stompi1

Ukraine
On FACEIT since 2022 148 matches tracked 52 matches in 30 days
ELO ▲ 99
2,007
30-day peak: 2,034
Rank EU
#251,144
Ukraine #10,110 in Ukraine
Last updated:
Next update possible in 1h 46m

How does stompi1 play?

Rating 1.15 K/R 0.80 ADR 81.1 from 148 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 86%
1.15
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 76%
Rating distribution from 148 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 25% good 1.10 to 1.29 22% normal 0.90 to 1.09 23% weak 0.75 to 0.89 11% very weak below 0.75 13%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average.
Clutcher
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 2,098 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

61% of opening duels won and so well above the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 30%
Opening duels won 61%+10 pp · Ø 51% better than 97%

Clutch

Average
Last one alive

2.4 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 38%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 47%
Clutch kills per match 2.4+0.7 · Ø 1.7 better than 95%

Weapons and aim

Average
Where do the kills come from?

1.23 K/D and so well above the average (1.03).

Headshot rate 48%−1 pp · Ø 49% better than 44%
AWP share of kills 14%+2 pp · Ø 12% better than 71%
K/D 1.23+0.20 · Ø 1.03 better than 93%
Pistol kills per match 2.9
Knife kills 1 in 148 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.3% of rounds and so slightly above the average (13.4%).

2K rounds 14.3%+0.9 pp · Ø 13.4% better than 70%
3K rounds 4.6%+0.5 pp · Ø 4.1% better than 69%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 32x 4K, 1 ace in 148 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 65% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 32%−3 pp · Ø 35% better than 28%
Utility damage per round 3.2−1.0 · Ø 4.2 better than 25%
Enemies flashed per round 0.26−0.02 · Ø 0.28 better than 44%
Deaths per round 65%−7 pp · Ø 72% better than 98%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether stompi1 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 137 matches from the last 3 months and 11 before.

Kills per round (K/R)

0.82
AugSepOctNov

Best month: October 2026 with 0.85.

Patterns

From the last 148 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −25 ELO
43 matches · 60% win rate
On Ancient −24 ELO
22 matches · 59% win rate
Between 18:00 and 24:00 −21 ELO, win rate 45%
On Wednesdays ±0 ELO, win rate 46%

stompi1 loses the most ELO on Mirage: −25 ELO, 60% win rate

Records and milestones

from recorded matches
  1. Reached level 10 · Ancient
  2. Highest rating in a match: 2.30 · Dust 2
  3. Recorded match no. 100 · Inferno
  4. Most kills in a match: 40 · Dust 2
  5. Longest win streak: 6 wins in a row · Ancient

Maps in detail

from the last 148 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage43
60% better than 81%
0.76 better than 62%
77.3 better than 32%
1.09 better than 70%
62% of 121 duels better than 96%
37% of 41 situations better than 46%
Dust 232
56% better than 69%
0.82 better than 82%
82.7 better than 57%
1.19 better than 88%
61% of 120 duels better than 92%
48% of 27 situations better than 77%
Ancient22
59% better than 74%
0.74 right on the average
78.1 better than 33%
1.07 better than 65%
56% of 62 duels better than 77%
38% of 26 situations better than 53%
Anubis19
37% better than 10%
0.84 better than 88%
83.5 better than 65%
1.23 better than 94%
52% of 63 duels better than 54%
30% of 20 situations better than 30%
Inferno14
21% -
0.84 -
81.5 -
1.17-
60% of 30 duels -
23% of 13 situations -
Nuke10
50% -
0.85 -
82.3 -
1.17-
56% of 25 duels -
38% of 8 situations -
Cache8
63% -
0.90 -
93.9 -
1.30-
84% of 32 duels -
0% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How stompi1 plays

Across 148 matches stompi1 averages K/R 0.80, ADR 81.1 and a rating of 1.15. Biggest strength: Deaths per round at just 65% (lower is better), better than 98% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 3.2, better than only 25% of level 10 · 2,001-2,249 ELO players. Averages 17.4 kills per match with 48% headshots. The strongest map is Mirage with a 60% win rate in 43 matches. In 79 of 148 matches the rating was 1.10 or higher (53%), in 35 it was below 0.90. In 148 matches with detailed stats: 32 4Ks and 1 ace. Best month by rating: October 2026 at 1.20. stompi1 loses the most ELO on Mirage (−25 ELO, win rate 60%). Things go best on Dust 2 (+25 ELO, win rate 56%). Last 30 days: 52 matches, win rate 54%, net ELO −79.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.