theo

Brazil
162 matches tracked 95 matches in 30 days
ELO ▼ 62
2,038
30-day peak: 2,143
Rank SA ▲ 399 places
#4,723 #2,900 in BR
30 days · before #5,122 · best #4,723
Last updated:

How does theo play?

Rating 1.17 (from 95 matches) K/R 0.84 ADR 87.4 from 162 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 90% on level 10
1.17
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with at least a normal rating (0.90 and up). 82%
Rating spread from 95 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 24% good 1.10 to 1.29 25% normal 0.90 to 1.09 26% weak 0.75 to 0.89 7% very weak below 0.75 11%
Player type
Often gets several kills in one round
More 4Ks and aces per 100 rounds than the level 10 average. More 1v1 and 1v2 wins than the level 10 average. Rarely on the AWP.
Multi-killsClutcherRifler
better than most on level 10 midfield weaker than most

Opening

Average
The first duels of the round
Rounds with first kill 10%−1 pp better than 44%
Opening duels won 57%+6 pp better than 88%

Clutch

Strength
Last one alive
Clutch 1v1 won 47%+8 pp better than 89%
Clutch 1v2 won 23%+2 pp better than 61%
Clutch kills per match 2.1+0.5 better than 88%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 51%0 pp level
AWP share of kills 2%−9 pp better than 12%
K/D 1.29+0.26 better than 97%
Pistol kills per match 2.4
Knife kills 7 in 162 matches

Impact

Strength
Damage and big rounds
Rounds with 2K 15.1%+1.8 pp better than 85%
Rounds with 3K 5.2%+1.1 pp better than 86%
MVPs per match 2.6+0.3 better than 78%
4Ks and aces 46x 4K, 3 aces in 162 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 29%−6 pp better than 15%
Utility damage per round 2.0−2.1 better than 4%
Enemies flashed per round 0.19−0.11 better than 22%
Rounds with a death 65%−6 pp better than 98%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Last 3 months compared with the first months with matches.

Kills per round (K/R)

0.79
MayJunJulAugSepOct

Best month: September 2026 with 0.87.

Patterns

From the last 162 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Dust 2 −107 ELO
24 matches · 33% wins
In match 1 of the day −87 ELO
28 matches · 46% wins
On Tuesdays −29 ELO, win rate 31%

theo loses the most ELO on Dust 2: −107 ELO, 33% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.53 · Mirage
  2. Most kills in a match: 37 · Mirage
  3. Longest win streak: 11 wins in a row · Anubis

Maps in detail

from the last 162 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage79
63% better than 86%
0.89 better than 96%
92.0 better than 91%
1.23 better than 94%
60% of 303 duels better than 91%
47% of 58 situations better than 77%
Anubis31
52% better than 48%
0.76 better than 60%
82.9 better than 59%
1.03 better than 45%
51% of 134 duels level
35% of 23 situations better than 44%
Dust 224
33% better than 4%
0.78 better than 68%
82.9 better than 61%
1.10 better than 68%
54% of 82 duels better than 65%
44% of 16 situations better than 68%
Cache13
46% -
0.85 -
87.0 -
1.27-
51% of 37 duels -
63% of 19 situations -
Ancient12
67% -
0.80 -
81.1 -
1.15-
73% of 33 duels -
44% of 9 situations -

Compared with players on the same level who have at least 15 matches on the map.

How theo plays

Across 162 matches theo averages K/R 0.84 and ADR 87.4; the rating across the 95 rated matches is 1.17. Biggest strength: Rounds with a death at only 65%, where lower is better. That is better than 98% of players on level 10. Most room to improve: Utility damage per round at 2.0. That is better than only 4% of players on level 10. On average 18.2 kills per match, 51% of them headshots. The strongest map is Ancient with a 67% win rate in 12 matches. In 53 of 95 matches the rating was 1.10 or higher (56%), in 17 it was below 0.90. In 162 matches with detailed stats: 46 4Ks and 3 aces. Best month by rating: September 2026 at 1.22. theo loses the most ELO on Dust 2 (−107 ELO, win rate 33%). Things go best on Mirage (+76 ELO, win rate 63%). Last 30 days: 95 matches, win rate 51%, ELO balance −21.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.