thedream34-
Name history of thedream34-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does thedream34- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (177 matches).
Compared with 2,637 players in this group, each player over up to their last 100 matches.
Opening
Average66% of opening duels won and so well above the average (52%).
Clutch
Average2.6 clutch kills per match and so well above the average (1.6).
Weapons and aim
Average1.48 K/D and so well above the average (1.04).
Impact
StrengthExactly 2 kills in 17.7% of rounds and so well above the average (13.4%).
Utility and deaths
Strength0.66 enemies flashed per round and so well above the average (0.31).
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageSep to Nov 2026 compared with Aug 2026.
Kills per round (K/R)
Best month: September 2026 with 1.03. Last 3 months: 1.01 (at the start 0.89). Well above the average (0.74).
Rating, 1.00 is an average match
Best month: September 2026 with 1.46. Last 3 months: 1.45 (at the start 1.26). Well above the average (1.04).
Damage per round (ADR)
Best month: September 2026 with 106.1. Last 3 months: 103.2 (at the start 95.7). Well above the average (80.8).
Share of headshot kills
Best month: August 2026 with 50%. Last 3 months: 45% (at the start 50%). Well below the average (51%).
Matches won (win rate)
Best month: September 2026 with 57%. Last 3 months: 53% (at the start 49%). Slightly above the average (51%).
Best month: November 2026 with 2,582. Last 3 months: 2,582 (at the start 2,394).
Rounds with first kill
Best month: September 2026 with 13%. Last 3 months: 13% (at the start 8%). Well above the average (11%).
1v1 clutches won
Best month: August 2026 with 43%. Last 3 months: 34% (at the start 43%). Clearly below the average (39%).
Patterns
From the last 181 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
thedream34- loses the most ELO on Ancient: −90 ELO, 48% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.55 · Nuke
- Most kills in a match: 60 · Mirage
- Recorded match no. 100 · Ancient
- Longest win streak: 6 wins in a row · Cache
Maps in detail
from the last 181 matchesCompared with players on the same level who have at least 15 matches on the map.
How thedream34- plays
Across 181 matches thedream34- averages K/R 0.97, ADR 100.6 and a rating of 1.39. Biggest strength: Rating at 1.39, better than 99% of level 10 · 2,500-2,749 ELO players. Averages 22.2 kills per match with 47% headshots. The strongest map is Nuke with a 76% win rate in 21 matches. In 127 of 181 matches the rating was 1.10 or higher (70%), in 20 it was below 0.90. In 177 matches with detailed stats: 65 4Ks and 9 aces. Best month by rating: September 2026 at 1.46. thedream34- loses the most ELO on Ancient (−90 ELO, win rate 48%). Things go best on Nuke (+70 ELO, win rate 76%). Match no. 2 of the day goes best: 60% win rate, +44 ELO. Improved over the last three months: K/R +0.12, Rating +0.19, ADR +7.5, Win rate +4 pp, ELO +188, First kills +5 pp. Got weaker: Headshots −5 pp, Clutch 1v1 −9 pp. Last 30 days: 63 matches, win rate 54%, net ELO −2.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.