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tsy

Japan
161 matches tracked
ELO
3,189
Peak across recorded matches: 3,319
Rank EU ▼ 1,084 places
#4,674
Japan #97 in Japan
30 days · prev. #3,590 · best #3,590
Last updated:

How does tsy play?

Rating 0.98 (from 117 matches) K/R 0.71 ADR 78.7 from 161 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 17%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 56%
Rating distribution from 117 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 14% good 1.10 to 1.29 16% normal 0.90 to 1.09 22% weak 0.75 to 0.89 16% very weak below 0.75 28%
Player type
Clicks heads
Higher headshot rate than the level 10 · 3,000-3,499 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (102 matches).

3,000-3,499 ELO

Compared with 7,763 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so slightly below the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 50%−2 pp · Ø 52% better than 29%

Clutch

Average
Last one alive

26% of 1v2s won and so slightly above the average (22%).

Clutch 1v1 won 44%+5 pp · Ø 39% better than 75%
Clutch 1v2 won 26%+4 pp · Ø 22% better than 77%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 40%

Weapons and aim

Average
Where do the kills come from?

59% headshots and so clearly above the average (54%).

Headshot rate 59%+5 pp · Ø 54% better than 83%
AWP share of kills 6%−6 pp · Ø 12% better than 36%
K/D 1.04−0.01 · Ø 1.05 better than 37%
Pistol kills per match 2.5
Knife kills 4 in 161 matches

Impact

Weakness
Damage and big rounds

2.0 MVPs per match and so well below the average (2.4).

2K rounds 12.1%−1.4 pp · Ø 13.5% better than 13%
3K rounds 3.9%−0.3 pp · Ø 4.2% better than 34%
MVPs per match 2.0−0.4 · Ø 2.4 better than 10%
4Ks and aces 11x 4K, 0 aces in 102 matches

Utility and deaths

Average
Nades, flashes and deaths

38% of nades dealing damage or blinding and so clearly above the average (34%).

Utility hit rate 38%+4 pp · Ø 34% better than 81%
Utility damage per round 4.8+0.9 · Ø 3.9 better than 78%
Enemies flashed per round 0.36+0.05 · Ø 0.31 better than 63%
Deaths per round 69%−2 pp · Ø 71% better than 65%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
Whether tsy is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 7 matches from the last 3 months and 59 before.

Kills per round (K/R)

0.59
MayJunJulAugSepOctNov

Best month: May 2026 with 0.93.

Patterns

From the last 161 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −59 ELO
29 matches · 52% win rate
On Dust 2 −30 ELO
43 matches · 58% win rate
Between 18:00 and 24:00 ±0 ELO, win rate 43%
On Thursdays −29 ELO, win rate 32%

tsy loses the most ELO on Anubis: −59 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 11 wins in a row · Ancient
  2. Highest rating in a match: 2.32 · Anubis
  3. Recorded match no. 100 · Ancient
  4. Most kills in a match: 33 · Nuke

Maps in detail

from the last 161 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 243
58% better than 63%
0.76 right on the average
83.3 better than 57%
1.10 better than 59%
51% of 140 duels better than 41%
38% of 21 situations better than 45%
Ancient37
59% better than 64%
0.67 better than 12%
76.2 better than 20%
0.93 better than 12%
43% of 124 duels better than 8%
48% of 23 situations better than 73%
Nuke30
57% better than 52%
0.72 better than 30%
78.8 better than 35%
0.94 better than 13%
50% of 96 duels better than 35%
27% of 11 situations better than 22%
Anubis29
52% better than 38%
0.75 right on the average
79.8 better than 40%
1.02 better than 37%
55% of 97 duels better than 65%
57% of 14 situations better than 89%
Mirage17
47% better than 19%
0.62 better than 4%
69.1 better than 4%
0.80 better than 1%
54% of 68 duels better than 60%
50% of 4 situations better than 82%

Compared with players on the same level who have at least 15 matches on the map.

How tsy plays

Across 161 matches tsy averages K/R 0.71 and ADR 78.7; the rating across the 117 rated matches is 0.98. Biggest strength: Headshot rate at 59%, better than 83% of level 10 · 3,000-3,499 ELO players. Most room to improve: Rating at 0.98, better than only 17% of level 10 · 3,000-3,499 ELO players. Averages 15.2 kills per match with 59% headshots. The strongest map is Ancient with a 59% win rate in 37 matches. In 39 of 117 matches the rating was 1.10 or higher (33%), in 52 it was below 0.90. In 102 matches with detailed stats: 11 4Ks and 0 aces. Best month by rating: June 2026 at 1.11. tsy loses the most ELO on Anubis (−59 ELO, win rate 52%). Things go best on Ancient (+30 ELO, win rate 59%). Match no. 1 of the day goes best: 61% win rate, +30 ELO.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.