topzic555

Belarus
On FACEIT since 2022 129 matches tracked 44 matches in 30 days
Last updated:

How does topzic555 play?

Rating 0.99 (from 108 matches) K/R 0.71 ADR 78.3 from 129 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 35%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 108 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 17% good 1.10 to 1.29 19% normal 0.90 to 1.09 26% weak 0.75 to 0.89 11% very weak below 0.75 28%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (108 matches).

2,001-2,249 ELO

Compared with 2,179 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 30%
Opening duels won 49%−2 pp · Ø 51% better than 33%

Clutch

Average
Last one alive

13% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 34%
Clutch 1v2 won 13%−9 pp · Ø 22% better than 7%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 48%

Weapons and aim

Average
Where do the kills come from?

0.96 K/D and so slightly below the average (1.03).

Headshot rate 47%−2 pp · Ø 49% better than 37%
AWP share of kills 10%−1 pp · Ø 11% better than 54%
K/D 0.96−0.07 · Ø 1.03 better than 26%
Pistol kills per match 3.2
Zeus kills2 in 129 matches
Knife kills 9 in 129 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so slightly below the average (2.3).

2K rounds 13.0%−0.4 pp · Ø 13.4% better than 39%
3K rounds 4.1%0.0 pp · Ø 4.1% right on the average
MVPs per match 2.2−0.1 · Ø 2.3 better than 39%
4Ks and aces 15x 4K, 2 aces in 108 matches

Utility and deaths

Average
Nades, flashes and deaths

0.11 enemies flashed per round and so well below the average (0.29).

Utility hit rate 33%−3 pp · Ø 36% better than 36%
Utility damage per round 3.6−0.7 · Ø 4.3 better than 38%
Enemies flashed per round 0.11−0.18 · Ø 0.29 better than 8%
Deaths per round 74%+2 pp · Ø 72% better than 23%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
ADR at 77.3, Headshots at 47%, Win rate at 43%, ELO at 2,166
▼ Got worse
K/R −0.08, Rating −0.27

Sep to Oct 2026 compared with May to Aug 2026.

Kills per round (K/R)

0.68
MayJunJulAugSepOctNov

Best month: August 2026 with 0.86. Last 3 months: 0.68 (at the start 0.76). Clearly below the average (0.74).

Patterns

From the last 129 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −99 ELO
45 matches · 24% win rate
On Mirage −25 ELO
39 matches · 49% win rate
Between 12:00 and 18:00 −74 ELO, win rate 38%
On Sundays −50 ELO, win rate 30%

topzic555 loses the most ELO from match 5 of the day: −99 ELO, 24% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Anubis
  2. Most kills in a match: 39 · Mirage
  3. Highest rating in a match: 1.75 · Dust 2
  4. Longest win streak: 5 wins in a row · Mirage

Maps in detail

from the last 129 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage39
49% better than 42%
0.69 better than 26%
73.0 better than 15%
1.01 better than 43%
46% of 102 duels better than 23%
33% of 30 situations better than 36%
Dust 224
54% better than 59%
0.73 better than 48%
85.7 better than 75%
0.98 better than 35%
52% of 98 duels better than 58%
50% of 10 situations better than 82%
Ancient23
48% better than 40%
0.71 better than 36%
82.2 better than 56%
1.03 better than 53%
49% of 84 duels better than 36%
36% of 11 situations better than 44%
Anubis15
33% better than 5%
0.73 better than 46%
79.1 better than 41%
1.01-
48% of 64 duels better than 32%
31% of 13 situations better than 33%
Nuke13
31% -
0.61 -
72.1 -
0.86-
44% of 50 duels -
100% of 1 situations -
Cache9
11% -
0.71 -
74.1 -
0.93-
47% of 32 duels -
0% of 4 situations -
Inferno5
60% -
0.76 -
77.6 -
1.05-
76% of 17 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How topzic555 plays

Across 129 matches topzic555 averages K/R 0.71 and ADR 78.3; the rating across the 108 rated matches is 0.99. Most room to improve: Deaths per round at 74%, better than only 23% of level 10 · 2,001-2,249 ELO players. Averages 15.3 kills per match with 47% headshots. The strongest map is Dust 2 with a 54% win rate in 24 matches. In 38 of 108 matches the rating was 1.10 or higher (35%), in 42 it was below 0.90. In 108 matches with detailed stats: 15 4Ks and 2 aces. Best month by rating: August 2026 at 1.21. topzic555 loses the most ELO from match 5 of the day (−99 ELO, win rate 24%). Things go best on Ancient (+1 ELO, win rate 48%). Match no. 2 of the day goes best: 55% win rate. Got weaker: K/R −0.08, Rating −0.27. Unchanged in recent months: ADR at 77.3, Headshots at 47%, Win rate at 43%, ELO at 2,166. Last 30 days: 44 matches, win rate 43%, net ELO +5.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.