t1shkaz-

Belarus
On FACEIT since 2021 156 matches tracked 28 matches in 30 days
ELO ▲ 143
2,129
30-day peak: 2,129
Rank EU
#171,710
Belarus #4,047 in Belarus
Last updated:

How does t1shkaz- play?

Rating 0.99 K/R 0.72 ADR 80.7 from 156 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 34%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 156 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 12% good 1.10 to 1.29 23% normal 0.90 to 1.09 24% weak 0.75 to 0.89 15% very weak below 0.75 24%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (121 matches).

2,001-2,249 ELO

Compared with 2,028 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so clearly below the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 62%
Opening duels won 47%−4 pp · Ø 51% better than 17%

Clutch

Weakness
Last one alive

13% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 70%
Clutch 1v2 won 13%−8 pp · Ø 21% better than 7%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 17%

Weapons and aim

Average
Where do the kills come from?

0.98 K/D and so slightly below the average (1.03).

Headshot rate 49%0 pp · Ø 49% right on the average
AWP share of kills 5%−7 pp · Ø 12% better than 30%
K/D 0.98−0.05 · Ø 1.03 better than 32%
Pistol kills per match 2.4
Knife kills 8 in 156 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.5% of rounds and so clearly below the average (4.1%).

2K rounds 12.8%−0.6 pp · Ø 13.4% better than 34%
3K rounds 3.5%−0.6 pp · Ø 4.1% better than 27%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 21x 4K, 2 aces in 121 matches

Utility and deaths

Average
Nades, flashes and deaths

0.46 enemies flashed per round and so well above the average (0.28).

Utility hit rate 34%−1 pp · Ø 35% better than 42%
Utility damage per round 4.8+0.6 · Ø 4.2 better than 68%
Enemies flashed per round 0.46+0.18 · Ø 0.28 better than 89%
Deaths per round 74%+2 pp · Ø 72% better than 22%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Win rate +5 pp, ELO +72
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.08, Rating −0.11, ADR −5.3, Headshots −4 pp

Sep to Oct 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.71
JunJulAugSepOctNov

Best month: July 2026 with 0.81. Last 3 months: 0.69 (at the start 0.77). Clearly below the average (0.74).

Patterns

From the last 156 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −30 ELO
41 matches · 49% win rate
On Ancient −30 ELO
30 matches · 40% win rate
Between 6:00 and 12:00 −53 ELO, win rate 45%
On Sundays −30 ELO, win rate 47%

t1shkaz- loses the most ELO on Dust 2: −30 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 41 · Inferno
  2. Longest win streak: 6 wins in a row · Mirage
  3. Recorded match no. 100 · Anubis
  4. Reached level 10 · Ancient
  5. Highest rating in a match: 2.40 · Nuke

Maps in detail

from the last 156 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage57
56% better than 71%
0.74 right on the average
81.3 better than 53%
1.04 better than 56%
51% of 252 duels right on the average
43% of 28 situations better than 67%
Dust 241
49% better than 42%
0.71 better than 37%
80.0 better than 48%
0.96 better than 26%
44% of 243 duels better than 13%
35% of 23 situations better than 43%
Ancient30
40% better than 15%
0.74 better than 48%
83.7 better than 61%
0.99 better than 35%
45% of 168 duels better than 16%
33% of 18 situations better than 38%
Anubis11
55% -
0.71 -
78.5 -
1.02-
49% of 49 duels -
40% of 5 situations -
Inferno8
75% -
0.68 -
78.7 -
0.88-
51% of 57 duels -
17% of 6 situations -
Nuke8
50% -
0.70 -
73.6 -
1.03-
55% of 31 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How t1shkaz- plays

Across 156 matches t1shkaz- averages K/R 0.72, ADR 80.7 and a rating of 0.99. Most room to improve: Opening duels won at 47%, better than only 17% of level 10 · 2,001-2,249 ELO players. Averages 16.8 kills per match with 49% headshots. The strongest map is Mirage with a 56% win rate in 57 matches. In 58 of 156 matches the rating was 1.10 or higher (37%), in 60 it was below 0.90. In 121 matches with detailed stats: 21 4Ks and 2 aces. Best month by rating: July 2026 at 1.09. t1shkaz- loses the most ELO on Dust 2 (−30 ELO, win rate 49%). Things go best in match 3 of the day (+33 ELO, win rate 67%). Match no. 3 of the day goes best: 67% win rate, +33 ELO. Improved over the last three months: Win rate +5 pp, ELO +72. Got weaker: K/R −0.08, Rating −0.11, ADR −5.3, Headshots −4 pp. Last 30 days: 28 matches, win rate 54%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.