the-NS-

North Macedonia
On FACEIT since 2022 345 matches tracked 71 matches in 30 days
ELO ▼ 79
2,787
30-day peak: 2,916
Rank EU ▼ 10,836 places
#20,256
North Macedonia #77 in North Macedonia
30 days · prev. #9,420 · best #9,420
Last updated:

How does the-NS- play?

Rating 1.06 K/R 0.79 ADR 85.1 from 345 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 50%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 345 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 20% good 1.10 to 1.29 17% normal 0.90 to 1.09 24% weak 0.75 to 0.89 16% very weak below 0.75 17%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,750-2,999 ELO average. Higher headshot rate than the level 10 · 2,750-2,999 ELO average. Rarely on the AWP.
Multi-killsHeadshotsRifler
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (290 matches).

2,750-2,999 ELO

Compared with 12,122 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (11%).

Rounds with first kill 13%+2 pp · Ø 11% better than 82%
Opening duels won 50%−2 pp · Ø 52% better than 31%

Clutch

Average
Last one alive

1.2 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 47%+7 pp · Ø 40% better than 87%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.2−0.4 · Ø 1.6 better than 11%

Weapons and aim

Average
Where do the kills come from?

60% headshots and so well above the average (52%).

Headshot rate 60%+8 pp · Ø 52% better than 91%
AWP share of kills 1%−11 pp · Ø 12% better than 6%
K/D 1.03−0.02 · Ø 1.05 better than 36%
Pistol kills per match 3.1
Knife kills 3 in 345 matches

Impact

Average
Damage and big rounds

2.6 MVPs per match and so clearly above the average (2.4).

2K rounds 14.3%+0.8 pp · Ø 13.5% better than 64%
3K rounds 4.4%+0.2 pp · Ø 4.2% better than 56%
MVPs per match 2.6+0.2 · Ø 2.4 better than 70%
4Ks and aces 74x 4K, 4 aces in 290 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 77% of rounds and so well above the average (71%). Lower is better.

Utility hit rate 35%+1 pp · Ø 34% better than 57%
Utility damage per round 2.5−1.6 · Ø 4.1 better than 10%
Enemies flashed per round 0.23−0.08 · Ø 0.31 better than 27%
Deaths per round 77%+6 pp · Ø 71% better than 2%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.78, Rating at 1.05, ADR at 84.4, Headshots at 60%, ELO at 2,787
▼ Got worse
Win rate −4 pp

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.80
JunJulAugSepOctNov

Best month: June 2026 with 1.00. Last 3 months: 0.78 (at the start 0.80). Slightly above the average (0.75).

Patterns

From the last 345 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −122 ELO
87 matches · 56% win rate
Between 0:00 and 6:00 −150 ELO, win rate 45%
On Saturdays +91 ELO, win rate 46%

the-NS- loses the most ELO on Dust 2: −122 ELO, 56% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 43 · Ancient
  2. Highest rating in a match: 2.24 · Mirage
  3. Recorded match no. 250 · Dust 2
  4. Longest win streak: 8 wins in a row · Mirage

Maps in detail

from the last 345 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage108
55% better than 57%
0.80 better than 71%
85.6 better than 68%
1.08 better than 59%
51% of 575 duels better than 43%
42% of 48 situations better than 61%
Dust 287
56% better than 59%
0.77 better than 58%
82.8 better than 55%
1.05 better than 45%
47% of 445 duels better than 22%
43% of 28 situations better than 62%
Ancient68
54% better than 51%
0.84 better than 84%
89.4 better than 81%
1.12 better than 71%
50% of 386 duels better than 37%
44% of 34 situations better than 65%
Anubis34
47% better than 26%
0.77 better than 59%
86.9 better than 76%
1.01 better than 34%
53% of 189 duels better than 55%
35% of 17 situations better than 40%
Inferno18
50% better than 24%
0.75 better than 37%
81.3 better than 32%
0.98 better than 14%
57% of 88 duels better than 60%
57% of 7 situations better than 86%
Nuke15
47% better than 22%
0.81 better than 66%
85.5 better than 63%
1.04 better than 35%
50% of 84 duels better than 31%
27% of 11 situations better than 22%
Cache11
36% -
0.67 -
74.4 -
0.88-
49% of 49 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How the-NS- plays

Across 345 matches the-NS- averages K/R 0.79, ADR 85.1 and a rating of 1.06. Biggest strength: Headshot rate at 60%, better than 91% of level 10 · 2,750-2,999 ELO players. Most room to improve: Deaths per round at 77%, better than only 2% of level 10 · 2,750-2,999 ELO players. Averages 17.4 kills per match with 60% headshots. The strongest map is Dust 2 with a 56% win rate in 87 matches. In 145 of 345 matches the rating was 1.10 or higher (42%), in 116 it was below 0.90. In 290 matches with detailed stats: 74 4Ks and 4 aces. Best month by rating: June 2026 at 1.34. the-NS- loses the most ELO on Dust 2 (−122 ELO, win rate 56%). Things go best on Anubis (+129 ELO, win rate 47%). Match no. 4 of the day goes best: 60% win rate, +47 ELO. Got weaker: Win rate −4 pp. Unchanged in recent months: K/R at 0.78, Rating at 1.05, ADR at 84.4, Headshots at 60%, ELO at 2,787. Last 30 days: 71 matches, win rate 46%, net ELO −260.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.