ttoto-
How does ttoto- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (174 matches).
Compared with 2,699 players in this group, each player over up to their last 100 matches.
Opening
Strength59% of opening duels won and so well above the average (52%).
Clutch
Average1.3 clutch kills per match and so well below the average (1.7).
Weapons and aim
Average1.22 K/D and so clearly above the average (1.04).
Impact
StrengthExactly 3 kills in 6.1% of rounds and so well above the average (4.2%).
Utility and deaths
Average0.19 enemies flashed per round and so well below the average (0.30).
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageSep to Nov 2026 compared with Jun to Aug 2026.
Kills per round (K/R)
Best month: October 2026 with 0.93. Last 3 months: 0.89 (at the start 0.79). Well above the average (0.75).
Rating, 1.00 is an average match
Best month: October 2026 with 1.32. Last 3 months: 1.28 (at the start 1.10). Well above the average (1.04).
Damage per round (ADR)
Best month: October 2026 with 98.7. Last 3 months: 95.6 (at the start 87.8). Well above the average (81.2).
Share of headshot kills
Best month: July 2026 with 49%. Last 3 months: 43% (at the start 49%). Well below the average (52%).
Matches won (win rate)
Best month: August 2026 with 61%. Last 3 months: 55% (at the start 51%). Clearly above the average (51%).
Best month: November 2026 with 2,614. Last 3 months: 2,569 (at the start 2,444).
Rounds with first kill
Best month: October 2026 with 16%.
1v1 clutches won
Best month: October 2026 with 53%.
Patterns
From the last 235 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
ttoto- loses the most ELO on Dust 2: −154 ELO, 49% win rate
Records and milestones
from recorded matches- Longest win streak: 7 wins in a row · Mirage
- Highest rating in a match: 2.70 · Mirage
- Most kills in a match: 37 · Dust 2
- Recorded match no. 100 · Dust 2
Maps in detail
from the last 235 matchesCompared with players on the same level who have at least 15 matches on the map.
How ttoto- plays
Across 235 matches ttoto- averages K/R 0.85 and ADR 92.2; the rating across the 231 rated matches is 1.20. Biggest strength: 3K rounds at 6.1%, better than 95% of level 10 · 2,500-2,749 ELO players. Most room to improve: Headshot rate at 45%, better than only 18% of level 10 · 2,500-2,749 ELO players. Averages 18.7 kills per match with 45% headshots. The strongest map is Mirage with a 58% win rate in 111 matches. In 149 of 235 matches the rating was 1.10 or higher (63%), in 51 it was below 0.90. In 174 matches with detailed stats: 57 4Ks and 4 aces. Best month by rating: October 2026 at 1.32. ttoto- loses the most ELO on Dust 2 (−154 ELO, win rate 49%). Things go best on Mirage (+75 ELO, win rate 58%). Match no. 3 of the day goes best: 64% win rate, −15 ELO. Improved over the last three months: K/R +0.10, Rating +0.18, ADR +7.8, Win rate +4 pp, ELO +125. Got weaker: Headshots −6 pp. Last 30 days: 83 matches, win rate 55%, net ELO −4.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.