supra---

Estonia
On FACEIT since 2015 316 matches tracked 159 matches in 30 days
ELO ▼ 191
3,357
30-day peak: 3,638
Rank EU ▼ 1,098 places
#2,194
Estonia #25 in Estonia
30 days · prev. #1,096 · best #729
Last updated:

How does supra--- play?

Rating 1.12 (from 242 matches) K/R 0.79 ADR 84.7 from 316 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 69%
1.12
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 283 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 32% good 1.10 to 1.29 17% normal 0.90 to 1.09 20% weak 0.75 to 0.89 12% very weak below 0.75 14%
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (283 matches).

3,000-3,499 ELO

Compared with 7,438 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so clearly above the average (11%).

Rounds with first kill 12%+1 pp · Ø 11% better than 69%
Opening duels won 55%+3 pp · Ø 52% better than 69%

Clutch

Average
Last one alive

45% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 45%+6 pp · Ø 39% better than 80%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 37%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 30%

Weapons and aim

Average
Where do the kills come from?

1.13 K/D and so slightly above the average (1.05).

Headshot rate 55%+2 pp · Ø 53% better than 63%
AWP share of kills 19%+7 pp · Ø 12% better than 80%
K/D 1.13+0.08 · Ø 1.05 better than 65%
Pistol kills per match 3.4
Knife kills 4 in 316 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.9% of rounds and so clearly above the average (13.6%).

2K rounds 14.9%+1.3 pp · Ø 13.6% better than 74%
3K rounds 4.9%+0.7 pp · Ø 4.2% better than 72%
MVPs per match 2.6+0.2 · Ø 2.4 better than 68%
4Ks and aces 58x 4K, 8 aces in 283 matches

Utility and deaths

Average
Nades, flashes and deaths

5.1 utility damage per round and so well above the average (3.9).

Utility hit rate 36%+2 pp · Ø 34% better than 69%
Utility damage per round 5.1+1.2 · Ø 3.9 better than 83%
Enemies flashed per round 0.41+0.10 · Ø 0.31 better than 76%
Deaths per round 70%−1 pp · Ø 71% better than 52%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
K/R +0.14, ADR +13.1
= Stayed the same
Nothing clear
▼ Got worse
Headshots −5 pp, Win rate −9 pp, ELO −665

Sep to Nov 2026 compared with Feb to Apr 2026.

Kills per round (K/R)

0.86
FebMarAprMayJunJulAugSepOctNov

Best month: November 2026 with 0.86. Last 3 months: 0.80 (at the start 0.66). Clearly above the average (0.75).

Patterns

From the last 316 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −242 ELO
54 matches · 46% win rate
On Dust 2 −30 ELO
64 matches · 50% win rate
Between 18:00 and 24:00 −214 ELO, win rate 45%
On Fridays −31 ELO, win rate 44%

supra--- loses the most ELO in match 2 of the day: −242 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 37 · Dust 2
  2. Recorded match no. 250 · Anubis
  3. Longest win streak: 11 wins in a row · Ancient
  4. Highest rating in a match: 2.18 · Mirage

Maps in detail

from the last 316 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage101
53% better than 42%
0.84 better than 82%
88.4 better than 79%
1.19 better than 84%
56% of 450 duels better than 71%
56% of 45 situations better than 91%
Ancient67
60% better than 67%
0.79 better than 66%
85.8 better than 68%
1.10 better than 63%
51% of 312 duels better than 41%
48% of 31 situations better than 73%
Dust 264
50% better than 31%
0.77 better than 56%
82.4 better than 52%
1.09 better than 55%
57% of 277 duels better than 73%
35% of 26 situations better than 40%
Nuke35
60% better than 59%
0.77 right on the average
81.5 better than 45%
1.13 better than 64%
53% of 135 duels better than 47%
37% of 19 situations better than 43%
Cache23
57% better than 42%
0.76 better than 39%
79.9 better than 28%
1.12 right on the average
55% of 105 duels right on the average
33% of 18 situations better than 36%
Anubis15
47% better than 24%
0.77 better than 58%
82.9 better than 57%
1.09-
56% of 61 duels better than 71%
44% of 9 situations better than 65%
Inferno7
29% -
0.69 -
77.6 -
0.92-
57% of 30 duels -
-
Overpass4
100% -
0.74 -
86.2 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How supra--- plays

Across 316 matches supra--- averages K/R 0.79 and ADR 84.7; the rating across the 242 rated matches is 1.12. Biggest strength: Utility damage per round at 5.1, better than 83% of level 10 · 3,000-3,499 ELO players. Averages 17.1 kills per match with 55% headshots. The strongest map is Ancient with a 60% win rate in 67 matches. In 149 of 283 matches the rating was 1.10 or higher (53%), in 76 it was below 0.90. In 283 matches with detailed stats: 58 4Ks and 8 aces. Best month by rating: November 2026 at 1.22. supra--- loses the most ELO in match 2 of the day (−242 ELO, win rate 46%). Things go best from match 5 of the day (+496 ELO, win rate 62%). From match no. 5 of the day on, things go best: 62% win rate, +496 ELO. Improved over the last three months: K/R +0.14, ADR +13.1. Got weaker: Headshots −5 pp, Win rate −9 pp, ELO −665. Last 30 days: 159 matches, win rate 48%, net ELO +83.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.