suicid3

South Korea
On FACEIT since 2020 282 matches tracked 77 matches in 30 days
ELO ▼ 135
2,381
30-day peak: 2,516
Rank EU
#83,183
South Korea #1,399 in South Korea
Last updated:
Next update possible in 45m 58s

How does suicid3 play?

Rating 1.04 K/R 0.75 ADR 86.5 from 282 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 49%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 282 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 21% good 1.10 to 1.29 17% normal 0.90 to 1.09 27% weak 0.75 to 0.89 13% very weak below 0.75 21%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (228 matches).

2,250-2,499 ELO

Compared with 2,480 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so slightly below the average (51%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 49%−2 pp · Ø 51% better than 27%

Clutch

Average
Last one alive

32% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 32%−7 pp · Ø 39% better than 18%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 46%

Weapons and aim

Average
Where do the kills come from?

41% headshots and so well below the average (50%).

Headshot rate 41%−9 pp · Ø 50% better than 8%
AWP share of kills 7%−5 pp · Ø 12% better than 40%
K/D 1.04+0.01 · Ø 1.03 better than 47%
Pistol kills per match 3.2
Knife kills 1 in 282 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.0% of rounds and so slightly above the average (13.4%).

2K rounds 14.0%+0.6 pp · Ø 13.4% better than 61%
3K rounds 4.2%+0.1 pp · Ø 4.1% better than 50%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 42x 4K, 2 aces in 228 matches

Utility and deaths

Average
Nades, flashes and deaths

5.9 utility damage per round and so well above the average (4.2).

Utility hit rate 37%+2 pp · Ø 35% better than 68%
Utility damage per round 5.9+1.7 · Ø 4.2 better than 87%
Enemies flashed per round 0.16−0.14 · Ø 0.30 better than 16%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.05, Rating +0.06
= Stayed the same
ADR at 87.9, Headshots at 41%, Win rate at 50%, ELO at 2,381
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.81
JunJulAugSepOctNov

Best month: November 2026 with 0.81. Last 3 months: 0.78 (at the start 0.73). Slightly above the average (0.74).

Patterns

From the last 282 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −59 ELO
39 matches · 38% win rate
On Nuke −36 ELO
22 matches · 41% win rate
On Wednesdays +30 ELO, win rate 33%

suicid3 loses the most ELO in match 3 of the day: −59 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.33 · Anubis
  2. Recorded match no. 250 · Anubis
  3. Most kills in a match: 46 · Inferno
  4. Longest win streak: 6 wins in a row · Dust 2

Maps in detail

from the last 282 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage92
59% better than 78%
0.79 better than 70%
88.7 better than 82%
1.09 better than 66%
48% of 410 duels better than 29%
34% of 47 situations better than 38%
Dust 263
43% better than 19%
0.73 better than 42%
82.2 better than 55%
1.02 better than 40%
47% of 287 duels better than 26%
29% of 38 situations better than 23%
Ancient46
61% better than 81%
0.76 better than 54%
88.5 better than 81%
1.03 better than 47%
52% of 250 duels right on the average
38% of 26 situations right on the average
Anubis43
47% better than 32%
0.74 better than 44%
87.5 better than 80%
1.03 better than 43%
50% of 192 duels better than 37%
35% of 20 situations better than 42%
Nuke22
41% better than 19%
0.75 better than 47%
86.6 better than 70%
1.00 better than 34%
51% of 132 duels better than 43%
31% of 16 situations better than 35%
Inferno11
45% -
0.67 -
84.8 -
0.96-
46% of 68 duels -
20% of 5 situations -
Cache5
20% -
0.65 -
75.4 -
0.87-
40% of 25 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How suicid3 plays

Across 282 matches suicid3 averages K/R 0.75, ADR 86.5 and a rating of 1.04. Biggest strength: Utility damage per round at 5.9, better than 87% of level 10 · 2,250-2,499 ELO players. Most room to improve: Headshot rate at 41%, better than only 8% of level 10 · 2,250-2,499 ELO players. Averages 16.8 kills per match with 41% headshots. The strongest map is Ancient with a 61% win rate in 46 matches. In 112 of 282 matches the rating was 1.10 or higher (40%), in 94 it was below 0.90. In 228 matches with detailed stats: 42 4Ks and 2 aces. Best month by rating: November 2026 at 1.12. suicid3 loses the most ELO in match 3 of the day (−59 ELO, win rate 38%). Things go best in match 4 of the day (+115 ELO, win rate 61%). Match no. 4 of the day goes best: 61% win rate, +115 ELO. Improved over the last three months: K/R +0.05, Rating +0.06. Unchanged in recent months: ADR at 87.9, Headshots at 41%, Win rate at 50%, ELO at 2,381. Last 30 days: 77 matches, win rate 48%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.