m1kagami

Belgium
On FACEIT since 2017 467 matches tracked 69 matches in 30 days
ELO ▲ 125
3,265
30-day peak: 3,351
Rank EU ▲ 480 places
#3,599
Belgium #16 in Belgium
30 days · prev. #4,079 · best #2,788
Last updated:

How does m1kagami play?

Rating 1.10 (from 398 matches) K/R 0.78 ADR 85.3 from 467 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 63%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 414 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 21% good 1.10 to 1.29 21% normal 0.90 to 1.09 24% weak 0.75 to 0.89 12% very weak below 0.75 18%
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (357 matches).

3,000-3,499 ELO

Compared with 7,533 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 39%
Opening duels won 55%+3 pp · Ø 52% better than 69%

Clutch

Average
Last one alive

1.8 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 38%−2 pp · Ø 40% better than 43%
Clutch 1v2 won 21%+1 pp · Ø 20% better than 45%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 72%

Weapons and aim

Average
Where do the kills come from?

1.13 K/D and so slightly above the average (1.05).

Headshot rate 54%+1 pp · Ø 53% better than 58%
AWP share of kills 12%0 pp · Ø 12% right on the average
K/D 1.13+0.08 · Ø 1.05 better than 66%
Pistol kills per match 2.9 from the last 414
Knife kills 7 in 414 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.5% of rounds and so clearly above the average (13.5%).

2K rounds 14.5%+1.0 pp · Ø 13.5% better than 67%
3K rounds 4.7%+0.5 pp · Ø 4.2% better than 66%
MVPs per match 2.5+0.1 · Ø 2.4 better than 58%
4Ks and aces 65x 4K, 6 aces in 357 matches

Utility and deaths

Average
Nades, flashes and deaths

0.50 enemies flashed per round and so well above the average (0.32).

Utility hit rate 32%−2 pp · Ø 34% better than 37%
Utility damage per round 4.1+0.3 · Ø 3.8 better than 59%
Enemies flashed per round 0.50+0.18 · Ø 0.32 better than 91%
Deaths per round 69%−2 pp · Ø 71% better than 65%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
K/R +0.04, Rating +0.10, ELO +181
= Stayed the same
ADR at 86.9, Headshots at 54%
▼ Got worse
Win rate −3 pp

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.74
JunJulAugSepOctNov

Best month: October 2026 with 0.83. Last 3 months: 0.80 (at the start 0.76). Clearly above the average (0.75).

Patterns

From the last 414 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −273 ELO
60 matches · 40% win rate
On Dust 2 −268 ELO
78 matches · 53% win rate
Between 6:00 and 12:00 −147 ELO, win rate 42%
On Mondays −244 ELO, win rate 43%

m1kagami loses the most ELO in match 3 of the day: −273 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 40 · Mirage
  2. Longest win streak: 6 wins in a row · Anubis
  3. Highest rating in a match: 2.44 · Mirage

Maps in detail

from the last 414 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage137
52% better than 38%
0.77 better than 55%
83.0 better than 54%
1.08 better than 56%
54% of 470 duels better than 60%
31% of 85 situations better than 26%
Ancient85
52% better than 38%
0.79 better than 67%
87.1 better than 74%
1.12 better than 70%
54% of 337 duels better than 59%
43% of 46 situations better than 63%
Dust 278
53% better than 43%
0.76 right on the average
83.6 better than 58%
1.11 better than 61%
53% of 337 duels right on the average
58% of 50 situations better than 91%
Anubis77
49% better than 29%
0.81 better than 75%
86.7 better than 75%
1.14 better than 73%
55% of 304 duels better than 64%
32% of 60 situations better than 33%
Cache18
61% better than 57%
0.79 right on the average
86.3 better than 57%
1.14 better than 59%
53% of 57 duels better than 42%
29% of 7 situations better than 25%
Nuke13
23% -
0.73 -
83.1 -
0.92-
45% of 66 duels -
50% of 4 situations -
Inferno3
100% -
0.71 -
79.9 -
1.13-
68% of 19 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How m1kagami plays

Across 467 matches m1kagami averages K/R 0.78 and ADR 85.3; the rating across the 398 rated matches is 1.10. Averages 16.9 kills per match with 54% headshots. The strongest map is Cache with a 61% win rate in 18 matches. In 193 of 414 matches the rating was 1.10 or higher (47%), in 121 it was below 0.90. In 357 matches with detailed stats: 65 4Ks and 6 aces. Best month by rating: October 2026 at 1.16. m1kagami loses the most ELO in match 3 of the day (−273 ELO, win rate 40%). Things go best on Ancient (+207 ELO, win rate 52%). Match no. 1 of the day goes best: 58% win rate, +51 ELO. Improved over the last three months: K/R +0.04, Rating +0.10, ELO +181. Got weaker: Win rate −3 pp. Unchanged in recent months: ADR at 86.9, Headshots at 54%. Last 30 days: 69 matches, win rate 55%, net ELO −50.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.