, win rate 51%

unik-- loses the most ELO in match 2 of the day: −175 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Ancient
  2. Recorded match no. 100 · Mirage
  3. Most kills in a match: 36 · Mirage
  4. Highest rating in a match: 2.56 · Mirage

Maps in detail

from the last 229 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage80
55% right on the average
0.72 better than 32%
77.0 better than 25%
0.97 better than 20%
49% of 407 duels better than 29%
32% of 25 situations better than 28%
Dust 253
64% better than 83%
0.81 better than 73%
84.7 better than 63%
1.12 better than 64%
56% of 289 duels better than 67%
39% of 23 situations better than 49%
Ancient42
57% better than 56%
0.71 better than 28%
76.1 better than 19%
0.98 better than 24%
45% of 264 duels better than 13%
25% of 12 situations better than 18%
Anubis40
58% better than 59%
0.77 better than 58%
83.4 better than 60%
1.02 better than 37%
51% of 222 duels better than 43%
25% of 8 situations better than 18%
Nuke6
17% -
0.73 -
73.6 -
0.96-
43% of 28 duels -
0% of 2 situations -
Cache4
75% -
0.94 -
91.2 -
1.35-
69% of 29 duels -
67% of 3 situations -
Inferno4
50% -
0.80 -
76.6 -
1.14-
33% of 21 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How unik-- plays

Across 229 matches unik-- averages K/R 0.75, ADR 79.9 and a rating of 1.03. Most room to improve: Deaths per round at 75%, better than only 6% of level 10 · 3,000-3,499 ELO players. Averages 16.5 kills per match with 53% headshots. The strongest map is Dust 2 with a 64% win rate in 53 matches. In 93 of 229 matches the rating was 1.10 or higher (41%), in 89 it was below 0.90. In 167 matches with detailed stats: 30 4Ks and 4 aces. Best month by rating: July 2026 at 1.18. unik-- loses the most ELO in match 2 of the day (−175 ELO, win rate 46%). Things go best on Anubis (+119 ELO, win rate 58%). Match no. 3 of the day goes best: 71% win rate, −67 ELO. Improved over the last three months: Headshots +4 pp, ELO +218. Got weaker: K/R −0.04, Rating −0.08. Unchanged in recent months: ADR at 77.8, Win rate at 57%. Last 30 days: 25 matches, win rate 52%, net ELO +51.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.