suzuko-

Finland
On FACEIT since 2025 240 matches tracked 28 matches in 30 days
ELO
3,202
Peak across the last 238 matches: 3,458
Rank EU ▲ 490 places
#3,501
FI #84 in FI
30 days · prev. #3,991 · best #3,501
Last updated:

How does suzuko- play?

Rating 1.15 K/R 0.81 ADR 84.7 from 238 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 78%
1.15
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 238 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 31% good 1.10 to 1.29 17% normal 0.90 to 1.09 19% weak 0.75 to 0.89 13% very weak below 0.75 15%
Player type
Clicks heads
Higher headshot rate than the level 10 · 3,000-3,499 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 3,000-3,499 ELO about average weaker than most
3,000-3,499 ELO

Compared with 6,792 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so well below the average (11%).

Rounds with first kill 9%−2 pp · Ø 11% better than 23%
Opening duels won 53%+1 pp · Ø 52% better than 53%

Clutch

Average
Last one alive

27% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 41%−1 pp · Ø 42% better than 60%
Clutch 1v2 won 27%+6 pp · Ø 21% better than 80%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Strength
Where do the kills come from?

67% headshots and so well above the average (53%).

Headshot rate 67%+14 pp · Ø 53% better than 99%
AWP share of kills 1%−11 pp · Ø 12% better than 6%
K/D 1.19+0.13 · Ø 1.06 better than 80%
Pistol kills per match 3.1
Zeus kills1 in 238 matches
Knife kills 8 in 238 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 5.1% of rounds and so clearly above the average (4.2%).

2K rounds 14.6%+1.0 pp · Ø 13.6% better than 68%
3K rounds 5.1%+0.9 pp · Ø 4.2% better than 78%
MVPs per match 2.6+0.2 · Ø 2.4 better than 68%
4Ks and aces 51x 4K, 6 aces in 238 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 68% of rounds and so clearly below the average (71%). Lower is better.

Utility hit rate 35%+1 pp · Ø 34% better than 61%
Utility damage per round 3.1−0.8 · Ø 3.9 better than 26%
Enemies flashed per round 0.33+0.01 · Ø 0.32 better than 53%
Deaths per round 68%−3 pp · Ø 71% better than 75%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
Whether suzuko- is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 238 matches, all from the last 3 months.

Kills per round (K/R)

0.82
AugSepOct

Best month: August 2026 with 0.83.

Patterns

From the last 238 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −101 ELO
23 matches · 52% win rate
On Ancient −78 ELO
30 matches · 50% win rate
Between 6:00 and 12:00 −122 ELO, win rate 50%
On Thursdays −10 ELO, win rate 49%

suzuko- loses the most ELO in match 4 of the day: −101 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.61 · Mirage
  2. Longest win streak: 12 wins in a row · Dust 2
  3. Most kills in a match: 48 · Mirage

Maps in detail

from the last 238 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage98
64% better than 85%
0.83 better than 79%
88.3 better than 77%
1.19 better than 84%
57% of 292 duels better than 75%
33% of 42 situations better than 33%
Dust 253
55% right on the average
0.81 better than 72%
83.1 better than 54%
1.16 better than 74%
47% of 180 duels better than 20%
39% of 33 situations better than 49%
Ancient30
50% better than 31%
0.77 better than 56%
80.2 better than 38%
1.08 better than 56%
52% of 132 duels better than 46%
25% of 16 situations better than 19%
Anubis28
64% better than 77%
0.77 better than 57%
82.4 better than 53%
1.12 better than 68%
57% of 97 duels better than 74%
83% of 12 situations better than 99%
Nuke17
59% right on the average
0.91 better than 93%
92.3 better than 86%
1.28 better than 91%
50% of 66 duels better than 31%
44% of 9 situations better than 62%
Cache4
25% -
0.72 -
76.3 -
0.95-
31% of 16 duels -
67% of 3 situations -
Inferno4
25% -
0.55 -
59.5 -
0.77-
41% of 22 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How suzuko- plays

Across 238 matches suzuko- averages K/R 0.81, ADR 84.7 and a rating of 1.15. Biggest strength: Headshot rate at 67%, better than 99% of level 10 · 3,000-3,499 ELO players. Most room to improve: Rounds with first kill at 9%, better than only 23% of level 10 · 3,000-3,499 ELO players. Averages 17.2 kills per match with 67% headshots. The strongest map is Anubis with a 64% win rate in 28 matches. In 125 of 238 matches the rating was 1.10 or higher (53%), in 68 it was below 0.90. In 238 matches with detailed stats: 51 4Ks and 6 aces. Best month by rating: August 2026 at 1.19. suzuko- loses the most ELO in match 4 of the day (−101 ELO, win rate 52%). Things go best on Anubis (+55 ELO, win rate 64%). Match no. 2 of the day goes best: 66% win rate, +35 ELO. Last 30 days: 28 matches, win rate 61%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.