uN5q0kk3n

Pitcairn
On FACEIT since 2016 370 matches tracked 104 matches in 30 days
ELO ▲ 177
2,952
30-day peak: 3,043
Rank EU ▼ 655 places
#10,528
Pitcairn #5 in Pitcairn
30 days · prev. #9,873 · best #7,482
Last updated:

How does uN5q0kk3n play?

Rating 1.02 (from 180 matches) K/R 0.74 ADR 78.9 from 370 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 34%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 370 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 21% good 1.10 to 1.29 19% normal 0.90 to 1.09 26% weak 0.75 to 0.89 11% very weak below 0.75 20%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,750-2,999 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (301 matches).

2,750-2,999 ELO

Compared with 11,847 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

51% of opening duels won and so just below the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 42%
Opening duels won 51%−1 pp · Ø 52% better than 39%

Clutch

Weakness
Last one alive

1.2 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 35%−5 pp · Ø 40% better than 28%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 19%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 11%

Weapons and aim

Average
Where do the kills come from?

57% headshots and so well above the average (51%).

Headshot rate 57%+6 pp · Ø 51% better than 81%
AWP share of kills 4%−8 pp · Ø 12% better than 23%
K/D 1.06+0.01 · Ø 1.05 better than 48%
Pistol kills per match 2.5
Knife kills 5 in 370 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.7% of rounds and so slightly below the average (13.5%).

2K rounds 12.7%−0.8 pp · Ø 13.5% better than 24%
3K rounds 4.5%+0.2 pp · Ø 4.3% better than 60%
MVPs per match 2.5+0.1 · Ø 2.4 better than 61%
4Ks and aces 57x 4K, 7 aces in 301 matches

Utility and deaths

Average
Nades, flashes and deaths

30% of nades dealing damage or blinding and so clearly below the average (34%).

Utility hit rate 30%−4 pp · Ø 34% better than 20%
Utility damage per round 3.9−0.1 · Ø 4.0 better than 49%
Enemies flashed per round 0.28−0.03 · Ø 0.31 better than 43%
Deaths per round 70%−1 pp · Ø 71% better than 58%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
ELO +146
= Stayed the same
K/R at 0.73, ADR at 77.7, Headshots at 57%, Win rate at 51%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.74
JunJulAugSepOctNov

Best month: August 2026 with 0.76. Last 3 months: 0.73 (at the start 0.75). Just below the average (0.75).

Patterns

From the last 370 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −318 ELO
93 matches · 46% win rate
On Ancient −290 ELO
87 matches · 54% win rate
On Saturdays −141 ELO, win rate 46%

uN5q0kk3n loses the most ELO in match 1 of the day: −318 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 37 · Ancient
  2. Highest rating in a match: 2.35 · Mirage
  3. Recorded match no. 250 · Anubis
  4. Longest win streak: 7 wins in a row · Mirage

Maps in detail

from the last 370 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage109
54% better than 53%
0.72 better than 33%
76.5 better than 23%
1.03 better than 42%
47% of 385 duels better than 21%
33% of 45 situations better than 33%
Ancient87
54% better than 52%
0.77 better than 57%
79.9 better than 37%
1.09 better than 62%
54% of 345 duels better than 60%
28% of 46 situations better than 23%
Anubis79
54% better than 52%
0.78 better than 64%
83.0 better than 58%
1.12 better than 71%
53% of 344 duels better than 54%
30% of 37 situations better than 28%
Nuke54
44% better than 14%
0.71 better than 24%
77.1 better than 24%
1.00 better than 25%
49% of 205 duels better than 27%
23% of 22 situations better than 15%
Cache29
41% better than 10%
0.69 better than 14%
76.4 better than 16%
0.96 better than 11%
54% of 153 duels right on the average
57% of 14 situations better than 86%
Inferno8
63% -
0.75 -
78.2 -
1.09-
68% of 31 duels -
100% of 1 situations -
Dust 24
50% -
0.72 -
79.4 -
1.12-
57% of 14 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How uN5q0kk3n plays

Across 370 matches uN5q0kk3n averages K/R 0.74 and ADR 78.9; the rating across the 180 rated matches is 1.02. Biggest strength: Headshot rate at 57%, better than 81% of level 10 · 2,750-2,999 ELO players. Most room to improve: Utility hit rate at 30%, better than only 20% of level 10 · 2,750-2,999 ELO players. Averages 16.1 kills per match with 57% headshots. The strongest map is Mirage with a 54% win rate in 109 matches. In 157 of 370 matches the rating was 1.10 or higher (42%), in 115 it was below 0.90. In 301 matches with detailed stats: 57 4Ks and 7 aces. Best month by rating: October 2026 at 1.06. uN5q0kk3n loses the most ELO in match 1 of the day (−318 ELO, win rate 46%). Things go best on Mirage (+177 ELO, win rate 54%). Improved over the last three months: ELO +146. Unchanged in recent months: K/R at 0.73, ADR at 77.7, Headshots at 57%, Win rate at 51%. Last 30 days: 104 matches, win rate 53%, net ELO +49.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.