thehopzy

Kosovo
On FACEIT since 2022 84 matches tracked 29 matches in 30 days
Last updated:

How does thehopzy play?

Rating 1.28 K/R 0.92 ADR 97.2 from 84 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 99%
1.28
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 88%
Rating distribution from 84 matches
outstanding 1.80 and up 10% strong 1.30 to 1.79 31% good 1.10 to 1.29 26% normal 0.90 to 1.09 21% weak 0.75 to 0.89 8% very weak below 0.75 4%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 8 average. More 1v1 and 1v2 wins than the level 8 average. More damage per round than the level 8 average.
Multi-killsClutcherDamage
better than most on level 8 about average weaker than most
Level 8

Compared with 1,432 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

63% of opening duels won and so well above the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 77%
Opening duels won 63%+12 pp · Ø 51% better than 99%

Clutch

Average
Last one alive

2.2 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 36%−2 pp · Ø 38% better than 39%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 47%
Clutch kills per match 2.2+0.5 · Ø 1.7 better than 90%

Weapons and aim

Average
Where do the kills come from?

1.32 K/D and so well above the average (1.00).

Headshot rate 46%−1 pp · Ø 47% better than 43%
AWP share of kills 8%−3 pp · Ø 11% better than 46%
K/D 1.32+0.32 · Ø 1.00 better than 99%
Pistol kills per match 3.0
Zeus kills2 in 84 matches
Knife kills 4 in 84 matches

Impact

Strength
Damage and big rounds

3.2 MVPs per match and so well above the average (2.2).

2K rounds 17.3%+4.1 pp · Ø 13.2% better than 99%
3K rounds 6.0%+2.1 pp · Ø 3.9% better than 97%
MVPs per match 3.2+1.0 · Ø 2.2 better than 99%
4Ks and aces 25x 4K, 3 aces in 84 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 69% of rounds and so clearly below the average (72%). Lower is better.

Utility hit rate 30%−5 pp · Ø 35% better than 19%
Utility damage per round 4.20.0 · Ø 4.2 right on the average
Enemies flashed per round 0.38+0.11 · Ø 0.27 better than 78%
Deaths per round 69%−3 pp · Ø 72% better than 86%

Progress

One value per month, dashed line is the level 8 average
Whether thehopzy is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 84 matches, all from the last 3 months.

Kills per round (K/R)

0.90
SepOctNov

Patterns

From the last 84 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −17 ELO
22 matches · 45% win rate

thehopzy loses the most ELO on Mirage: −17 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 45 · Dust 2
  2. Longest win streak: 9 wins in a row · Dust 2
  3. Highest rating in a match: 2.43 · Dust 2

Maps in detail

from the last 84 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 232
66% better than 92%
0.96 better than 99%
99.8 better than 99%
1.34 better than 98%
70% of 138 duels better than 99%
40% of 30 situations better than 58%
Mirage22
45% better than 28%
0.86 better than 94%
93.6 better than 95%
1.18 better than 92%
58% of 104 duels better than 86%
15% of 13 situations better than 4%
Anubis8
50% -
0.92 -
98.8 -
1.30-
66% of 29 duels -
40% of 5 situations -
Inferno8
38% -
0.87 -
96.2 -
1.17-
56% of 41 duels -
29% of 7 situations -
Ancient6
67% -
0.88 -
91.7 -
1.24-
56% of 32 duels -
30% of 10 situations -
Cache4
100% -
1.05 -
111.3 -
1.63-
56% of 16 duels -
100% of 3 situations -
Nuke4
75% -
0.84 -
89.8 -
1.14-
68% of 19 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How thehopzy plays

Across 84 matches thehopzy averages K/R 0.92, ADR 97.2 and a rating of 1.28. Biggest strength: Rating at 1.28, better than 99% of level 8 players. Most room to improve: Utility hit rate at 30%, better than only 19% of level 8 players. Averages 21.1 kills per match with 46% headshots. The strongest map is Dust 2 with a 66% win rate in 32 matches. In 56 of 84 matches the rating was 1.10 or higher (67%), in 10 it was below 0.90. In 84 matches with detailed stats: 25 4Ks and 3 aces. thehopzy loses the most ELO on Mirage (−17 ELO, win rate 45%). Things go best on Dust 2 (+3 ELO, win rate 66%). Match no. 1 of the day goes best: 63% win rate, +52 ELO. Last 30 days: 29 matches, win rate 52%, net ELO +34.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.