uebak01

Japan
205 matches tracked
Last updated:

How does uebak01 play?

Rating 1.04 K/R 0.76 ADR 82.4 from 205 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 85%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 205 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 18% good 1.10 to 1.29 19% normal 0.90 to 1.09 23% weak 0.75 to 0.89 17% very weak below 0.75 20%
Player type
Clicks heads
Higher headshot rate than the level 4 average.
Headshots
better than most on level 4 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (132 matches).

Level 4

Compared with 975 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so clearly above the average (50%).

Rounds with first kill 9%−1 pp · Ø 10% better than 44%
Opening duels won 53%+3 pp · Ø 50% better than 85%

Clutch

Average
Last one alive

1.8 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 34%−5 pp · Ø 39% better than 34%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 61%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 70%

Weapons and aim

Average
Where do the kills come from?

54% headshots and so well above the average (43%).

Headshot rate 54%+11 pp · Ø 43% better than 95%
AWP share of kills 10%−2 pp · Ø 12% better than 52%
K/D 1.02+0.04 · Ø 0.98 better than 80%
Pistol kills per match 2.4
Knife kills 7 in 205 matches

Impact

Strength
Damage and big rounds

2.4 MVPs per match and so clearly above the average (2.2).

2K rounds 13.7%+1.0 pp · Ø 12.7% better than 81%
3K rounds 4.4%+0.5 pp · Ø 3.9% better than 85%
MVPs per match 2.4+0.2 · Ø 2.2 better than 87%
4Ks and aces 17x 4K, 5 aces in 132 matches

Utility and deaths

Average
Nades, flashes and deaths

29% of nades dealing damage or blinding and so clearly below the average (34%).

Utility hit rate 29%−5 pp · Ø 34% better than 20%
Utility damage per round 3.1−0.6 · Ø 3.7 better than 35%
Enemies flashed per round 0.13−0.10 · Ø 0.23 better than 21%
Deaths per round 75%+2 pp · Ø 73% better than 35%

Progress

One value per month, dashed line is the level 4 average
Whether uebak01 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 11 matches from the last 3 months and 194 before.

Kills per round (K/R)

0.63
JulAugSepOctNov

Best month: August 2026 with 0.77.

Patterns

From the last 205 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −53 ELO
25 matches · 40% win rate
On Ancient −42 ELO
27 matches · 59% win rate
On Fridays +4 ELO, win rate 39%

uebak01 loses the most ELO in match 1 of the day: −53 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.06 · Dust 2
  2. Longest win streak: 6 wins in a row · Ancient
  3. Most kills in a match: 33 · Inferno

Maps in detail

from the last 205 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 266
47% better than 42%
0.79 better than 92%
84.6 better than 86%
1.08 better than 88%
54% of 291 duels better than 80%
36% of 39 situations right on the average
Mirage59
51% better than 57%
0.74 better than 71%
80.2 better than 67%
1.02 better than 71%
49% of 238 duels better than 56%
36% of 55 situations better than 46%
Ancient27
59% better than 78%
0.79 better than 89%
85.6 better than 85%
1.10 better than 91%
52% of 104 duels better than 69%
50% of 16 situations better than 79%
Anubis20
45% better than 42%
0.66 better than 27%
77.4 better than 46%
0.91 better than 28%
51% of 106 duels better than 59%
33% of 9 situations better than 41%
Nuke18
33% better than 5%
0.72 better than 48%
78.9 better than 50%
0.98 better than 44%
59% of 64 duels better than 85%
38% of 13 situations right on the average
Inferno12
50% -
0.86 -
89.6 -
1.18-
57% of 47 duels -
31% of 13 situations -
Cache3
67% -
0.66 -
75.0 -
0.89-
40% of 10 duels -
100% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How uebak01 plays

Across 205 matches uebak01 averages K/R 0.76, ADR 82.4 and a rating of 1.04. Biggest strength: Headshot rate at 54%, better than 95% of level 4 players. Most room to improve: Utility hit rate at 29%, better than only 20% of level 4 players. Averages 17.0 kills per match with 54% headshots. The strongest map is Ancient with a 59% win rate in 27 matches. In 82 of 205 matches the rating was 1.10 or higher (40%), in 76 it was below 0.90. In 132 matches with detailed stats: 17 4Ks and 5 aces. Best month by rating: August 2026 at 1.06. uebak01 loses the most ELO in match 1 of the day (−53 ELO, win rate 40%). Things go best on Mirage (+77 ELO, win rate 51%). Match no. 3 of the day goes best: 65% win rate, +64 ELO.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.