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strof1k

Trinidad & Tobago
On FACEIT since 2023 234 matches tracked 63 matches in 30 days
Last updated:

How does strof1k play?

Rating 1.09 (from 219 matches) K/R 0.81 ADR 85.9 from 234 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 77%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 219 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 23% good 1.10 to 1.29 16% normal 0.90 to 1.09 21% weak 0.75 to 0.89 17% very weak below 0.75 18%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 9 average. More first kills per match than the level 9 average.
Multi-killsEntry
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (134 matches).

Level 9

Compared with 1,991 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 15% of rounds and so well above the average (10%).

Rounds with first kill 15%+5 pp · Ø 10% better than 95%
Opening duels won 52%+1 pp · Ø 51% better than 60%

Clutch

Weakness
Last one alive

1.1 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 33%−6 pp · Ø 39% better than 24%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 47%
Clutch kills per match 1.1−0.6 · Ø 1.7 better than 7%

Weapons and aim

Average
Where do the kills come from?

52% headshots and so clearly above the average (49%).

Headshot rate 52%+3 pp · Ø 49% better than 75%
AWP share of kills 15%+4 pp · Ø 11% better than 71%
K/D 1.05+0.04 · Ø 1.01 better than 61%
Pistol kills per match 2.8
Knife kills 12 in 234 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.1% of rounds and so well above the average (4.0%).

2K rounds 13.5%+0.3 pp · Ø 13.2% better than 54%
3K rounds 5.1%+1.1 pp · Ø 4.0% better than 86%
MVPs per match 2.6+0.3 · Ø 2.3 better than 81%
4Ks and aces 41x 4K, 3 aces in 134 matches

Utility and deaths

Weakness
Nades, flashes and deaths

Died in 78% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 37%+2 pp · Ø 35% better than 63%
Utility damage per round 2.4−1.9 · Ø 4.3 better than 10%
Enemies flashed per round 0.13−0.15 · Ø 0.28 better than 14%
Deaths per round 78%+6 pp · Ø 72% better than 4%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Headshots +7 pp, Win rate +6 pp
= Stayed the same
K/R at 0.80, ADR at 85.3, ELO at 2,020
▼ Got worse
Rating −0.06

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.81
JunJulAugSepOctNov

Best month: June 2026 with 0.83. Last 3 months: 0.80 (at the start 0.82). Clearly above the average (0.73).

Patterns

From the last 234 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −85 ELO
37 matches · 43% win rate
On Mirage −73 ELO
101 matches · 49% win rate
On Thursdays −104 ELO, win rate 32%

strof1k loses the most ELO on Dust 2: −85 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Nuke
  2. Highest rating in a match: 2.22 · Nuke
  3. Recorded match no. 100 · Mirage
  4. Most kills in a match: 56 · Anubis

Maps in detail

from the last 234 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage101
49% better than 43%
0.84 better than 89%
88.0 better than 84%
1.14 better than 84%
57% of 581 duels better than 84%
36% of 28 situations better than 44%
Anubis44
50% better than 46%
0.82 better than 87%
85.7 better than 77%
1.11 better than 79%
51% of 289 duels right on the average
21% of 14 situations better than 14%
Dust 237
43% better than 23%
0.74 right on the average
78.9 better than 42%
0.98 better than 34%
51% of 184 duels right on the average
44% of 16 situations better than 68%
Ancient22
32% better than 5%
0.77 better than 65%
84.8 better than 68%
1.04 better than 56%
45% of 124 duels better than 18%
20% of 5 situations better than 12%
Nuke16
38% better than 7%
0.85 better than 84%
90.6 better than 86%
1.12 better than 69%
55% of 96 duels better than 61%
40% of 10 situations better than 55%
Inferno8
63% -
0.82 -
87.0 -
1.14-
52% of 44 duels -
67% of 3 situations -
Overpass4
75% -
0.76 -
89.1 -
0.98-
46% of 28 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How strof1k plays

Across 234 matches strof1k averages K/R 0.81 and ADR 85.9; the rating across the 219 rated matches is 1.09. Biggest strength: Rounds with first kill at 15%, better than 95% of level 9 players. Most room to improve: Deaths per round at 78%, better than only 4% of level 9 players. Averages 18.3 kills per match with 52% headshots. The strongest map is Anubis with a 50% win rate in 44 matches. In 95 of 219 matches the rating was 1.10 or higher (43%), in 77 it was below 0.90. In 134 matches with detailed stats: 41 4Ks and 3 aces. Best month by rating: June 2026 at 1.19. strof1k loses the most ELO on Dust 2 (−85 ELO, win rate 43%). Things go best in match 2 of the day (−21 ELO, win rate 54%). Match no. 2 of the day goes best: 54% win rate, −21 ELO. Improved over the last three months: Headshots +7 pp, Win rate +6 pp. Got weaker: Rating −0.06. Unchanged in recent months: K/R at 0.80, ADR at 85.3, ELO at 2,020. Last 30 days: 63 matches, win rate 44%, net ELO +46.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.