tikuak

Ukraine
On FACEIT since 2023 452 matches tracked 182 matches in 30 days
ELO ▲ 136
2,464
30-day peak: 2,601
Rank NA ▼ 394 places
#1,884
Ukraine #38 in Ukraine
30 days · prev. #1,490 · best #1,490
Last updated:

How does tikuak play?

Rating 1.02 (from 447 matches) K/R 0.73 ADR 78.4 from 452 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 42%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 447 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 19% good 1.10 to 1.29 18% normal 0.90 to 1.09 22% weak 0.75 to 0.89 15% very weak below 0.75 25%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,250-2,499 ELO average. Higher headshot rate than the level 10 · 2,250-2,499 ELO average.
EntryHeadshots
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,408 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 84%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

1.4 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 69%
Clutch 1v2 won 19%−2 pp · Ø 21% better than 33%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 26%

Weapons and aim

Average
Where do the kills come from?

56% headshots and so well above the average (50%).

Headshot rate 56%+6 pp · Ø 50% better than 84%
AWP share of kills 14%+3 pp · Ø 11% better than 70%
K/D 1.01−0.02 · Ø 1.03 better than 37%
Pistol kills per match 2.1 from the last 447
Zeus kills4 in 447 matches
Knife kills 12 in 447 matches

Impact

Average
Damage and big rounds

2.1 MVPs per match and so clearly below the average (2.3).

2K rounds 13.6%+0.2 pp · Ø 13.4% better than 51%
3K rounds 3.7%−0.4 pp · Ø 4.1% better than 30%
MVPs per match 2.1−0.2 · Ø 2.3 better than 22%
4Ks and aces 88x 4K, 5 aces in 452 matches

Utility and deaths

Average
Nades, flashes and deaths

32% of nades dealing damage or blinding and so clearly below the average (35%).

Utility hit rate 32%−3 pp · Ø 35% better than 28%
Utility damage per round 3.4−0.8 · Ø 4.2 better than 29%
Enemies flashed per round 0.24−0.05 · Ø 0.29 better than 36%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether tikuak is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 447 matches from the last 3 months and 5 before.

Kills per round (K/R)

0.71
AugSepOctNov

Best month: August 2026 with 0.78.

Patterns

From the last 447 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −132 ELO
142 matches · 54% win rate
In match 1 of the day −69 ELO
61 matches · 41% win rate
On Tuesdays −174 ELO, win rate 42%

tikuak loses the most ELO on Mirage: −132 ELO, 54% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 37 · Ancient
  2. Longest win streak: 7 wins in a row · Mirage
  3. Highest rating in a match: 2.63 · Mirage

Maps in detail

from the last 447 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage142
54% better than 57%
0.76 better than 57%
80.1 better than 43%
1.07 better than 60%
51% of 763 duels right on the average
35% of 71 situations better than 40%
Dust 2126
50% better than 44%
0.73 better than 44%
78.1 better than 35%
1.01 better than 40%
53% of 689 duels better than 59%
43% of 56 situations better than 66%
Ancient83
53% right on the average
0.72 better than 35%
79.1 better than 35%
0.98 better than 29%
48% of 551 duels better than 26%
50% of 42 situations better than 78%
Anubis72
47% better than 32%
0.69 better than 24%
74.8 better than 16%
0.97 better than 25%
48% of 416 duels better than 29%
40% of 50 situations better than 55%
Nuke19
58% better than 59%
0.70 better than 24%
76.1 better than 23%
0.95 better than 19%
46% of 107 duels better than 15%
57% of 7 situations better than 88%
Cache3
67% -
0.77 -
81.0 -
1.06-
56% of 16 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How tikuak plays

Across 452 matches tikuak averages K/R 0.73 and ADR 78.4; the rating across the 447 rated matches is 1.02. Biggest strength: Headshot rate at 56%, better than 84% of level 10 · 2,250-2,499 ELO players. Averages 16.2 kills per match with 56% headshots. The strongest map is Nuke with a 58% win rate in 19 matches. In 170 of 447 matches the rating was 1.10 or higher (38%), in 177 it was below 0.90. In 452 matches with detailed stats: 88 4Ks and 5 aces. Best month by rating: September 2026 at 1.08. tikuak loses the most ELO on Mirage (−132 ELO, win rate 54%). Things go best on Anubis (+139 ELO, win rate 47%). Match no. 2 of the day goes best: 63% win rate, +131 ELO. Last 30 days: 182 matches, win rate 53%, net ELO +133.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.