takuetsu

JP
58 matches tracked 58 matches in 30 days
ELO ▲ 478
3,657
30-day peak: 3,567
Rank EU ▲ 255 places
#448
#10 in JP
30 days · before #703 · best #444
Last updated:

How does takuetsu play?

Rating 1.03 K/R 0.72 ADR 76.8 from 58 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
level on level 10
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with at least a normal rating (0.90 and up). 61%
Rating spread from 89 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 24% good 1.10 to 1.29 22% normal 0.90 to 1.09 15% weak 0.75 to 0.89 15% very weak below 0.75 25%
Player type
Hits the head
Higher headshot rate than the level 10 average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 midfield weaker than most

Opening

Average
The first duels of the round
Rounds with first kill 9%−2 pp better than 28%
Opening duels won 49%−2 pp better than 31%

Clutch

Average
Last one alive
Clutch 1v1 won 29%−10 pp better than 10%
Clutch 1v2 won 25%+4 pp better than 74%
Clutch kills per match 1.7+0.1 better than 58%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 56%+5 pp better than 80%
AWP share of kills 1%−10 pp better than 6%
K/D 1.07+0.04 better than 62%
Pistol kills per match 3.0
Knife kills 1 in 231 matches

Impact

Weakness
Damage and big rounds
Rounds with 2K 14.4%+1.1 pp better than 73%
Rounds with 3K 3.2%−0.9 pp better than 14%
MVPs per match 2.0−0.3 better than 15%
4Ks and aces 8x 4K, 0 aces in 58 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 39%+4 pp better than 79%
Utility damage per round 2.6−1.5 better than 12%
Enemies flashed per round 0.40+0.10 better than 78%
Rounds with a death 67%−4 pp better than 91%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Last 3 months compared with the first months with matches.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: October 2026 with 0.73.

Patterns

From the last 231 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

In match 3 of the day −57 ELO
43 matches · 49% wins
In match 2 of the day +122 ELO
49 matches · 49% wins
On Mondays +32 ELO, win rate 42%

takuetsu loses the most ELO in match 3 of the day: −57 ELO, 49% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.68 · Anubis
  2. Longest win streak: 7 wins in a row · Mirage
  3. Most kills in a match: 31 · Mirage

Maps in detail

from the last 231 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage95
56% better than 65%
0.75 better than 53%
79.7 better than 44%
1.02 better than 45%
49% of 295 duels better than 35%
38% of 37 situations level
Dust 255
58% better than 70%
0.73 better than 46%
74.7 better than 19%
1.06 better than 56%
51% of 175 duels level
31% of 26 situations better than 30%
Ancient33
58% better than 69%
0.72 better than 36%
78.6 better than 33%
0.94-
56% of 117 duels better than 76%
65% of 17 situations better than 96%
Anubis29
52% better than 48%
0.76 better than 60%
83.7 better than 64%
1.13-
55% of 105 duels better than 70%
25% of 12 situations better than 22%
Nuke19
47% better than 20%
0.69 better than 19%
77.3 better than 25%
0.77-
45% of 96 duels better than 16%
60% of 5 situations better than 88%

Compared with players on the same level who have at least 15 matches on the map.

How takuetsu plays

Across 58 matches takuetsu averages K/R 0.72, ADR 76.8 and a rating of 1.03. Biggest strength: Rounds with a death at 67%. That is better than 91% of players on level 10. Most room to improve: Clutch 1v1 won at 29%. That is better than only 10% of players on level 10. On average 14.9 kills per match, 56% of them headshots. The strongest map is Dust 2 with a 58% win rate in 55 matches. In 41 of 89 matches the rating was 1.10 or higher (46%), in 35 it was below 0.90. In 58 matches with detailed stats: 8 4Ks and 0 aces. Best month by rating: October 2026 at 1.04. takuetsu loses the most ELO in match 3 of the day (−57 ELO, win rate 49%). Things go best on Dust 2 (+153 ELO, win rate 58%). Last 30 days: 58 matches, win rate 57%, ELO balance −14.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.