tvs

Sweden
On FACEIT since 2015 227 matches tracked 62 matches in 30 days
ELO ▲ 46
3,288
30-day peak: 3,385
Rank EU ▲ 807 places
#2,366 #76 in SE
30 days · before #3,173 · best #2,142
Last updated:

How does tvs play?

Rating 1.22 (from 153 matches) K/R 0.83 ADR 84.9 from 226 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 94% on level 10
1.22
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with at least a normal rating (0.90 and up). 78%
Rating spread from 153 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 35% good 1.10 to 1.29 17% normal 0.90 to 1.09 20% weak 0.75 to 0.89 11% very weak below 0.75 10%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 average. More 4Ks and aces per 100 rounds than the level 10 average. More first kills per match than the level 10 average.
AWPerMulti-killsEntry
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (153 matches).

Opening

Strength
The first duels of the round
Rounds with first kill 13%+2 pp better than 85%
Opening duels won 63%+12 pp better than 99%

Clutch

Average
Last one alive
Clutch 1v1 won 35%−5 pp better than 31%
Clutch 1v2 won 25%+4 pp better than 74%
Clutch kills per match 1.8+0.2 better than 68%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 43%−8 pp better than 14%
AWP share of kills 41%+30 pp better than 99%
K/D 1.29+0.25 better than 96%
Pistol kills per match 3.1
Knife kills 1 in 226 matches

Impact

Strength
Damage and big rounds
Rounds with 2K 15.7%+2.3 pp better than 91%
Rounds with 3K 5.1%+1.0 pp better than 84%
MVPs per match 2.7+0.3 better than 84%
4Ks and aces 38x 4K, 2 aces in 153 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 43%+8 pp better than 93%
Utility damage per round 2.7−1.4 better than 12%
Enemies flashed per round 0.20−0.10 better than 23%
Rounds with a death 64%−7 pp better than 98%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
ELO +207
= Stayed the same
K/R at 0.84, ADR at 85.3, Headshots at 43%, Win rate at 55%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.85
MayJunJulAugSepOct

Best month: June 2026 with 0.93. Last 3 months: 0.84 (at the start 0.82).

Patterns

From the last 226 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Nuke −129 ELO
28 matches · 39% wins
On Mirage −125 ELO
44 matches · 61% wins
Between 12:00 and 18:00 −174 ELO, win rate 45%
On Thursdays −53 ELO, win rate 32%

tvs loses the most ELO on Nuke: −129 ELO, 39% wins

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Mirage
  2. Highest rating in a match: 2.54 · Cache
  3. Most kills in a match: 43 · Mirage

Maps in detail

from the last 226 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage44
61% better than 83%
0.81 better than 78%
83.5 better than 64%
1.09 better than 68%
60% of 192 duels better than 90%
33% of 27 situations better than 34%
Ancient41
54% better than 53%
0.82 better than 83%
82.2 better than 54%
1.21 better than 93%
61% of 166 duels better than 93%
30% of 27 situations better than 29%
Dust 240
50% better than 41%
0.86 better than 92%
88.2 better than 82%
1.28 better than 96%
64% of 165 duels better than 95%
43% of 30 situations better than 66%
Cache36
61% -
0.91 -
91.9 -
1.34-
65% of 160 duels -
44% of 18 situations -
Nuke28
39% better than 7%
0.75 level
79.2 better than 42%
1.12 better than 75%
55% of 101 duels better than 65%
53% of 15 situations better than 84%
Anubis25
68% better than 90%
0.82 better than 83%
83.3 better than 64%
1.24 better than 95%
61% of 114 duels better than 90%
33% of 12 situations better than 36%
Inferno12
33% -
0.82 -
86.9 -
1.21-
63% of 49 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How tvs plays

Across 226 matches tvs averages K/R 0.83 and ADR 84.9; the rating across the 153 rated matches is 1.22. Biggest strength: Opening duels won at 63%. That is better than 99% of players on level 10. Most room to improve: Utility damage per round at 2.7. That is better than only 12% of players on level 10. On average 18.4 kills per match, 43% of them headshots. The strongest map is Anubis with a 68% win rate in 25 matches. In 90 of 153 matches the rating was 1.10 or higher (59%), in 33 it was below 0.90. In 153 matches with detailed stats: 38 4Ks and 2 aces. Best month by rating: October 2026 at 1.24. tvs loses the most ELO on Nuke (−129 ELO, win rate 39%). Things go best on Anubis (+190 ELO, win rate 68%). Improved over the last three months: ELO +207. Unchanged in recent months: K/R at 0.84, ADR at 85.3, Headshots at 43%, Win rate at 55%. Last 30 days: 62 matches, win rate 52%, ELO balance +150.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.