t9nzo

VN
114 matches tracked 114 matches in 30 days
ELO ▲ 491
3,416
30-day peak: 3,446
Rank EU ▼ 426 places
#1,585 #3 in VN
30 days · before #1,159 · best #1,159
Last updated:

How does t9nzo play?

Rating 1.07 K/R 0.75 ADR 85.0 from 114 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 64% on level 10
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with at least a normal rating (0.90 and up). 72%
Rating spread from 114 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 18% good 1.10 to 1.29 27% normal 0.90 to 1.09 25% weak 0.75 to 0.89 9% very weak below 0.75 19%
Player type
Hits the head
Higher headshot rate than the level 10 average.
Headshots
better than most on level 10 midfield weaker than most

Opening

Average
The first duels of the round
Rounds with first kill 11%0 pp level
Opening duels won 49%−2 pp better than 31%

Clutch

Average
Last one alive
Clutch 1v1 won 48%+9 pp better than 92%
Clutch 1v2 won 12%−9 pp better than 5%
Clutch kills per match 1.3−0.3 better than 21%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 58%+7 pp better than 88%
AWP share of kills 7%−4 pp better than 41%
K/D 1.09+0.06 better than 68%
Pistol kills per match 2.9
Knife kills 2 in 114 matches

Impact

Average
Damage and big rounds
Rounds with 2K 13.7%+0.4 pp better than 56%
Rounds with 3K 4.4%+0.3 pp better than 63%
MVPs per match 2.4+0.1 better than 59%
4Ks and aces 18x 4K, 2 aces in 114 matches

Utility and deaths

Strength
Nades, flashes and deaths
Utility with impact 43%+8 pp better than 94%
Utility damage per round 5.0+0.9 better than 75%
Enemies flashed per round 0.29−0.01 better than 50%
Rounds with a death 69%−2 pp better than 77%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Last 3 months compared with the first months with matches.

Kills per round (K/R)

0.72
MayJunJulAugSepOct

Best month: September 2026 with 0.78.

Patterns

From the last 114 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Tuesdays −1 ELO, win rate 50%

Nothing clear

Records and milestones

from recorded matches
  1. Most kills in a match: 29 · Dust 2
  2. Highest rating in a match: 1.95 · Mirage
  3. Longest win streak: 7 wins in a row · Mirage

Maps in detail

from the last 114 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage34
74% better than 98%
0.76 better than 58%
86.2 better than 75%
1.10 better than 69%
50% of 163 duels better than 41%
59% of 17 situations better than 94%
Dust 228
50% better than 41%
0.75 better than 56%
86.5 better than 77%
1.07 better than 60%
51% of 146 duels level
43% of 23 situations better than 64%
Ancient24
50% better than 41%
0.70 better than 27%
79.2 better than 38%
0.99 better than 34%
45% of 121 duels better than 16%
43% of 7 situations better than 68%
Cache11
45% -
0.84 -
92.8 -
1.14-
53% of 53 duels -
40% of 10 situations -
Inferno9
67% -
0.75 -
83.5 -
1.10-
56% of 39 duels -
100% of 1 situations -
Nuke5
60% -
0.71 -
83.3 -
0.96-
53% of 30 duels -
50% of 2 situations -
Anubis3
67% -
0.75 -
79.7 -
1.14-
24% of 17 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How t9nzo plays

Across 114 matches t9nzo averages K/R 0.75, ADR 85.0 and a rating of 1.07. Biggest strength: Utility with impact at 43%. That is better than 94% of players on level 10. On average 16.4 kills per match, 58% of them headshots. The strongest map is Mirage with a 74% win rate in 34 matches. In 53 of 114 matches the rating was 1.10 or higher (46%), in 32 it was below 0.90. In 114 matches with detailed stats: 18 4Ks and 2 aces. Best month by rating: September 2026 at 1.09. Things go best on Mirage (+180 ELO, win rate 74%). Last 30 days: 114 matches, win rate 59%, ELO balance +174.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.