tmessym77fps

Brazil
100 matches tracked 20 matches in 30 days
ELO
2,251
Peak across the last 99 matches: 2,296
Rank SA ▼ 292 places
#2,741
BR #2,231 in BR
30 days · prev. #2,449 · best #2,418
Last updated:

How does tmessym77fps play?

Rating 1.20 (from 79 matches) K/R 0.87 ADR 92.7 from 99 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 94%
1.20
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 80%
Rating distribution from 79 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 29% good 1.10 to 1.29 19% normal 0.90 to 1.09 24% weak 0.75 to 0.89 9% very weak below 0.75 11%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. More damage per round than the level 10 · 2,250-2,499 ELO average. Rarely on the AWP.
Multi-killsDamageRifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (45 matches).

2,250-2,499 ELO

Compared with 2,052 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so slightly below the average (50%).

Rounds with first kill 9%−1 pp · Ø 10% better than 28%
Opening duels won 48%−2 pp · Ø 50% better than 22%

Clutch

Average
Last one alive

1.8 clutch kills per match and so clearly above the average (1.7).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 37%
Clutch 1v2 won 19%−1 pp · Ø 20% better than 34%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 67%

Weapons and aim

Average
Where do the kills come from?

1.23 K/D and so well above the average (1.00).

Headshot rate 52%+2 pp · Ø 50% better than 62%
AWP share of kills 0%−11 pp · Ø 11% better than 1%
K/D 1.23+0.23 · Ø 1.00 better than 93%
Pistol kills per match 3.4
Knife kills 3 in 99 matches

Impact

Strength
Damage and big rounds

3.1 MVPs per match and so well above the average (2.2).

2K rounds 16.1%+3.0 pp · Ø 13.1% better than 94%
3K rounds 4.7%+0.7 pp · Ø 4.0% better than 72%
MVPs per match 3.1+0.9 · Ø 2.2 better than 97%
4Ks and aces 21x 4K, 0 aces in 45 matches

Utility and deaths

Average
Nades, flashes and deaths

39% of nades dealing damage or blinding and so clearly above the average (35%).

Utility hit rate 39%+4 pp · Ø 35% better than 78%
Utility damage per round 5.1+1.0 · Ø 4.1 better than 75%
Enemies flashed per round 0.28−0.02 · Ø 0.30 better than 45%
Deaths per round 71%−1 pp · Ø 72% better than 55%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Nothing clear
= Stayed the same
Rating at 1.19, Headshots at 52%, ELO at 2,273
▼ Got worse
K/R −0.06, ADR −8.1, Win rate −7 pp

Aug to Oct 2026 compared with Apr to Jul 2026.

Kills per round (K/R)

1.10
AprMayJunJulAugSepOct

Best month: October 2026 with 1.10. Last 3 months: 0.84 (at the start 0.90). Well above the average (0.72).

Patterns

From the last 99 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day +1 ELO
20 matches · 40% win rate
On Thursdays ±0 ELO, win rate 45%

tmessym77fps loses the most ELO in match 3 of the day: +1 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.57 · Cache
  2. Most kills in a match: 40 · Anubis
  3. Longest win streak: 6 wins in a row · Dust 2

Maps in detail

from the last 99 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 234
56% better than 68%
0.89 better than 96%
95.1 better than 96%
1.27 better than 96%
62% of 117 duels better than 94%
50% of 12 situations better than 80%
Mirage17
41% better than 14%
0.81 better than 79%
86.4 better than 76%
1.10-
43% of 49 duels better than 10%
25% of 4 situations better than 14%
Ancient15
53% better than 55%
0.92 better than 97%
101.5 better than 99%
1.13-
43% of 44 duels better than 11%
43% of 7 situations better than 63%
Anubis12
67% -
0.91 -
95.9 -
1.25-
53% of 36 duels -
0% of 5 situations -
Cache11
64% -
0.89 -
91.1 -
1.28-
41% of 34 duels -
57% of 7 situations -
Inferno10
30% -
0.78 -
82.5 -
1.11-
42% of 55 duels -
11% of 9 situations -

Compared with players on the same level who have at least 15 matches on the map.

How tmessym77fps plays

Across 99 matches tmessym77fps averages K/R 0.87 and ADR 92.7; the rating across the 79 rated matches is 1.20. Biggest strength: Damage per round (ADR) at 92.7, better than 95% of level 10 · 2,250-2,499 ELO players. Averages 18.8 kills per match with 52% headshots. The strongest map is Anubis with a 67% win rate in 12 matches. In 44 of 79 matches the rating was 1.10 or higher (56%), in 16 it was below 0.90. In 45 matches with detailed stats: 21 4Ks and 0 aces. Best month by rating: October 2026 at 1.63. tmessym77fps loses the most ELO in match 3 of the day (+1 ELO, win rate 40%). Things go best in match 1 of the day (+44 ELO, win rate 62%). Match no. 1 of the day goes best: 62% win rate, +44 ELO. Got weaker: K/R −0.06, ADR −8.1, Win rate −7 pp. Unchanged in recent months: Rating at 1.19, Headshots at 52%, ELO at 2,273. Last 30 days: 20 matches, win rate 55%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.