timoshka13

Ukraine
On FACEIT since 2022 54 matches tracked 36 matches in 30 days
ELO ▲ 233
2,469
30-day peak: 2,469
Rank EU
#62,726
Ukraine #2,528 in Ukraine
Last updated:

How does timoshka13 play?

Rating 1.22 K/R 0.87 ADR 89.5 from 54 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 94%
1.22
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.51 ConsistencyShare of matches with a rating of 0.90 or higher. 74%
Rating distribution from 54 matches
outstanding 1.80 and up 13% strong 1.30 to 1.79 24% good 1.10 to 1.29 15% normal 0.90 to 1.09 22% weak 0.75 to 0.89 9% very weak below 0.75 17%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,250-2,499 ELO average. More damage per round than the level 10 · 2,250-2,499 ELO average.
Multi-killsClutcherDamage
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (37 matches).

2,250-2,499 ELO

Compared with 2,473 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

58% of opening duels won and so well above the average (51%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 58%+7 pp · Ø 51% better than 92%

Clutch

Average
Last one alive

3.1 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 26%−13 pp · Ø 39% better than 4%
Clutch 1v2 won 35%+14 pp · Ø 21% better than 98%
Clutch kills per match 3.1+1.4 · Ø 1.7 better than 99%

Weapons and aim

Average
Where do the kills come from?

1.24 K/D and so well above the average (1.04).

Headshot rate 53%+3 pp · Ø 50% better than 68%
AWP share of kills 11%−1 pp · Ø 12% better than 59%
K/D 1.24+0.20 · Ø 1.04 better than 93%
Pistol kills per match 2.9

Impact

Strength
Damage and big rounds

Exactly 3 kills in 6.5% of rounds and so well above the average (4.1%).

2K rounds 15.1%+1.7 pp · Ø 13.4% better than 82%
3K rounds 6.5%+2.4 pp · Ø 4.1% better than 97%
MVPs per match 2.6+0.2 · Ø 2.4 better than 75%
4Ks and aces 15x 4K, 4 aces in 37 matches

Utility and deaths

Average
Nades, flashes and deaths

0.05 enemies flashed per round and so well below the average (0.30).

Utility hit rate 34%−1 pp · Ø 35% better than 43%
Utility damage per round 2.6−1.7 · Ø 4.3 better than 11%
Enemies flashed per round 0.05−0.25 · Ø 0.30 better than 1%
Deaths per round 70%−2 pp · Ø 72% better than 66%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether timoshka13 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 36 matches from the last 3 months and 17 before.

Kills per round (K/R)

0.79
MayJunJulAugSepOctNov

Best month: October 2026 with 0.97.

Patterns

From the last 54 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −26 ELO
26 matches · 35% win rate

timoshka13 loses the most ELO in match 1 of the day: −26 ELO, 35% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 3.09 · Mirage
  2. Most kills in a match: 48 · Dust 2
  3. Longest win streak: 4 wins in a row · Ancient

Maps in detail

from the last 54 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage21
52% right on the average
0.89 better than 93%
89.6 better than 83%
1.31 better than 97%
60% of 73 duels better than 90%
29% of 21 situations better than 24%
Ancient11
64% -
0.86 -
86.3 -
1.23-
50% of 28 duels -
29% of 7 situations -
Dust 210
40% -
0.88 -
98.1 -
1.19-
58% of 50 duels -
0% of 8 situations -
Anubis6
50% -
0.91 -
101.2 -
1.29-
63% of 27 duels -
57% of 7 situations -
Nuke3
33% -
0.98 -
87.8 -
1.30-
71% of 14 duels -
75% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How timoshka13 plays

Across 54 matches timoshka13 averages K/R 0.87, ADR 89.5 and a rating of 1.22. Biggest strength: 3K rounds at 6.5%, better than 97% of level 10 · 2,250-2,499 ELO players. Most room to improve: Clutch 1v1 won at 26%, better than only 4% of level 10 · 2,250-2,499 ELO players. Averages 19.6 kills per match with 53% headshots. The strongest map is Ancient with a 64% win rate in 11 matches. In 28 of 54 matches the rating was 1.10 or higher (52%), in 14 it was below 0.90. In 37 matches with detailed stats: 15 4Ks and 4 aces. Best month by rating: October 2026 at 1.38. timoshka13 loses the most ELO in match 1 of the day (−26 ELO, win rate 35%). Last 30 days: 36 matches, win rate 50%, net ELO −3.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.