sticko67

Poland
On FACEIT since 2015 268 matches tracked 73 matches in 30 days
ELO ▲ 21
2,760
30-day peak: 2,902
Rank EU
#22,340
Poland #1,151 in Poland
Last updated:

How does sticko67 play?

Rating 1.07 K/R 0.78 ADR 83.9 from 268 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 54%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 268 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 20% good 1.10 to 1.29 23% normal 0.90 to 1.09 22% weak 0.75 to 0.89 11% very weak below 0.75 19%
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (221 matches).

2,750-2,999 ELO

Compared with 12,122 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so slightly above the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 54%+2 pp · Ø 52% better than 65%

Clutch

Average
Last one alive

31% of 1v1s won and so clearly below the average (40%).

Clutch 1v1 won 31%−9 pp · Ø 40% better than 12%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 31%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 58%

Weapons and aim

Average
Where do the kills come from?

53% headshots and so just above the average (52%).

Headshot rate 53%+1 pp · Ø 52% better than 59%
AWP share of kills 6%−6 pp · Ø 12% better than 35%
K/D 1.08+0.03 · Ø 1.05 better than 54%
Pistol kills per match 3.4
Knife kills 1 in 268 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.1% of rounds and so slightly above the average (13.5%).

2K rounds 14.1%+0.6 pp · Ø 13.5% better than 58%
3K rounds 4.4%+0.2 pp · Ø 4.2% better than 56%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 46x 4K, 3 aces in 221 matches

Utility and deaths

Average
Nades, flashes and deaths

0.37 enemies flashed per round and so well above the average (0.31).

Utility hit rate 33%−1 pp · Ø 34% better than 41%
Utility damage per round 3.4−0.7 · Ø 4.1 better than 33%
Enemies flashed per round 0.37+0.06 · Ø 0.31 better than 70%
Deaths per round 72%+1 pp · Ø 71% better than 33%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
K/R +0.07, Rating +0.08, ADR +7.4
= Stayed the same
Headshots at 53%, Win rate at 51%, ELO at 2,760
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.84
JunJulAugSepOctNov

Best month: November 2026 with 0.84. Last 3 months: 0.81 (at the start 0.74). Clearly above the average (0.75).

Patterns

From the last 268 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −90 ELO
43 matches · 37% win rate
On Mirage −77 ELO
84 matches · 55% win rate
On Saturdays −86 ELO, win rate 40%

sticko67 loses the most ELO in match 3 of the day: −90 ELO, 37% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 40 · Mirage
  2. Recorded match no. 250 · Cache
  3. Longest win streak: 7 wins in a row · Ancient
  4. Highest rating in a match: 2.30 · Mirage

Maps in detail

from the last 268 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage84
55% better than 57%
0.82 better than 78%
89.7 better than 83%
1.14 better than 76%
58% of 411 duels better than 82%
41% of 44 situations better than 58%
Ancient74
57% better than 61%
0.76 right on the average
81.4 better than 44%
1.07 better than 55%
52% of 227 duels right on the average
21% of 42 situations better than 12%
Anubis47
40% better than 11%
0.78 better than 64%
84.1 better than 64%
1.07 better than 55%
54% of 190 duels better than 61%
32% of 28 situations better than 32%
Cache21
52% better than 31%
0.76 better than 41%
80.6 better than 33%
1.04 better than 30%
51% of 104 duels better than 32%
38% of 16 situations better than 44%
Nuke20
55% better than 44%
0.74 better than 34%
81.5 better than 42%
0.99 better than 23%
55% of 130 duels better than 60%
10% of 10 situations better than 4%
Dust 219
37% better than 5%
0.68 better than 18%
74.9 better than 17%
0.92 better than 10%
47% of 95 duels better than 22%
33% of 9 situations better than 35%
Inferno3
33% -
0.63 -
72.3 -
0.98-
45% of 11 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How sticko67 plays

Across 268 matches sticko67 averages K/R 0.78, ADR 83.9 and a rating of 1.07. Most room to improve: Clutch 1v1 won at 31%, better than only 12% of level 10 · 2,750-2,999 ELO players. Averages 17.0 kills per match with 53% headshots. The strongest map is Ancient with a 57% win rate in 74 matches. In 126 of 268 matches the rating was 1.10 or higher (47%), in 82 it was below 0.90. In 221 matches with detailed stats: 46 4Ks and 3 aces. Best month by rating: October 2026 at 1.16. sticko67 loses the most ELO in match 3 of the day (−90 ELO, win rate 37%). Things go best on Ancient (+354 ELO, win rate 57%). Match no. 4 of the day goes best: 56% win rate, +95 ELO. Improved over the last three months: K/R +0.07, Rating +0.08, ADR +7.4. Unchanged in recent months: Headshots at 53%, Win rate at 51%, ELO at 2,760. Last 30 days: 73 matches, win rate 53%, net ELO +128.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.