tayfaskkk

Turkey
On FACEIT since 2023 55 matches tracked
Last updated:

How does tayfaskkk play?

Rating 1.12 K/R 0.81 ADR 91.6 from 55 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 87%
1.12
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 76%
Rating distribution from 55 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 31% good 1.10 to 1.29 18% normal 0.90 to 1.09 25% weak 0.75 to 0.89 13% very weak below 0.75 11%
Player type
Goes in first and opens the round
More first kills per match than the level 9 average. More damage per round than the level 9 average.
EntryDamage
better than most on level 9 about average weaker than most
Level 9

Compared with 1,744 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

62% of opening duels won and so well above the average (51%).

Rounds with first kill 14%+4 pp · Ø 10% better than 92%
Opening duels won 62%+11 pp · Ø 51% better than 99%

Clutch

Weakness
Last one alive

30% of 1v1s won and so clearly below the average (38%).

Clutch 1v1 won 30%−8 pp · Ø 38% better than 12%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 24%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 48%

Weapons and aim

Average
Where do the kills come from?

1.15 K/D and so clearly above the average (1.01).

Headshot rate 52%+4 pp · Ø 48% better than 71%
AWP share of kills 8%−3 pp · Ø 11% better than 46%
K/D 1.15+0.14 · Ø 1.01 better than 89%
Pistol kills per match 3.5

Impact

Strength
Damage and big rounds

Exactly 2 kills in 14.8% of rounds and so clearly above the average (13.2%).

2K rounds 14.8%+1.6 pp · Ø 13.2% better than 84%
3K rounds 4.6%+0.6 pp · Ø 4.0% better than 76%
MVPs per match 2.5+0.2 · Ø 2.3 better than 77%
4Ks and aces 10x 4K, 1 ace in 55 matches

Utility and deaths

Average
Nades, flashes and deaths

32% of nades dealing damage or blinding and so clearly below the average (36%).

Utility hit rate 32%−4 pp · Ø 36% better than 30%
Utility damage per round 3.4−0.9 · Ø 4.3 better than 31%
Enemies flashed per round 0.32+0.04 · Ø 0.28 better than 64%
Deaths per round 71%−1 pp · Ø 72% better than 66%

Progress

One value per month, dashed line is the level 9 average
Whether tayfaskkk is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 55 matches, all from the last 3 months.

Kills per round (K/R)

0.78
SepOctNov

Patterns

From the last 55 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −30 ELO
23 matches · 65% win rate

tayfaskkk loses the most ELO on Dust 2: −30 ELO, 65% win rate

Records and milestones

from recorded matches
  1. Reached level 10 · Inferno
  2. Highest rating in a match: 2.05 · Dust 2
  3. Most kills in a match: 38 · Anubis
  4. Longest win streak: 4 wins in a row · Cache

Maps in detail

from the last 55 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 223
65% better than 93%
0.83 better than 89%
94.1 better than 95%
1.14 better than 87%
63% of 126 duels better than 97%
25% of 8 situations better than 17%
Anubis12
42% -
0.81 -
85.5 -
1.10-
59% of 61 duels -
25% of 8 situations -
Inferno8
75% -
0.91 -
100.1 -
1.32-
50% of 32 duels -
0% of 2 situations -
Mirage5
40% -
0.70 -
86.7 -
0.97-
68% of 22 duels -
75% of 4 situations -
Vertigo3
67% -
0.73 -
95.3 -
0.92-
63% of 19 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How tayfaskkk plays

Across 55 matches tayfaskkk averages K/R 0.81, ADR 91.6 and a rating of 1.12. Biggest strength: Opening duels won at 62%, better than 99% of level 9 players. Most room to improve: Clutch 1v1 won at 30%, better than only 12% of level 9 players. Averages 17.9 kills per match with 52% headshots. The strongest map is Dust 2 with a 65% win rate in 23 matches. In 28 of 55 matches the rating was 1.10 or higher (51%), in 13 it was below 0.90. In 55 matches with detailed stats: 10 4Ks and 1 ace. tayfaskkk loses the most ELO on Dust 2 (−30 ELO, win rate 65%). Last 30 days: 7 matches, win rate 43%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.