ste0rra

Russia
146 matches tracked 32 matches in 30 days
ELO ▲ 24
3,144
30-day peak: 3,236
Rank EU ▼ 252 places
#4,321
RU #1,218 in RU
30 days · prev. #4,069 · best #4,069
Last updated:

How does ste0rra play?

Rating 1.04 K/R 0.72 ADR 78.8 from 146 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 38%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 146 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 23% good 1.10 to 1.29 19% normal 0.90 to 1.09 18% weak 0.75 to 0.89 13% very weak below 0.75 25%
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (111 matches).

3,000-3,499 ELO

Compared with 6,766 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so slightly below the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 50%−2 pp · Ø 52% better than 28%

Clutch

Weakness
Last one alive

11% of 1v2s won and so well below the average (21%).

Clutch 1v1 won 33%−7 pp · Ø 40% better than 19%
Clutch 1v2 won 11%−10 pp · Ø 21% better than 2%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

50% headshots and so clearly below the average (53%).

Headshot rate 50%−3 pp · Ø 53% better than 32%
AWP share of kills 22%+10 pp · Ø 12% better than 84%
K/D 1.06+0.01 · Ø 1.05 better than 42%
Pistol kills per match 2.8
Knife kills 3 in 146 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 12.0% of rounds and so clearly below the average (13.6%).

2K rounds 12.0%−1.6 pp · Ø 13.6% better than 11%
3K rounds 4.4%+0.2 pp · Ø 4.2% better than 54%
MVPs per match 2.1−0.3 · Ø 2.4 better than 15%
4Ks and aces 12x 4K, 3 aces in 111 matches

Utility and deaths

Average
Nades, flashes and deaths

0.10 enemies flashed per round and so well below the average (0.32).

Utility hit rate 36%+2 pp · Ø 34% better than 69%
Utility damage per round 4.5+0.6 · Ø 3.9 better than 69%
Enemies flashed per round 0.10−0.22 · Ø 0.32 better than 2%
Deaths per round 68%−3 pp · Ø 71% better than 75%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Headshots +3 pp, ELO +344
= Stayed the same
Win rate at 54%
▼ Got worse
K/R −0.09, Rating −0.09, ADR −7.1

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.62
MayJunJulAugSepOct

Best month: August 2026 with 0.88. Last 3 months: 0.70 (at the start 0.79). Clearly below the average (0.75).

Patterns

From the last 146 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −115 ELO
28 matches · 46% win rate
On Mirage −77 ELO
51 matches · 49% win rate
Between 12:00 and 18:00 −92 ELO, win rate 48%
On Mondays −84 ELO, win rate 48%

ste0rra loses the most ELO on Ancient: −115 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Anubis
  2. Highest rating in a match: 2.19 · Mirage
  3. Most kills in a match: 43 · Dust 2

Maps in detail

from the last 146 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage51
49% better than 25%
0.72 better than 30%
78.4 better than 30%
1.05 better than 44%
52% of 245 duels better than 46%
42% of 36 situations better than 60%
Ancient28
46% better than 21%
0.73 better than 35%
78.0 better than 27%
1.06 right on the average
47% of 132 duels better than 19%
50% of 12 situations better than 78%
Dust 228
68% better than 90%
0.78 better than 59%
85.1 better than 65%
1.13 better than 67%
50% of 159 duels better than 35%
29% of 21 situations better than 22%
Anubis21
52% better than 37%
0.67 better than 13%
74.4 better than 14%
0.97 better than 20%
52% of 103 duels better than 47%
25% of 16 situations better than 18%
Nuke10
60% -
0.64 -
72.7 -
0.90-
50% of 52 duels -
17% of 6 situations -
Inferno6
50% -
0.62 -
74.2 -
0.80-
51% of 45 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How ste0rra plays

Across 146 matches ste0rra averages K/R 0.72, ADR 78.8 and a rating of 1.04. Biggest strength: Deaths per round at just 68% (lower is better), better than 75% of level 10 · 3,000-3,499 ELO players. Most room to improve: Clutch 1v1 won at 33%, better than only 19% of level 10 · 3,000-3,499 ELO players. Averages 15.6 kills per match with 50% headshots. The strongest map is Dust 2 with a 68% win rate in 28 matches. In 64 of 146 matches the rating was 1.10 or higher (44%), in 56 it was below 0.90. In 111 matches with detailed stats: 12 4Ks and 3 aces. Best month by rating: August 2026 at 1.27. ste0rra loses the most ELO on Ancient (−115 ELO, win rate 46%). Things go best on Anubis (+40 ELO, win rate 52%). Match no. 1 of the day goes best: 59% win rate, +167 ELO. Improved over the last three months: Headshots +3 pp, ELO +344. Got weaker: K/R −0.09, Rating −0.09, ADR −7.1. Unchanged in recent months: Win rate at 54%. Last 30 days: 32 matches, win rate 44%, net ELO −84.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.