su1l3r

Ukraine
On FACEIT since 2023 376 matches tracked 150 matches in 30 days
ELO ▼ 1
2,691
30-day peak: 2,927
Rank EU
#29,053
Ukraine #1,285 in Ukraine
Last updated:
Next update possible in 49m 48s

How does su1l3r play?

Rating 1.06 K/R 0.76 ADR 82.9 from 376 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 54%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 376 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 22% good 1.10 to 1.29 18% normal 0.90 to 1.09 24% weak 0.75 to 0.89 13% very weak below 0.75 20%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (309 matches).

2,500-2,749 ELO

Compared with 2,663 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so slightly above the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 54%+2 pp · Ø 52% better than 67%

Clutch

Average
Last one alive

18% of 1v2s won and so slightly below the average (21%).

Clutch 1v1 won 35%−5 pp · Ø 40% better than 31%
Clutch 1v2 won 18%−3 pp · Ø 21% better than 25%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

40% headshots and so well below the average (51%).

Headshot rate 40%−11 pp · Ø 51% better than 5%
AWP share of kills 18%+6 pp · Ø 12% better than 79%
K/D 1.07+0.03 · Ø 1.04 better than 55%
Pistol kills per match 2.7
Knife kills 5 in 376 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so clearly below the average (2.4).

2K rounds 13.2%−0.4 pp · Ø 13.6% better than 37%
3K rounds 3.9%−0.3 pp · Ø 4.2% better than 37%
MVPs per match 2.2−0.2 · Ø 2.4 better than 30%
4Ks and aces 58x 4K, 3 aces in 309 matches

Utility and deaths

Average
Nades, flashes and deaths

0.15 enemies flashed per round and so well below the average (0.30).

Utility hit rate 37%+2 pp · Ø 35% better than 69%
Utility damage per round 4.3+0.1 · Ø 4.2 better than 57%
Enemies flashed per round 0.15−0.15 · Ø 0.30 better than 10%
Deaths per round 71%0 pp · Ø 71% right on the average

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Win rate +9 pp, ELO +260
= Stayed the same
Rating at 1.05
▼ Got worse
K/R −0.06, ADR −5.9, Headshots −2 pp

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.78
JunJulAugSepOctNov

Best month: July 2026 with 0.85. Last 3 months: 0.74 (at the start 0.80). Right on the average (0.74).

Patterns

From the last 376 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −115 ELO
89 matches · 52% win rate
Between 12:00 and 18:00 −104 ELO, win rate 42%
On Mondays −20 ELO, win rate 45%

su1l3r loses the most ELO on Dust 2: −115 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 52 · Dust 2
  2. Recorded match no. 250 · Inferno
  3. Longest win streak: 9 wins in a row · Ancient
  4. Highest rating in a match: 2.53 · Anubis

Maps in detail

from the last 376 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 289
52% better than 47%
0.77 better than 59%
83.5 better than 58%
1.08 better than 59%
54% of 457 duels better than 62%
33% of 48 situations better than 37%
Mirage89
56% better than 65%
0.77 better than 61%
83.4 better than 61%
1.07 better than 60%
61% of 322 duels better than 93%
38% of 60 situations right on the average
Ancient79
52% better than 44%
0.75 better than 47%
82.0 better than 47%
1.01 better than 37%
48% of 363 duels better than 27%
35% of 54 situations better than 40%
Anubis75
52% better than 44%
0.80 better than 72%
85.8 better than 70%
1.13 better than 75%
57% of 396 duels better than 77%
36% of 45 situations better than 43%
Nuke21
48% better than 33%
0.70 better than 25%
74.5 better than 21%
1.01 better than 35%
48% of 82 duels better than 26%
25% of 16 situations better than 14%
Cache12
8% -
0.72 -
80.3 -
0.95-
51% of 51 duels -
43% of 7 situations -
Inferno8
38% -
0.60 -
73.6 -
0.84-
55% of 33 duels -
75% of 4 situations -
Vertigo3
33% -
0.93 -
98.2 -
1.16-
85% of 13 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How su1l3r plays

Across 376 matches su1l3r averages K/R 0.76, ADR 82.9 and a rating of 1.06. Most room to improve: Headshot rate at 40%, better than only 5% of level 10 · 2,500-2,749 ELO players. Averages 16.9 kills per match with 40% headshots. The strongest map is Mirage with a 56% win rate in 89 matches. In 161 of 376 matches the rating was 1.10 or higher (43%), in 124 it was below 0.90. In 309 matches with detailed stats: 58 4Ks and 3 aces. Best month by rating: July 2026 at 1.17. su1l3r loses the most ELO on Dust 2 (−115 ELO, win rate 52%). Things go best on Ancient (+272 ELO, win rate 52%). Improved over the last three months: Win rate +9 pp, ELO +260. Got weaker: K/R −0.06, ADR −5.9, Headshots −2 pp. Unchanged in recent months: Rating at 1.05. Last 30 days: 150 matches, win rate 53%, net ELO −75.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.