umbraa
Name history of umbraa
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Compared with 7,703 players in this group, each player over up to their last 100 matches.
Opening
StrengthFirst kill in 14% of rounds and so well above the average (11%).
Clutch
Average36% of 1v1s won and so slightly below the average (39%).
Weapons and aim
Average46% headshots and so well below the average (53%).
Impact
AverageExactly 3 kills in 4.2% of rounds and so right on the average (4.2%).
Utility and deaths
Average3.2 utility damage per round and so well below the average (3.9).
Progress
One value per month, dashed line is the level 10 · 3,000-3,499 ELO averageSep to Nov 2026 compared with Aug 2026.
Kills per round (K/R)
Best month: August 2026 with 0.80. Last 3 months: 0.73 (at the start 0.80). Just below the average (0.75).
Rating, 1.00 is an average match
Best month: August 2026 with 1.13. Last 3 months: 1.02 (at the start 1.13). Slightly below the average (1.05).
Damage per round (ADR)
Best month: August 2026 with 83.6. Last 3 months: 77.8 (at the start 83.6). Slightly below the average (80.9).
Share of headshot kills
Best month: August 2026 with 47%. Last 3 months: 45% (at the start 47%). Well below the average (53%).
Matches won (win rate)
Best month: September 2026 with 58%. Last 3 months: 52% (at the start 53%). Just above the average (51%).
Best month: October 2026 with 3,408. Last 3 months: 3,036 (at the start 2,731).
Rounds with first kill
Best month: August 2026 with 15%. Last 3 months: 14% (at the start 15%). Well above the average (11%).
1v1 clutches won
Best month: October 2026 with 41%. Last 3 months: 38% (at the start 33%). Just below the average (39%).
Patterns
From the last 487 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
umbraa loses the most ELO on Mirage: −120 ELO, 54% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.48 · Mirage
- Recorded match no. 250 · Mirage
- Longest win streak: 8 wins in a row · Cache
- Most kills in a match: 55 · Mirage
Maps in detail
from the last 487 matchesCompared with players on the same level who have at least 15 matches on the map.
How umbraa plays
Across 487 matches umbraa averages K/R 0.75, ADR 79.7 and a rating of 1.06. Biggest strength: Rounds with first kill at 14%, better than 88% of level 10 · 3,000-3,499 ELO players. Most room to improve: Headshot rate at 46%, better than only 16% of level 10 · 3,000-3,499 ELO players. Averages 16.6 kills per match with 46% headshots. The strongest map is Dust 2 with a 57% win rate in 14 matches. In 191 of 487 matches the rating was 1.10 or higher (39%), in 174 it was below 0.90. In 487 matches with detailed stats: 77 4Ks and 9 aces. Best month by rating: August 2026 at 1.13. umbraa loses the most ELO on Mirage (−120 ELO, win rate 54%). Things go best on Inferno (+171 ELO, win rate 56%). Match no. 3 of the day goes best: 59% win rate, +43 ELO. Improved over the last three months: ELO +305, Clutch 1v1 +5 pp. Got weaker: K/R −0.07, Rating −0.11, ADR −5.8, Headshots −2 pp, First kills −1 pp. Unchanged in recent months: Win rate at 52%. Last 30 days: 154 matches, win rate 49%, net ELO −158.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.