trollcopter4

Mongolia
On FACEIT since 2020 541 matches tracked 126 matches in 30 days
ELO ▼ 116
2,213
30-day peak: 2,509
Rank OCE ▼ 272 places
#696
Mongolia #23 in Mongolia
30 days · prev. #424 · best #213
Last updated:
Next update possible in 1h 18m

How does trollcopter4 play?

Rating 1.08 (from 462 matches) K/R 0.79 ADR 84.3 from 541 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 71%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 462 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 22% good 1.10 to 1.29 20% normal 0.90 to 1.09 24% weak 0.75 to 0.89 16% very weak below 0.75 14%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,001-2,249 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (392 matches).

2,001-2,249 ELO

Compared with 2,167 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

52% of opening duels won and so just above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 52%+1 pp · Ø 51% better than 57%

Clutch

Average
Last one alive

24% of 1v2s won and so just above the average (22%).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 24%+2 pp · Ø 22% better than 67%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 36%

Weapons and aim

Average
Where do the kills come from?

63% headshots and so well above the average (49%).

Headshot rate 63%+14 pp · Ø 49% better than 98%
AWP share of kills 2%−9 pp · Ø 11% better than 12%
K/D 1.10+0.07 · Ø 1.03 better than 73%
Pistol kills per match 2.7 from the last 462
Knife kills 5 in 462 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.3% of rounds and so slightly above the average (13.4%).

2K rounds 14.3%+0.9 pp · Ø 13.4% better than 71%
3K rounds 4.3%+0.2 pp · Ø 4.1% better than 59%
MVPs per match 2.5+0.2 · Ø 2.3 better than 70%
4Ks and aces 86x 4K, 7 aces in 392 matches

Utility and deaths

Weakness
Nades, flashes and deaths

2.2 utility damage per round and so well below the average (4.2).

Utility hit rate 28%−7 pp · Ø 35% better than 10%
Utility damage per round 2.2−2.0 · Ø 4.2 better than 6%
Enemies flashed per round 0.11−0.17 · Ø 0.28 better than 7%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Win rate +6 pp, ELO +68
= Stayed the same
Rating at 1.08, ADR at 82.8
▼ Got worse
K/R −0.04, Headshots −4 pp

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.81
JunJulAugSepOctNov

Best month: July 2026 with 0.82. Last 3 months: 0.77 (at the start 0.81). Slightly above the average (0.74).

Patterns

From the last 462 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −142 ELO
48 matches · 46% win rate
On Mirage −141 ELO
157 matches · 48% win rate
Between 18:00 and 24:00 −43 ELO, win rate 46%
On Sundays +7 ELO, win rate 37%

trollcopter4 loses the most ELO in match 4 of the day: −142 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.35 · Mirage
  2. Most kills in a match: 41 · Ancient
  3. Longest win streak: 13 wins in a row · Anubis

Maps in detail

from the last 462 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage157
48% better than 36%
0.79 better than 73%
85.2 better than 71%
1.09 better than 71%
53% of 682 duels better than 62%
37% of 87 situations better than 45%
Dust 2114
58% better than 74%
0.77 better than 64%
83.8 better than 65%
1.09 better than 68%
51% of 467 duels right on the average
37% of 52 situations better than 47%
Ancient68
51% better than 49%
0.76 better than 61%
78.7 better than 35%
1.07 better than 67%
50% of 262 duels better than 44%
48% of 33 situations better than 73%
Anubis45
51% better than 48%
0.80 better than 77%
86.3 better than 76%
1.12 better than 76%
49% of 203 duels better than 36%
33% of 24 situations better than 40%
Cache39
56% -
0.83 -
89.4 -
1.16-
59% of 167 duels -
22% of 18 situations -
Inferno21
38% better than 7%
0.74 better than 47%
77.3 better than 28%
1.02 better than 39%
48% of 84 duels better than 26%
46% of 13 situations better than 69%
Nuke15
53% better than 40%
0.70 better than 27%
75.8 better than 24%
0.92 better than 13%
44% of 72 duels better than 17%
57% of 7 situations better than 87%
Vertigo3
33% -
0.71 -
81.5 -
0.94-
75% of 4 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How trollcopter4 plays

Across 541 matches trollcopter4 averages K/R 0.79 and ADR 84.3; the rating across the 462 rated matches is 1.08. Biggest strength: Headshot rate at 63%, better than 98% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 2.2, better than only 6% of level 10 · 2,001-2,249 ELO players. Averages 17.7 kills per match with 63% headshots. The strongest map is Dust 2 with a 58% win rate in 114 matches. In 212 of 462 matches the rating was 1.10 or higher (46%), in 138 it was below 0.90. In 392 matches with detailed stats: 86 4Ks and 7 aces. Best month by rating: November 2026 at 1.12. trollcopter4 loses the most ELO in match 4 of the day (−142 ELO, win rate 46%). Things go best on Anubis (+43 ELO, win rate 51%). Match no. 3 of the day goes best: 58% win rate, −45 ELO. Improved over the last three months: Win rate +6 pp, ELO +68. Got weaker: K/R −0.04, Headshots −4 pp. Unchanged in recent months: Rating at 1.08, ADR at 82.8. Last 30 days: 126 matches, win rate 52%, net ELO −181.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.