tw1nzyyy

Germany
115 matches tracked 47 matches in 30 days
Last updated:

How does tw1nzyyy play?

Rating 0.92 (from 54 matches) K/R 0.76 ADR 80.7 from 115 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
0.92
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.27 ConsistencyShare of matches with at least a normal rating (0.90 and up). 54%
Rating spread from 54 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 7% good 1.10 to 1.29 11% normal 0.90 to 1.09 35% weak 0.75 to 0.89 24% very weak below 0.75 22%
Player type
Goes in first and opens the round
More first kills per match than the level 6 average. Higher headshot rate than the level 6 average.
EntryHeadshots
better than most on level 6 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (95 matches).

Opening

Average
The first duels of the round
Rounds with first kill 12%+2.0 pp better than 79%
Opening duels won 52%+3 pp better than 70%

Clutch

Weakness
Last one alive
Clutch 1v1 won 31%−7 pp better than 18%
Clutch 1v2 won 19%−3 pp better than 36%
Clutch kills per match 1.0−0.7 better than 5%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 54%+9 pp better than 91%
AWP share of kills 8%−3 pp better than 43%
K/D 0.97−0.01 better than 46%
Pistol kills per match 2.7
Knife kills 2 in 115 matches

Impact

Strength
Damage and big rounds
Rounds with 2K 13.1%+0.2 pp better than 52%
Rounds with 3K 4.9%+1.1 pp better than 91%
MVPs per match 2.5+0.3 better than 86%
4Ks and aces 18x 4K, 2 aces in 95 matches

Utility and deaths

Weakness
Nades, flashes and deaths
Utility with impact 35%0 pp level
Utility damage per round 1.8−2.3 better than 6%
Enemies flashed per round 0.13−0.14 better than 17%
Rounds with a death 78%+5.0 pp better than 6%

Progress

One value per month, dashed line is the Level 6 average
▲ Improved
Headshots +8 pp, Win rate +8 pp
= Stayed the same
K/R at 0.76, ADR at 80.1
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.67
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: August 2026 with 0.81. Last 3 months: 0.76 (at the start 0.75).

Patterns

From the last 115 matches, each row based on 20+ matches.

Where does the ELO go?

On Ancient −33 ELO
21 matches · 43% wins
In match 2 of the day ±0 ELO
26 matches · 50% wins

tw1nzyyy loses the most ELO on Ancient: −33 ELO, 43% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.63 · Anubis
  2. Longest win streak: 6 wins in a row · Dust 2
  3. Most kills in a match: 36 · Mirage

Maps in detail

from the last 115 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 234
50% level
0.75 better than 69%
81.9 better than 68%
0.93–
51% of 173 duels better than 57%
40% of 10 situations better than 62%
Mirage30
70% better than 96%
0.81 better than 87%
86.6 better than 83%
0.98–
53% of 177 duels better than 66%
36% of 14 situations better than 46%
Ancient21
43% better than 25%
0.75 better than 69%
78.4 better than 48%
0.69–
53% of 96 duels better than 69%
38% of 13 situations level
Anubis18
61% better than 84%
0.69 better than 33%
75.1 better than 26%
0.86–
47% of 70 duels better than 32%
14% of 7 situations better than 8%
Nuke8
63% –
0.70 –
73.7 –
1.00–
51% of 47 duels –
20% of 5 situations –

Compared with players on the same level who have at least 15 matches on the map.

How tw1nzyyy plays

Across 115 matches tw1nzyyy averages K/R 0.76 and ADR 80.7; the rating across the 54 rated matches is 0.92. Biggest strength: Headshot rate at 54%. That is better than 91% of players on level 6. Most room to improve: Utility damage per round at 1.8. That is better than only 6% of players on level 6. On average 16.2 kills per match, 54% of them headshots. The strongest map is Mirage with a 70% win rate in 30 matches. In 10 of 54 matches the rating was 1.10 or higher (19%), in 25 it was below 0.90. In 95 matches with detailed stats: 18 4Ks and 2 aces. Best month by rating: September 2026 at 0.94. tw1nzyyy loses the most ELO on Ancient (−33 ELO, win rate 43%). Things go best from match 5 of the day (+60 ELO, win rate 73%). Improved over the last three months: Headshots +8 pp, Win rate +8 pp. Unchanged in recent months: K/R at 0.76, ADR at 80.1. Last 30 days: 47 matches, win rate 60%, ELO balance −10.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 6): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.