strogoposuti

Russia
On FACEIT since 2024 228 matches tracked 27 matches in 30 days
Last updated:

How does strogoposuti play?

Rating 0.90 (from 213 matches) K/R 0.65 ADR 73.0 from 228 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 19%
0.90
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 50%
Rating distribution from 213 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 12% good 1.10 to 1.29 14% normal 0.90 to 1.09 23% weak 0.75 to 0.89 15% very weak below 0.75 34%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 5 average.
AWPer
better than most on level 5 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (156 matches).

Level 5

Compared with 1,078 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

45% of opening duels won and so clearly below the average (49%).

Rounds with first kill 9%−1 pp · Ø 10% better than 39%
Opening duels won 45%−4 pp · Ø 49% better than 20%

Clutch

Strength
Last one alive

44% of 1v1s won and so clearly above the average (38%).

Clutch 1v1 won 44%+6 pp · Ø 38% better than 82%
Clutch 1v2 won 26%+5 pp · Ø 21% better than 79%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 40%

Weapons and aim

Average
Where do the kills come from?

27% headshots and so well below the average (44%).

Headshot rate 27%−17 pp · Ø 44% better than 1%
AWP share of kills 29%+17 pp · Ø 12% better than 95%
K/D 0.87−0.08 · Ø 0.95 better than 16%
Pistol kills per match 2.1
Knife kills 8 in 228 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.2% of rounds and so clearly below the average (3.7%).

2K rounds 12.7%+0.2 pp · Ø 12.5% better than 47%
3K rounds 3.2%−0.5 pp · Ø 3.7% better than 27%
MVPs per match 2.2+0.1 · Ø 2.1 better than 61%
4Ks and aces 16x 4K, 0 aces in 156 matches

Utility and deaths

Strength
Nades, flashes and deaths

43% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 43%+8 pp · Ø 35% better than 91%
Utility damage per round 5.6+1.7 · Ø 3.9 better than 83%
Enemies flashed per round 0.36+0.12 · Ø 0.24 better than 77%
Deaths per round 75%+2 pp · Ø 73% better than 30%

Progress

One value per month, dashed line is the level 5 average
▲ Improved
ELO +136
= Stayed the same
ADR at 70.7, Headshots at 28%
▼ Got worse
K/R −0.04, Rating −0.05, Win rate −8 pp

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.60
JunJulAugSepOctNov

Best month: July 2026 with 0.71. Last 3 months: 0.63 (at the start 0.67). Clearly below the average (0.70).

Patterns

From the last 228 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −192 ELO
36 matches · 44% win rate
In match 3 of the day −27 ELO
36 matches · 42% win rate
Between 18:00 and 24:00 −210 ELO, win rate 41%

strogoposuti loses the most ELO on Ancient: −192 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.02 · Mirage
  2. Longest win streak: 8 wins in a row · Mirage
  3. Most kills in a match: 38 · Anubis

Maps in detail

from the last 228 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 262
55% better than 69%
0.65 better than 23%
72.1 better than 18%
0.91 better than 26%
45% of 297 duels better than 27%
30% of 33 situations better than 30%
Mirage60
45% better than 33%
0.63 better than 15%
71.9 better than 18%
0.87 better than 14%
45% of 200 duels better than 27%
41% of 27 situations better than 63%
Ancient36
44% better than 34%
0.65 better than 24%
72.3 better than 19%
0.89 better than 26%
40% of 136 duels better than 11%
54% of 26 situations better than 85%
Anubis35
63% better than 86%
0.70 better than 42%
76.8 better than 37%
0.92 better than 28%
49% of 171 duels better than 47%
46% of 24 situations better than 75%
Nuke19
63% better than 78%
0.64 better than 17%
70.3 better than 14%
0.88 better than 16%
50% of 80 duels right on the average
38% of 8 situations right on the average
Inferno12
50% -
0.73 -
79.7 -
0.99-
44% of 34 duels -
60% of 5 situations -
Cache4
25% -
0.62 -
65.0 -
0.90-
50% of 20 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How strogoposuti plays

Across 228 matches strogoposuti averages K/R 0.65 and ADR 73.0; the rating across the 213 rated matches is 0.90. Biggest strength: Utility hit rate at 43%, better than 91% of level 5 players. Most room to improve: Headshot rate at 27%, better than only 1% of level 5 players. Averages 14.5 kills per match with 27% headshots. The strongest map is Anubis with a 63% win rate in 35 matches. In 58 of 213 matches the rating was 1.10 or higher (27%), in 106 it was below 0.90. In 156 matches with detailed stats: 16 4Ks and 0 aces. Best month by rating: July 2026 at 0.95. strogoposuti loses the most ELO on Ancient (−192 ELO, win rate 44%). Things go best on Dust 2 (+22 ELO, win rate 55%). Match no. 1 of the day goes best: 57% win rate, −130 ELO. Improved over the last three months: ELO +136. Got weaker: K/R −0.04, Rating −0.05, Win rate −8 pp. Unchanged in recent months: ADR at 70.7, Headshots at 28%. Last 30 days: 27 matches, win rate 41%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.