stepan1988gg

Belarus
On FACEIT since 2023 194 matches tracked 69 matches in 30 days
ELO ▼ 12
2,315
30-day peak: 2,403
Rank EU
#99,673
Belarus #2,426 in Belarus
Last updated:

How does stepan1988gg play?

Rating 1.02 K/R 0.74 ADR 82.8 from 194 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 42%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 194 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 16% good 1.10 to 1.29 23% normal 0.90 to 1.09 26% weak 0.75 to 0.89 14% very weak below 0.75 20%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (105 matches).

2,250-2,499 ELO

Compared with 2,410 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 29%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 58%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 37%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 74%

Weapons and aim

Average
Where do the kills come from?

1.04 K/D and so just above the average (1.03).

Headshot rate 50%0 pp · Ø 50% right on the average
AWP share of kills 4%−8 pp · Ø 12% better than 23%
K/D 1.04+0.01 · Ø 1.03 better than 49%
Pistol kills per match 2.9
Zeus kills1 in 194 matches
Knife kills 2 in 194 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.6% of rounds and so clearly below the average (4.1%).

2K rounds 13.5%+0.1 pp · Ø 13.4% better than 47%
3K rounds 3.6%−0.5 pp · Ø 4.1% better than 26%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 15x 4K, 1 ace in 105 matches

Utility and deaths

Average
Nades, flashes and deaths

28% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 28%−7 pp · Ø 35% better than 9%
Utility damage per round 4.3+0.1 · Ø 4.2 better than 57%
Enemies flashed per round 0.36+0.07 · Ø 0.29 better than 70%
Deaths per round 71%−1 pp · Ø 72% better than 56%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Win rate +3 pp
= Stayed the same
K/R at 0.75, Rating at 1.03, ADR at 82.8, ELO at 2,315
▼ Got worse
Headshots −4 pp

Sep to Oct 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.75
JunJulAugSepOctNov

Best month: October 2026 with 0.75. Last 3 months: 0.75 (at the start 0.73). Just above the average (0.74).

Patterns

From the last 194 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −25 ELO
28 matches · 50% win rate
From match 5 of the day +18 ELO
54 matches · 41% win rate
On Sundays ±0 ELO, win rate 38%

stepan1988gg loses the most ELO on Anubis: −25 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Mirage
  2. Highest rating in a match: 1.83 · Ancient
  3. Longest win streak: 4 wins in a row · Ancient
  4. Most kills in a match: 33 · Mirage

Maps in detail

from the last 194 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage59
42% better than 16%
0.72 better than 37%
81.6 better than 51%
1.02 better than 44%
50% of 231 duels better than 40%
56% of 36 situations better than 90%
Ancient41
49% better than 40%
0.76 better than 56%
83.6 better than 59%
1.03 right on the average
54% of 158 duels better than 63%
38% of 29 situations right on the average
Dust 232
56% better than 66%
0.74 better than 46%
83.1 better than 59%
1.04 better than 47%
54% of 134 duels better than 64%
45% of 20 situations better than 73%
Anubis28
50% better than 43%
0.76 better than 60%
83.4 better than 63%
1.05 better than 55%
56% of 108 duels better than 72%
20% of 20 situations better than 12%
Cache18
50% -
0.74 -
84.8 -
1.01-
49% of 63 duels -
50% of 10 situations -
Inferno8
50% -
0.81 -
89.9 -
1.09-
37% of 27 duels -
60% of 5 situations -
Nuke7
29% -
0.60 -
73.2 -
0.81-
46% of 24 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How stepan1988gg plays

Across 194 matches stepan1988gg averages K/R 0.74, ADR 82.8 and a rating of 1.02. Most room to improve: Utility hit rate at 28%, better than only 9% of level 10 · 2,250-2,499 ELO players. Averages 16.0 kills per match with 50% headshots. The strongest map is Dust 2 with a 56% win rate in 32 matches. In 78 of 194 matches the rating was 1.10 or higher (40%), in 65 it was below 0.90. In 105 matches with detailed stats: 15 4Ks and 1 ace. Best month by rating: July 2026 at 1.04. stepan1988gg loses the most ELO on Anubis (−25 ELO, win rate 50%). Things go best on Dust 2 (+42 ELO, win rate 56%). Match no. 2 of the day goes best: 56% win rate. Improved over the last three months: Win rate +3 pp. Got weaker: Headshots −4 pp. Unchanged in recent months: K/R at 0.75, Rating at 1.03, ADR at 82.8, ELO at 2,315. Last 30 days: 69 matches, win rate 48%, net ELO +34.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.