three3amfxck

Sweden
On FACEIT since 2016 97 matches tracked 39 matches in 30 days
ELO ▲ 21
2,007
30-day peak: 2,015
Rank EU
#257,088
Sweden #6,038 in Sweden
Last updated:

How does three3amfxck play?

Rating 1.10 K/R 0.79 ADR 83.1 from 97 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 75%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 97 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 24% good 1.10 to 1.29 24% normal 0.90 to 1.09 21% weak 0.75 to 0.89 9% very weak below 0.75 20%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (88 matches).

2,001-2,249 ELO

Compared with 2,242 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

57% of opening duels won and so well above the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 57%+6 pp · Ø 51% better than 89%

Clutch

Average
Last one alive

33% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 33%−6 pp · Ø 39% better than 24%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 46%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 72%

Weapons and aim

Average
Where do the kills come from?

1.13 K/D and so clearly above the average (1.03).

Headshot rate 46%−3 pp · Ø 49% better than 31%
AWP share of kills 21%+10 pp · Ø 11% better than 87%
K/D 1.13+0.10 · Ø 1.03 better than 80%
Pistol kills per match 3.4

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.9% of rounds and so clearly above the average (4.1%).

2K rounds 14.3%+0.9 pp · Ø 13.4% better than 71%
3K rounds 4.9%+0.8 pp · Ø 4.1% better than 78%
MVPs per match 2.4+0.1 · Ø 2.3 better than 59%
4Ks and aces 11x 4K, 2 aces in 88 matches

Utility and deaths

Average
Nades, flashes and deaths

2.7 utility damage per round and so well below the average (4.2).

Utility hit rate 37%+2 pp · Ø 35% better than 64%
Utility damage per round 2.7−1.5 · Ø 4.2 better than 12%
Enemies flashed per round 0.26−0.02 · Ø 0.28 better than 44%
Deaths per round 70%−2 pp · Ø 72% better than 70%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Win rate +8 pp, ELO +97
= Stayed the same
Headshots at 45%
▼ Got worse
K/R −0.06, Rating −0.09, ADR −5.8

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.80
JunJulAugSepOctNov

Best month: July 2026 with 0.85. Last 3 months: 0.77 (at the start 0.83). Slightly above the average (0.74).

Patterns

From the last 97 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −50 ELO
30 matches · 47% win rate
Between 0:00 and 6:00 −23 ELO, win rate 35%

three3amfxck loses the most ELO on Mirage: −50 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Reached level 10 · Mirage
  2. Longest win streak: 5 wins in a row · Anubis
  3. Highest rating in a match: 2.03 · Dust 2
  4. Most kills in a match: 37 · Nuke

Maps in detail

from the last 97 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage30
47% better than 34%
0.79 better than 74%
83.9 better than 66%
1.10 better than 74%
55% of 139 duels better than 74%
26% of 19 situations better than 17%
Dust 220
40% better than 12%
0.80 better than 76%
80.1 better than 45%
1.19 better than 87%
66% of 77 duels better than 98%
53% of 15 situations better than 86%
Ancient16
50% better than 45%
0.82 better than 82%
86.8 better than 77%
1.07 better than 63%
62% of 71 duels better than 94%
15% of 13 situations better than 6%
Nuke13
46% -
0.80 -
84.3 -
1.07-
58% of 59 duels -
38% of 8 situations -
Anubis9
33% -
0.74 -
76.6 -
1.00-
44% of 52 duels -
33% of 6 situations -
Cache4
75% -
0.85 -
94.1 -
1.13-
67% of 18 duels -
0% of 1 situations -
Inferno4
25% -
0.79 -
81.3 -
1.19-
50% of 18 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How three3amfxck plays

Across 97 matches three3amfxck averages K/R 0.79, ADR 83.1 and a rating of 1.10. Biggest strength: Opening duels won at 57%, better than 89% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 2.7, better than only 12% of level 10 · 2,001-2,249 ELO players. Averages 17.5 kills per match with 46% headshots. The strongest map is Ancient with a 50% win rate in 16 matches. In 49 of 97 matches the rating was 1.10 or higher (51%), in 28 it was below 0.90. In 88 matches with detailed stats: 11 4Ks and 2 aces. Best month by rating: September 2026 at 1.19. three3amfxck loses the most ELO on Mirage (−50 ELO, win rate 47%). Things go best in match 1 of the day (+58 ELO, win rate 57%). Match no. 1 of the day goes best: 57% win rate, +58 ELO. Improved over the last three months: Win rate +8 pp, ELO +97. Got weaker: K/R −0.06, Rating −0.09, ADR −5.8. Unchanged in recent months: Headshots at 45%. Last 30 days: 39 matches, win rate 51%, net ELO +38.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.