taina1

Russia
On FACEIT since 2025 44 matches tracked 44 matches in 30 days
ELO
2,023
Rank EU
#239,762
Russia #67,442 in Russia
Last updated:

How does taina1 play?

Rating 1.37 K/R 0.96 ADR 98.2 from 44 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 99%
1.37
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 91%
Rating distribution from 44 matches
outstanding 1.80 and up 20% strong 1.30 to 1.79 30% good 1.10 to 1.29 23% normal 0.90 to 1.09 18% weak 0.75 to 0.89 7% very weak below 0.75 2%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average. More damage per round than the level 10 · 2,001-2,249 ELO average.
Multi-killsClutcherDamage
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 2,167 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

60% of opening duels won and so well above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 62%
Opening duels won 60%+9 pp · Ø 51% better than 96%

Clutch

Strength
Last one alive

2.7 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 44%
Clutch 1v2 won 32%+10 pp · Ø 22% better than 95%
Clutch kills per match 2.7+1.0 · Ø 1.7 better than 98%

Weapons and aim

Strength
Where do the kills come from?

1.43 K/D and so well above the average (1.03).

Headshot rate 54%+5 pp · Ø 49% better than 78%
AWP share of kills 13%+2 pp · Ø 11% better than 66%
K/D 1.43+0.40 · Ø 1.03 better than 99%
Pistol kills per match 3.9
Knife kills 2 in 44 matches

Impact

Strength
Damage and big rounds

3.5 MVPs per match and so well above the average (2.3).

2K rounds 19.6%+6.2 pp · Ø 13.4% better than 99%
3K rounds 6.9%+2.8 pp · Ø 4.1% better than 98%
MVPs per match 3.5+1.2 · Ø 2.3 better than 99%
4Ks and aces 17x 4K, 1 ace in 44 matches

Utility and deaths

Average
Nades, flashes and deaths

44% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 44%+9 pp · Ø 35% better than 95%
Utility damage per round 2.7−1.5 · Ø 4.2 better than 14%
Enemies flashed per round 0.16−0.12 · Ø 0.28 better than 18%
Deaths per round 67%−5 pp · Ø 72% better than 93%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether taina1 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 44 matches, all from the last 3 months.

Kills per round (K/R)

0.96
OctNov

Patterns

Soon this shows where taina1 loses ELO and when things go best. It takes 20 matches on one map or at one time of day. Closest so far: Mirage with 16 of 20.

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Inferno
  2. Most kills in a match: 35 · Dust 2
  3. Highest rating in a match: 2.14 · Anubis

Maps in detail

from the last 44 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage16
50% better than 43%
0.99 better than 99%
101.8 better than 98%
1.41 better than 99%
60% of 77 duels better than 91%
36% of 14 situations better than 43%
Dust 214
50% -
0.97 -
97.4 -
1.38-
59% of 49 duels -
25% of 4 situations -
Inferno6
83% -
0.89 -
91.1 -
1.29-
72% of 18 duels -
44% of 9 situations -
Cache4
25% -
0.90 -
88.7 -
1.28-
55% of 11 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How taina1 plays

Across 44 matches taina1 averages K/R 0.96, ADR 98.2 and a rating of 1.37. Biggest strength: Rating at 1.37, better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 2.7, better than only 14% of level 10 · 2,001-2,249 ELO players. Averages 21.5 kills per match with 54% headshots. The strongest map is Mirage with a 50% win rate in 16 matches. In 32 of 44 matches the rating was 1.10 or higher (73%), in 4 it was below 0.90. In 44 matches with detailed stats: 17 4Ks and 1 ace. Last 30 days: 44 matches, win rate 55%, net ELO −20.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.