st1wu

Germany
167 matches tracked 40 matches in 30 days
Last updated:

How does st1wu play?

Rating 0.97 (from 94 matches) K/R 0.70 ADR 76.3 from 167 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 22% on level 10
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with at least a normal rating (0.90 and up). 53%
Rating spread from 94 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 14% good 1.10 to 1.29 13% normal 0.90 to 1.09 22% weak 0.75 to 0.89 17% very weak below 0.75 30%
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (130 matches).

Opening

Average
The first duels of the round
Rounds with first kill 12%+1 pp better than 73%
Opening duels won 50%−1 pp better than 39%

Clutch

Average
Last one alive
Clutch 1v1 won 30%−9 pp better than 12%
Clutch 1v2 won 20%−1 pp better than 40%
Clutch kills per match 2.0+0.4 better than 83%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 50%−1 pp better than 46%
AWP share of kills 13%+2 pp better than 67%
K/D 0.93−0.10 better than 14%
Pistol kills per match 2.5
Knife kills 2 in 167 matches

Impact

Average
Damage and big rounds
Rounds with 2K 12.4%−0.9 pp better than 23%
Rounds with 3K 3.6%−0.5 pp better than 28%
MVPs per match 2.0−0.3 better than 15%
4Ks and aces 22x 4K, 2 aces in 130 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 35%0 pp level
Utility damage per round 4.6+0.5 better than 67%
Enemies flashed per round 0.23−0.07 better than 32%
Rounds with a death 75%+4 pp better than 13%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Headshots +3 pp
= Stayed the same
K/R at 0.70, ADR at 76.4, Win rate at 48%
▼ Got worse
ELO −197

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.80
MayJunJulAugSepOct

Best month: October 2026 with 0.80. Last 3 months: 0.70 (at the start 0.68).

Patterns

From the last 167 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Ancient −22 ELO
43 matches · 51% wins
In match 2 of the day +9 ELO
33 matches · 36% wins

st1wu loses the most ELO on Ancient: −22 ELO, 51% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.12 · Cache
  2. Most kills in a match: 42 · Ancient
  3. Longest win streak: 5 wins in a row · Ancient

Maps in detail

from the last 167 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient43
51% better than 45%
0.70 better than 27%
80.2 better than 43%
0.96 better than 25%
49% of 237 duels better than 37%
36% of 25 situations better than 48%
Dust 236
47% better than 32%
0.67 better than 17%
70.4 better than 7%
0.95 better than 21%
46% of 169 duels better than 23%
29% of 21 situations better than 24%
Anubis30
50% better than 42%
0.73 better than 44%
78.6 better than 38%
1.05 better than 54%
46% of 166 duels better than 20%
25% of 12 situations better than 22%
Cache30
60% -
0.73 -
75.3 -
1.11-
51% of 151 duels -
36% of 22 situations -
Inferno19
32% better than 3%
0.69 better than 22%
80.8 better than 46%
0.88-
54% of 108 duels better than 61%
17% of 6 situations better than 6%
Mirage4
0% -
0.54 -
61.7 -
0.65-
47% of 19 duels -
67% of 3 situations -
Nuke4
25% -
0.55 -
60.2 -
0.72-
44% of 16 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How st1wu plays

Across 167 matches st1wu averages K/R 0.70 and ADR 76.3; the rating across the 94 rated matches is 0.97. Most room to improve: Clutch 1v1 won at 30%. That is better than only 12% of players on level 10. On average 15.1 kills per match, 50% of them headshots. The strongest map is Cache with a 60% win rate in 30 matches. In 29 of 94 matches the rating was 1.10 or higher (31%), in 44 it was below 0.90. In 130 matches with detailed stats: 22 4Ks and 2 aces. Best month by rating: October 2026 at 1.09. st1wu loses the most ELO on Ancient (−22 ELO, win rate 51%). Things go best on Dust 2 (+56 ELO, win rate 47%). Improved over the last three months: Headshots +3 pp. Got weaker: ELO −197. Unchanged in recent months: K/R at 0.70, ADR at 76.4, Win rate at 48%. Last 30 days: 40 matches, win rate 48%, ELO balance +6.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.