swayp

Russia
On FACEIT since 2021 115 matches tracked 15 matches in 30 days
ELO ▲ 89
3,102
30-day peak: 3,132
Rank EU ▼ 506 places
#5,194
RU #1,489 in RU
30 days · prev. #4,688 · best #4,688
Last updated:

How does swayp play?

Rating 1.00 (from 97 matches) K/R 0.70 ADR 78.0 from 115 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 21%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 97 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 13% good 1.10 to 1.29 22% normal 0.90 to 1.09 24% weak 0.75 to 0.89 19% very weak below 0.75 21%
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (31 matches).

3,000-3,499 ELO

Compared with 6,792 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 8% of rounds and so well below the average (11%).

Rounds with first kill 8%−3 pp · Ø 11% better than 12%
Opening duels won 48%−4 pp · Ø 52% better than 14%

Clutch

Average
Last one alive

7% of 1v2s won and so well below the average (21%).

Clutch 1v1 won 38%−4 pp · Ø 42% better than 43%
Clutch 1v2 won 7%−14 pp · Ø 21% better than 1%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 42%

Weapons and aim

Average
Where do the kills come from?

1.00 K/D and so slightly below the average (1.06).

Headshot rate 56%+3 pp · Ø 53% better than 68%
AWP share of kills 8%−4 pp · Ø 12% better than 47%
K/D 1.00−0.06 · Ø 1.06 better than 21%
Pistol kills per match 3.1
Knife kills 1 in 115 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 11.1% of rounds and so well below the average (13.6%).

2K rounds 11.1%−2.5 pp · Ø 13.6% better than 3%
3K rounds 3.7%−0.5 pp · Ø 4.2% better than 24%
MVPs per match 2.1−0.3 · Ø 2.4 better than 15%
4Ks and aces 3x 4K, 0 aces in 31 matches

Utility and deaths

Average
Nades, flashes and deaths

4.5 utility damage per round and so well above the average (3.9).

Utility hit rate 34%0 pp · Ø 34% right on the average
Utility damage per round 4.5+0.6 · Ø 3.9 better than 70%
Enemies flashed per round 0.37+0.05 · Ø 0.32 better than 65%
Deaths per round 71%0 pp · Ø 71% right on the average

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Headshots +7 pp
= Stayed the same
Win rate at 52%
▼ Got worse
K/R −0.05, Rating −0.07, ADR −6.8, ELO −607

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.75
MayJunJulAugSepOct

Best month: September 2026 with 0.79. Last 3 months: 0.67 (at the start 0.72). Clearly below the average (0.75).

Patterns

From the last 115 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −30 ELO
33 matches · 58% win rate
Between 18:00 and 24:00 −26 ELO, win rate 46%
On Thursdays −53 ELO, win rate 35%

swayp loses the most ELO on Dust 2: −30 ELO, 58% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 39 · Mirage
  2. Highest rating in a match: 2.12 · Overpass
  3. Longest win streak: 7 wins in a row · Overpass

Maps in detail

from the last 115 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage41
41% better than 6%
0.69 better than 18%
77.9 better than 28%
0.99 better than 24%
46% of 177 duels better than 15%
42% of 26 situations better than 60%
Dust 233
58% better than 62%
0.73 better than 36%
82.4 better than 51%
1.03 better than 35%
53% of 135 duels right on the average
43% of 21 situations better than 60%
Ancient15
47% better than 23%
0.67 better than 11%
75.4 better than 15%
0.81-
55% of 42 duels better than 65%
33% of 3 situations better than 36%
Nuke13
54% -
0.70 -
72.7 -
1.01-
51% of 51 duels -
50% of 4 situations -
Anubis7
71% -
0.66 -
73.8 -
1.01-
40% of 30 duels -
50% of 6 situations -
Overpass5
80% -
0.85 -
81.6 -
1.25-
66% of 29 duels -
71% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How swayp plays

Across 115 matches swayp averages K/R 0.70 and ADR 78.0; the rating across the 97 rated matches is 1.00. Most room to improve: Rounds with first kill at 8%, better than only 12% of level 10 · 3,000-3,499 ELO players. Averages 15.6 kills per match with 56% headshots. The strongest map is Dust 2 with a 58% win rate in 33 matches. In 36 of 97 matches the rating was 1.10 or higher (37%), in 38 it was below 0.90. In 31 matches with detailed stats: 3 4Ks and 0 aces. Best month by rating: October 2026 at 1.07. swayp loses the most ELO on Dust 2 (−30 ELO, win rate 58%). Things go best on Mirage (+26 ELO, win rate 41%). Improved over the last three months: Headshots +7 pp. Got weaker: K/R −0.05, Rating −0.07, ADR −6.8, ELO −607. Unchanged in recent months: Win rate at 52%. Last 30 days: 15 matches, win rate 60%, net ELO +59.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.