such0cky-
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (118 matches).
Compared with 2,637 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 8% of rounds and so well below the average (11%).
Clutch
Average1.9 clutch kills per match and so well above the average (1.6).
Weapons and aim
Average48% headshots and so clearly below the average (51%).
Impact
WeaknessExactly 2 kills in 12.0% of rounds and so clearly below the average (13.4%).
Utility and deaths
AverageDied in 69% of rounds and so clearly below the average (71%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageSep 2026 compared with Jun to Aug 2026.
Kills per round (K/R)
Best month: July 2026 with 0.71. Last 3 months: 0.68 (at the start 0.71). Clearly below the average (0.74).
Rating, 1.00 is an average match
Best month: August 2026 with 1.04. Last 3 months: 0.95 (at the start 1.02). Clearly below the average (1.04).
Damage per round (ADR)
Best month: July 2026 with 80.0. Last 3 months: 76.2 (at the start 78.2). Slightly below the average (80.8).
Share of headshot kills
Best month: August 2026 with 50%. Last 3 months: 47% (at the start 49%). Clearly below the average (51%).
Matches won (win rate)
Best month: July 2026 with 65%. Last 3 months: 49% (at the start 60%). Slightly below the average (51%).
Best month: September 2026 with 2,605. Last 3 months: 2,545 (at the start 2,554).
Rounds with first kill
Best month: September 2026 with 8%.
1v1 clutches won
Best month: August 2026 with 40%.
Patterns
From the last 155 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
such0cky- loses the most ELO in match 4 of the day: ±0 ELO, 40% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.06 · Mirage
- Recorded match no. 100 · Anubis
- Most kills in a match: 30 · Anubis
- Longest win streak: 7 wins in a row · Dust 2
- Reached level 10 · Anubis
Maps in detail
from the last 155 matchesCompared with players on the same level who have at least 15 matches on the map.
How such0cky- plays
Across 155 matches such0cky- averages K/R 0.70, ADR 77.4 and a rating of 0.99. Biggest strength: Opening duels won at 56%, better than 81% of level 10 · 2,500-2,749 ELO players. Most room to improve: Rounds with first kill at 8%, better than only 14% of level 10 · 2,500-2,749 ELO players. Averages 14.9 kills per match with 48% headshots. The strongest map is Ancient with a 70% win rate in 10 matches. In 58 of 155 matches the rating was 1.10 or higher (37%), in 65 it was below 0.90. In 118 matches with detailed stats: 13 4Ks and 1 ace. Best month by rating: August 2026 at 1.04. such0cky- loses the most ELO in match 4 of the day (±0 ELO, win rate 40%). Things go best in match 3 of the day (+179 ELO, win rate 62%). Match no. 3 of the day goes best: 62% win rate, +179 ELO. Got weaker: Rating −0.07, Headshots −2 pp, Win rate −11 pp. Unchanged in recent months: K/R at 0.68, ADR at 76.2, ELO at 2,545.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.