subarash1-

Argentina
On FACEIT since 2025 429 matches tracked 122 matches in 30 days
ELO ▲ 188
2,539
30-day peak: 2,591
Rank SA ▲ 414 places
#1,086
Argentina #191 in Argentina
30 days · prev. #1,500 · best #1,073
Last updated:

How does subarash1- play?

Rating 1.10 (from 423 matches) K/R 0.78 ADR 86.3 from 429 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 70%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 429 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 25% good 1.10 to 1.29 17% normal 0.90 to 1.09 18% weak 0.75 to 0.89 14% very weak below 0.75 21%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (363 matches).

2,500-2,749 ELO

Compared with 2,625 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so clearly above the average (11%).

Rounds with first kill 12%+1 pp · Ø 11% better than 71%
Opening duels won 53%+1 pp · Ø 52% better than 59%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 38%−2 pp · Ø 40% better than 45%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 40%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 18%

Weapons and aim

Average
Where do the kills come from?

1.10 K/D and so slightly above the average (1.05).

Headshot rate 52%+1 pp · Ø 51% better than 58%
AWP share of kills 1%−11 pp · Ø 12% better than 6%
K/D 1.10+0.05 · Ø 1.05 better than 65%
Pistol kills per match 2.6
Knife kills 2 in 429 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.7% of rounds and so clearly above the average (4.2%).

2K rounds 14.1%+0.6 pp · Ø 13.5% better than 60%
3K rounds 4.7%+0.5 pp · Ø 4.2% better than 69%
MVPs per match 2.5+0.1 · Ø 2.4 better than 64%
4Ks and aces 78x 4K, 11 aces in 363 matches

Utility and deaths

Strength
Nades, flashes and deaths

0.55 enemies flashed per round and so well above the average (0.30).

Utility hit rate 41%+6 pp · Ø 35% better than 89%
Utility damage per round 5.9+1.8 · Ø 4.1 better than 89%
Enemies flashed per round 0.55+0.25 · Ø 0.30 better than 95%
Deaths per round 71%0 pp · Ø 71% right on the average

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Rating +0.05, ELO +258
= Stayed the same
K/R at 0.79, ADR at 87.3, Headshots at 52%
▼ Got worse
Win rate −3 pp

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.74
JunJulAugSepOctNov

Best month: October 2026 with 0.82. Last 3 months: 0.79 (at the start 0.76). Slightly above the average (0.75).

Patterns

From the last 429 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Cache −68 ELO
44 matches · 41% win rate
On Sundays −43 ELO, win rate 44%

subarash1- loses the most ELO on Cache: −68 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.66 · Ancient
  2. Recorded match no. 250 · Nuke
  3. Most kills in a match: 40 · Ancient
  4. Longest win streak: 13 wins in a row · Anubis

Maps in detail

from the last 429 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage109
50% better than 39%
0.73 better than 40%
81.7 right on the average
1.02 better than 40%
54% of 577 duels better than 64%
29% of 51 situations better than 22%
Ancient87
54% better than 55%
0.83 better than 82%
89.0 better than 80%
1.16 better than 82%
58% of 374 duels better than 79%
46% of 61 situations better than 73%
Anubis76
51% better than 44%
0.82 better than 79%
92.0 better than 90%
1.15 better than 79%
53% of 418 duels better than 56%
35% of 34 situations better than 41%
Dust 271
45% better than 23%
0.76 better than 57%
82.4 better than 55%
1.08 better than 60%
48% of 307 duels better than 29%
30% of 30 situations better than 27%
Cache44
41% -
0.73 -
85.1 -
1.00-
51% of 235 duels -
59% of 17 situations -
Vertigo30
87% -
0.88 -
95.4 -
1.25-
56% of 180 duels -
43% of 21 situations -
Nuke11
27% -
0.67 -
76.3 -
0.95-
46% of 65 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How subarash1- plays

Across 429 matches subarash1- averages K/R 0.78 and ADR 86.3; the rating across the 423 rated matches is 1.10. Biggest strength: Utility hit rate at 41%, better than 89% of level 10 · 2,500-2,749 ELO players. Averages 17.3 kills per match with 52% headshots. The strongest map is Vertigo with a 87% win rate in 30 matches. In 204 of 429 matches the rating was 1.10 or higher (48%), in 147 it was below 0.90. In 363 matches with detailed stats: 78 4Ks and 11 aces. Best month by rating: October 2026 at 1.16. subarash1- loses the most ELO on Cache (−68 ELO, win rate 41%). Things go best on Mirage (+161 ELO, win rate 50%). Improved over the last three months: Rating +0.05, ELO +258. Got weaker: Win rate −3 pp. Unchanged in recent months: K/R at 0.79, ADR at 87.3, Headshots at 52%. Last 30 days: 122 matches, win rate 55%, net ELO +180.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.